Marko Pintera ba5f1c9453 Added GpuProgram importer il y a 13 ans
..
GLX 5f93eb1683 Remaining files after adding OIS and timers il y a 13 ans
OSX 5f93eb1683 Remaining files after adding OIS and timers il y a 13 ans
Win32 5f93eb1683 Remaining files after adding OIS and timers il y a 13 ans
CmAsyncOp.h 079c1923cf Fixed a crash where object was deleted while still in command queue il y a 13 ans
CmAxisAlignedBox.cpp a61ab3d5b3 Renamed all files and removed some warnings il y a 13 ans
CmAxisAlignedBox.h 62cc09827b Time il y a 13 ans
CmBinarySerializer.h 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released il y a 13 ans
CmBitwise.h 2abf1aa49c Split GL and D3D9 into separate dlls il y a 13 ans
CmBox.h 612644f309 Utility library builds on x64 il y a 13 ans
CmColor.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmDataStream.h 781d13837b Added FileSystem class il y a 13 ans
CmDebug.h e53164ef4c New GL parameter system actually works! il y a 13 ans
CmDynLib.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmDynLibManager.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmException.h 2175dabfe5 Removed low level shader support for GL il y a 13 ans
CmFileSerializer.h be9a1abb9e Serialization stores (and automatically figures out on loading) types il y a 13 ans
CmFileSystem.h d0f2212f2a Resource meta files il y a 13 ans
CmFwdDeclUtil.h 03f4bb7402 Refactored Texture part #2 il y a 13 ans
CmIReflectable.h ba5f1c9453 Added GpuProgram importer il y a 13 ans
CmInt2.h 54d787cc56 Some cursor management methods il y a 13 ans
CmKeyValuepair.h 417df991bc Maybe, just maybe I have solved material deserialization crash? il y a 13 ans
CmLockedPtr.h 7970ff490b Refactored Textures part #1 il y a 13 ans
CmLog.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmManagedDataBlock.h 52ab5975f5 Material RTTI slowly coming together il y a 13 ans
CmMath.h 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released il y a 13 ans
CmMathAsm.h 612644f309 Utility library builds on x64 il y a 13 ans
CmMatrix3.h 970391f0a6 Started on GpuParam re-implementation il y a 13 ans
CmMatrix4.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmModule.h c39c84f059 Removed singleton il y a 13 ans
CmPath.h d0f2212f2a Resource meta files il y a 13 ans
CmPixelData.h 570e911896 Merged Depth stencil surface into Texture class for DX9 il y a 13 ans
CmPixelDataRTTI.h 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released il y a 13 ans
CmPixelUtil.h c138b62b72 GLRenderSystem ported to x64 il y a 13 ans
CmPlane.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmPlatform.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmPoint.h 62cc09827b Time il y a 13 ans
CmPrerequisitesUtil.h dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically il y a 13 ans
CmQuaternion.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmRTTIField.h c62037b142 Parsing samplers & textures with the same name now works il y a 13 ans
CmRTTIManagedDataBlockField.h e422eb43b3 String serialization and some more work on texture serialization il y a 13 ans
CmRTTIPlainField.h 7af4988bd3 Added a check & warning for plain types larger than 255 bytes il y a 13 ans
CmRTTIReflectableField.h 6b543d1fae RTTI newObject now returns a shared ptr il y a 13 ans
CmRTTIReflectablePtrField.h 84e4923d77 Added RTTI class hierarchy (Needs further testing) il y a 13 ans
CmRTTIType.h ba5f1c9453 Added GpuProgram importer il y a 13 ans
CmRay.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmRect.h 62cc09827b Time il y a 13 ans
CmSphere.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmStdHeaders.h dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically il y a 13 ans
CmString.h 1fa581e378 Tiny changes, removed some non relevant lines il y a 13 ans
CmThreadDefines.h 616f686c12 Refactored Render system context into two different types il y a 13 ans
CmTime.h 7ef92f594e Some fixes with camera rotation il y a 13 ans
CmTimer.h 62cc09827b Time il y a 13 ans
CmTypes.h 7aefc7c854 Updated how textures get serialized (needs serious testing) il y a 13 ans
CmUUID.h d0f2212f2a Resource meta files il y a 13 ans
CmUtil.h 26ac8e10b8 More work on generic buffers il y a 13 ans
CmVector2.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmVector3.h 7ef92f594e Some fixes with camera rotation il y a 13 ans
CmVector4.h b377957703 CamelotUtility is now .dll il y a 13 ans
CmWorkQueue.h 23822c862d Fixed a bunch of bugs with async resource loading il y a 13 ans