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2D
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 years ago |
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Debug
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e605573591
Refactor: Shader variations are now defined directly in BSL files
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8 years ago |
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GUI
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 years ago |
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Input
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8eae8647bd
WIP: Linux port
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8 years ago |
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Localization
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 years ago |
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Platform
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 years ago |
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Private
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 years ago |
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Renderer
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fc9cdff8dc
Docs: Various documentation fixes
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7 years ago |
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Resources
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 years ago |
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Script
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 years ago |
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Utility
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 years ago |
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BsApplication.cpp
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2231fc8f96
Bugfix: Clear resources before unloading the scripting system in order to ensure any scripting components in Prefabs are destroyed before the library is unloaded
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8 years ago |
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BsApplication.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 years ago |
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BsPrerequisites.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 years ago |
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CMakeLists.txt
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 years ago |
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CMakeSources.cmake
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 years ago |