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GLSL
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f964cb4e87
Renamed VertexIndexData into two separate files
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13 vuotta sitten |
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GLX
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1e81bf9e05
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13 vuotta sitten |
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OSX
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1e81bf9e05
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13 vuotta sitten |
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SDL
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1e81bf9e05
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13 vuotta sitten |
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gtk
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1e81bf9e05
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13 vuotta sitten |
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win32
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dfb8b81ded
Removed remainining referenced to RenderSystemManager
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13 vuotta sitten |
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CmGLContext.cpp
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2abf1aa49c
Split GL and D3D9 into separate dlls
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13 vuotta sitten |
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CmGLFrameBufferObject.cpp
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f31858229c
GL with new depth stencil works
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13 vuotta sitten |
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CmGLGpuBuffer.cpp
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0527551a68
Modified GpuBufferViews so they hold a reference to their parent buffer
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13 vuotta sitten |
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CmGLGpuParamBlock.cpp
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6d8e1b9520
Uniform buffer actually work
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13 vuotta sitten |
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CmGLGpuProgramManager.cpp
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284bb02672
Removed most of the old parameter system
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13 vuotta sitten |
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CmGLHardwareBufferManager.cpp
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0527551a68
Modified GpuBufferViews so they hold a reference to their parent buffer
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13 vuotta sitten |
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CmGLIndexBuffer.cpp
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89362ce009
Removed the useless HardwareBufferManagerBase
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13 vuotta sitten |
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CmGLMultiRenderTexture.cpp
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0527551a68
Modified GpuBufferViews so they hold a reference to their parent buffer
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13 vuotta sitten |
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CmGLOcclusionQuery.cpp
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656d3e7b07
Renamed all of the hardware buffers
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13 vuotta sitten |
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CmGLPixelBuffer.cpp
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f31858229c
GL with new depth stencil works
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13 vuotta sitten |
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CmGLPixelFormat.cpp
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f31858229c
GL with new depth stencil works
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13 vuotta sitten |
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CmGLRenderSystem.cpp
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a7e57abdbf
Fixed a bunch of DX11 bugs
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13 vuotta sitten |
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CmGLRenderSystemFactory.cpp
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e94ca6b9d6
RenderSystem is now a module
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13 vuotta sitten |
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CmGLRenderTexture.cpp
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0527551a68
Modified GpuBufferViews so they hold a reference to their parent buffer
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13 vuotta sitten |
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CmGLRenderWindowManager.cpp
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afc811967c
Modified window creation parameters so they're more intuitive
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13 vuotta sitten |
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CmGLSupport.cpp
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0b7ea14ec7
Removed unused methods from DX9 and GL render system
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13 vuotta sitten |
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CmGLTexture.cpp
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f31858229c
GL with new depth stencil works
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13 vuotta sitten |
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CmGLTextureManager.cpp
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f31858229c
GL with new depth stencil works
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13 vuotta sitten |
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CmGLVertexBuffer.cpp
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89362ce009
Removed the useless HardwareBufferManagerBase
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13 vuotta sitten |
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CmWin32GLSupport.cpp
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6d8e1b9520
Uniform buffer actually work
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13 vuotta sitten |
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CmWin32Window.cpp
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afc811967c
Modified window creation parameters so they're more intuitive
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13 vuotta sitten |
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glew.cpp
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2abf1aa49c
Split GL and D3D9 into separate dlls
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13 vuotta sitten |