Marko Pintera adf169b718 New one-line input caret system working 12 lat temu
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 lat temu
Win32 da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 lat temu
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 lat temu
CmApplication.h cc20378a61 Made sim & core thread run in lockstep 12 lat temu
CmBlendState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmBlendStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmCgProgram.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmCgProgramFactory.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmCgProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmCommandQueue.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmCommonEnums.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmComponent.h a8ba9930af Fixed initialization issues due to caret 12 lat temu
CmComponentRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmCoreObject.h 529e59b4de Fixed DX9 and DX11 resize 12 lat temu
CmCoreObjectManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmCoreThread.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CmCoreThreadAccessor.h dba0b8bb86 Ability to move the editor window 12 lat temu
CmCursor.h b0b6182dab Working OS cursor in DX11 12 lat temu
CmDeferredCallManager.h a8ba9930af Fixed initialization issues due to caret 12 lat temu
CmDepthStencilState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmDepthStencilStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmFont.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmFontDesc.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmFontImportOptions.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmFontImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 lat temu
CmFontManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmFontRTTI.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmGameObject.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 lat temu
CmGameObjectHandle.h 1eafbaa11b More new alloc system porting 12 lat temu
CmGameObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGpuBuffer.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmGpuBufferView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGpuParamBlock.h 8384594143 Renamed all instances of render thread to core thread 12 lat temu
CmGpuParamBlockBuffer.h 8384594143 Renamed all instances of render thread to core thread 12 lat temu
CmGpuParamDesc.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmGpuParams.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CmGpuProgInclude.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGpuProgIncludeImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGpuProgram.h 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmGpuProgramImportOptions.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmGpuProgramImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 lat temu
CmGpuProgramImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGpuProgramManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmGpuProgramParams.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmGpuProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGpuResource.h 8384594143 Renamed all instances of render thread to core thread 12 lat temu
CmGpuResourceData.h 8384594143 Renamed all instances of render thread to core thread 12 lat temu
CmGpuResourceDataRTTI.h 470c1c979b PixelData inherits from GpuResourceData 12 lat temu
CmGpuResourceRTTI.h d0301de9c9 Starting work on better gpu resource updates 12 lat temu
CmHardwareBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 lat temu
CmHighLevelGpuProgram.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmHighLevelGpuProgramManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmImportOptions.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 lat temu
CmImporter.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmIndexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmIndexData.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmInput.h 63b75b834b Move/resize work adequately 12 lat temu
CmInputFwd.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 lat temu
CmMaterial.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmMaterialManager.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmMaterialManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmMaterialRTTI.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmMemAllocCategories.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmMesh.h 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmMeshData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmMeshDataRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmMeshManager.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CmMultiRenderTexture.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmOSInputHandler.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 lat temu
CmOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmPass.h 538bcedd0c Bit more renames 12 lat temu
CmPassRTTI.h 1eafbaa11b More new alloc system porting 12 lat temu
CmPixelBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmPixelData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmPixelDataRTTI.h 1eafbaa11b More new alloc system porting 12 lat temu
CmPixelUtil.h fb7c50e1b3 More PixelData refactor 12 lat temu
CmPrerequisites.h a8ba9930af Fixed initialization issues due to caret 12 lat temu
CmRasterizerState.h acc4d601eb Fixed culling so it is consistent across all platforms (counterclockwise by default) 12 lat temu
CmRasterizerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmRawInputHandler.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 lat temu
CmRenderOperation.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmRenderStateManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmRenderSystem.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CmRenderSystemCapabilities.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmRenderSystemFactory.h ea7362503f Added wide strings 12 lat temu
CmRenderSystemManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmRenderTarget.h 8384594143 Renamed all instances of render thread to core thread 12 lat temu
CmRenderTexture.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmRenderWindow.h dba0b8bb86 Ability to move the editor window 12 lat temu
CmRenderWindowManager.h a8ba9930af Fixed initialization issues due to caret 12 lat temu
CmRenderer.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 lat temu
CmRendererFactory.h ea7362503f Added wide strings 12 lat temu
CmRendererManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmResource.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmResourceHandle.h 1eafbaa11b More new alloc system porting 12 lat temu
CmResourceHandleRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmResourceRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmResources.h 8384594143 Renamed all instances of render thread to core thread 12 lat temu
CmResourcesRTTI.h 8f95f0a87d More allocation porting 12 lat temu
CmSamplerState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmSamplerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmSceneManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmSceneObject.h a8ba9930af Fixed initialization issues due to caret 12 lat temu
CmSceneObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmShader.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmShaderRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmSpecificImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmTechnique.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmTechniqueRTTI.h 1eafbaa11b More new alloc system porting 12 lat temu
CmTextUtility.h adf169b718 New one-line input caret system working 12 lat temu
CmTexture.h 8384594143 Renamed all instances of render thread to core thread 12 lat temu
CmTextureManager.h 8737226e5f Added a dummy texture and a dummy mesh 12 lat temu
CmTextureRTTI.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CmTextureView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmVertexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmVertexData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmVertexDeclaration.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmVertexDeclarationRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmViewport.h 8bc3903ee2 Viewport properly resized with its render target 12 lat temu
CmWindowEventUtilities.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 lat temu
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 lat temu
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 lat temu