| 1234567891011121314151617181920212223242526272829303132333435363738 |
- #pragma once
- #include "CmOISPrerequisites.h"
- #include "CmRawInputHandler.h"
- #include <OIS/OISEvents.h>
- #include <OIS/OISInputManager.h>
- #include <OIS/OISKeyboard.h>
- #include <OIS/OISMouse.h>
- namespace BansheeEngine
- {
- class CM_OIS_EXPORT InputHandlerOIS : public RawInputHandler, public OIS::KeyListener, public OIS::MouseListener
- {
- public:
- InputHandlerOIS(unsigned int hWnd);
- virtual ~InputHandlerOIS();
- private:
- OIS::InputManager* mInputManager;
- OIS::Mouse* mMouse;
- OIS::Keyboard* mKeyboard;
- UINT64 mTimestampClockOffset;
- virtual bool keyPressed(const OIS::KeyEvent& arg);
- virtual bool keyReleased(const OIS::KeyEvent& arg);
- virtual bool mouseMoved(const OIS::MouseEvent& arg);
- virtual bool mousePressed(const OIS::MouseEvent& arg, OIS::MouseButtonID id);
- virtual bool mouseReleased(const OIS::MouseEvent& arg, OIS::MouseButtonID id);
- virtual void _update();
- virtual void _inputWindowChanged(const RenderWindow& win);
- ButtonCode keyCodeToButtonCode(OIS::KeyCode keyCode) const;
- ButtonCode mouseButtonToButtonCode(OIS::MouseButtonID mouseBtn) const;
- };
- }
|