Marko Pintera f964cb4e87 Renamed VertexIndexData into two separate files 13 vuotta sitten
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GLSL f964cb4e87 Renamed VertexIndexData into two separate files 13 vuotta sitten
GLX 1e81bf9e05 13 vuotta sitten
OSX 1e81bf9e05 13 vuotta sitten
SDL 1e81bf9e05 13 vuotta sitten
gtk 1e81bf9e05 13 vuotta sitten
win32 dfb8b81ded Removed remainining referenced to RenderSystemManager 13 vuotta sitten
CmGLContext.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmGLFrameBufferObject.cpp f31858229c GL with new depth stencil works 13 vuotta sitten
CmGLGpuBuffer.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 vuotta sitten
CmGLGpuParamBlock.cpp 6d8e1b9520 Uniform buffer actually work 13 vuotta sitten
CmGLGpuProgramManager.cpp 284bb02672 Removed most of the old parameter system 13 vuotta sitten
CmGLHardwareBufferManager.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 vuotta sitten
CmGLIndexBuffer.cpp 89362ce009 Removed the useless HardwareBufferManagerBase 13 vuotta sitten
CmGLMultiRenderTexture.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 vuotta sitten
CmGLOcclusionQuery.cpp 656d3e7b07 Renamed all of the hardware buffers 13 vuotta sitten
CmGLPixelBuffer.cpp f31858229c GL with new depth stencil works 13 vuotta sitten
CmGLPixelFormat.cpp f31858229c GL with new depth stencil works 13 vuotta sitten
CmGLRenderSystem.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 vuotta sitten
CmGLRenderSystemFactory.cpp e94ca6b9d6 RenderSystem is now a module 13 vuotta sitten
CmGLRenderTexture.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 vuotta sitten
CmGLRenderWindowManager.cpp afc811967c Modified window creation parameters so they're more intuitive 13 vuotta sitten
CmGLSupport.cpp 0b7ea14ec7 Removed unused methods from DX9 and GL render system 13 vuotta sitten
CmGLTexture.cpp f31858229c GL with new depth stencil works 13 vuotta sitten
CmGLTextureManager.cpp f31858229c GL with new depth stencil works 13 vuotta sitten
CmGLVertexBuffer.cpp 89362ce009 Removed the useless HardwareBufferManagerBase 13 vuotta sitten
CmWin32GLSupport.cpp 6d8e1b9520 Uniform buffer actually work 13 vuotta sitten
CmWin32Window.cpp afc811967c Modified window creation parameters so they're more intuitive 13 vuotta sitten
glew.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten