BearishSun 8e8b4a86b9 Cascaded shadow maps mostly functional 8 yıl önce
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BasePass.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 yıl önce
DeferredLightCommon.bslinc 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 yıl önce
GBufferInput.bslinc fa62ac09d3 Shadow mapping functional for radial lights 8 yıl önce
GBufferOutput.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 yıl önce
ImageBasedLighting.bslinc 912c4e7adb Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 yıl önce
LightGridCommon.bslinc 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 yıl önce
LightingCommon.bslinc 7873f06bf2 Disabled below horizon handling for spherical area lights as it outputs values in invalid range 8 yıl önce
NormalVertexInput.bslinc 7c1afc814f Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 yıl önce
PPBase.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 yıl önce
PPTonemapCommon.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 yıl önce
PPWhiteBalance.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 yıl önce
PerCameraData.bslinc e315616d5d More work on shadow mapping 8 yıl önce
PerObjectData.bslinc 3ee362972a More fixes for the new shader system. All existing shaders functional. 8 yıl önce
ReflectionCubemapCommon.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 yıl önce
ResolveCommon.bslinc 1a0c155623 Uniforms in a uniform block marked as internal will also be internal 8 yıl önce
SHCommon.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 yıl önce
ShadowDepthBase.bslinc 8e8b4a86b9 Cascaded shadow maps mostly functional 8 yıl önce
ShadowProjectionCommon.bslinc fa62ac09d3 Shadow mapping functional for radial lights 8 yıl önce
SkinnedVertexInput.bslinc 7c1afc814f Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 yıl önce
SpriteImage.bslinc 3ee362972a More fixes for the new shader system. All existing shaders functional. 8 yıl önce
Surface.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 yıl önce
SurfaceData.bslinc 0955ecf565 Updated shader compiler so it properly cross-compiles sample-compare intrinsics 8 yıl önce
VolumeRenderBase.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 yıl önce