BearishSun f52fa5793e Feature: Added settings for controlling scene view icons 6 lat temu
..
BsEditorBuiltinReflectableTypesLookup.generated.h 0d97f9df93 Refactor: Added a lookup table for script reflectable types and refactored how are native wrapper <-> managed mappings registered with the system 6 lat temu
BsScriptAnimationSplitInfo.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptAnimationSplitInfo.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptAudioClipImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptAudioClipImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptBuiltinEditorResources.generated.cpp c80e1e3905 Feature: Material inspector now accepts sprite textures, color gradients and animation curves 6 lat temu
BsScriptBuiltinEditorResources.generated.h c80e1e3905 Feature: Material inspector now accepts sprite textures, color gradients and animation curves 6 lat temu
BsScriptCharRange.editor.generated.cpp c45cd7247f Build: Updated 'bsf' version 6 lat temu
BsScriptCharRange.editor.generated.h c45cd7247f Build: Updated 'bsf' version 6 lat temu
BsScriptCurveDrawInfo.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptCurveDrawInfo.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptFontImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptFontImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptGUIColorDistributionField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIColorDistributionField.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIColorGradient.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIColorGradient.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIColorGradientField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIColorGradientField.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUICurves.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUICurves.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUICurvesField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUICurvesField.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIFloatDistributionField.generated.cpp a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better 6 lat temu
BsScriptGUIFloatDistributionField.generated.h a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better 6 lat temu
BsScriptGUIGraphTicks.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIGraphTicks.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUITimeline.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUITimeline.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIVector2DistributionField.generated.cpp a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better 6 lat temu
BsScriptGUIVector2DistributionField.generated.h a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better 6 lat temu
BsScriptGUIVector2Field.generated.cpp cccd150961 WIP: UndoRedo refactor 6 lat temu
BsScriptGUIVector2Field.generated.h cccd150961 WIP: UndoRedo refactor 6 lat temu
BsScriptGUIVector3DistributionField.generated.cpp a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better 6 lat temu
BsScriptGUIVector3DistributionField.generated.h a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better 6 lat temu
BsScriptGUIVector3Field.generated.cpp cccd150961 WIP: UndoRedo refactor 6 lat temu
BsScriptGUIVector3Field.generated.h cccd150961 WIP: UndoRedo refactor 6 lat temu
BsScriptGUIVector4Field.generated.cpp cccd150961 WIP: UndoRedo refactor 6 lat temu
BsScriptGUIVector4Field.generated.h cccd150961 WIP: UndoRedo refactor 6 lat temu
BsScriptGizmoDrawSettings.generated.cpp f52fa5793e Feature: Added settings for controlling scene view icons 6 lat temu
BsScriptGizmoDrawSettings.generated.h f52fa5793e Feature: Added settings for controlling scene view icons 6 lat temu
BsScriptImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptImportedAnimationEvents.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptImportedAnimationEvents.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptMeshImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptMeshImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptPlayInEditor.generated.cpp b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 lat temu
BsScriptPlayInEditor.generated.h b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 lat temu
BsScriptProjectResourceIcons.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptProjectResourceIcons.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptSceneTreeViewElement.generated.cpp ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 lat temu
BsScriptSceneTreeViewElement.generated.h ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 lat temu
BsScriptSceneTreeViewState.generated.cpp ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 lat temu
BsScriptSceneTreeViewState.generated.h ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 lat temu
BsScriptScriptCodeImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptScriptCodeImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptSerializedSceneObject.generated.cpp 200834da77 Feature: Added a class to easily serialize the current state of scene object hierarchy, and restore it later 6 lat temu
BsScriptSerializedSceneObject.generated.h 200834da77 Feature: Added a class to easily serialize the current state of scene object hierarchy, and restore it later 6 lat temu
BsScriptShaderImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptShaderImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptTextureImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu
BsScriptTextureImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 6 lat temu