Marko Pintera 62f531ad05 Fixed an issue where removing a light would incorrectly remove a renderable %!s(int64=10) %!d(string=hai) anos
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BsLitTexRenderableController.cpp 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects %!s(int64=10) %!d(string=hai) anos
BsRenderBeast.cpp 62f531ad05 Fixed an issue where removing a light would incorrectly remove a renderable %!s(int64=10) %!d(string=hai) anos
BsRenderBeastFactory.cpp 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos
BsRenderBeastPlugin.cpp 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos
BsRenderTexturePool.cpp 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos
BsSamplerOverrides.cpp 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos