#3d #game-engine #engine #gamedev

Marko Pintera fa49144cd8 Refactoring GL render system and documenting пре 11 година
BansheeEditor cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode пре 11 година
BansheeEditorExec cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode пре 11 година
BansheeEngine 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
BansheeForwardRenderer 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
BansheeMono 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
BansheeOctreeSM 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CamelotCore fa49144cd8 Refactoring GL render system and documenting пре 11 година
CamelotD3D11RenderSystem fa49144cd8 Refactoring GL render system and documenting пре 11 година
CamelotD3D9Renderer cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode пре 11 година
CamelotFBXImporter 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CamelotFontImporter 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CamelotFreeImgImporter 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CamelotGLRenderer fa49144cd8 Refactoring GL render system and documenting пре 11 година
CamelotOISInput c454e2d14f VS 2013 port stage 1 пре 11 година
CamelotUtility cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode пре 11 година
MBansheeEditor ae856ed0f4 WIP UndoRedo group system пре 11 година
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas пре 11 година
SBansheeEditor 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
SBansheeEngine 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned пре 11 година
BansheeEngine.sln 400f46a477 Added a spin lock пре 11 година
BoostPort.txt fa49144cd8 Refactoring GL render system and documenting пре 11 година
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout пре 12 година
Dependencies.txt c454e2d14f VS 2013 port stage 1 пре 11 година
DrawHelper.txt 200d516c80 Added AABox debug draw rendering пре 12 година
EditorWindowDock.txt 053df91815 Better modal window test case пре 11 година
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) пре 11 година
Inspector.txt 927fb6c3e5 More documentation пре 11 година
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
Notes.txt 2c7f1c7b3d Prototyping the Inspector пре 11 година
Opts.txt 99f545b06f Added frame allocator пре 12 година
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) пре 12 година
ProjectLibrary.txt 942eb008db EditorWidgetManager пре 11 година
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) пре 12 година
ResourceBundles.txt e51cbce52c Started work on scripting пре 12 година
SpriteTexture.txt c58b45571a Added managed HString пре 12 година
TODO.txt 17204b8447 Serializing SerializableObject works пре 11 година
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode пре 11 година
TaskScheduler.txt 3c9025d574 Added a ThreadPool (untested пре 11 година
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly пре 11 година
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) пре 12 година
UndoRedo.txt 88c83017de Started work on undo/redo system пре 12 година