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BsLitTexRenderableController.cpp
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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%!s(int64=10) %!d(string=hai) anos |
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BsRenderBeast.cpp
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62f531ad05
Fixed an issue where removing a light would incorrectly remove a renderable
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%!s(int64=10) %!d(string=hai) anos |
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BsRenderBeastFactory.cpp
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3187a5f447
Hook up light updates in renderer core
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%!s(int64=10) %!d(string=hai) anos |
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BsRenderBeastPlugin.cpp
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3187a5f447
Hook up light updates in renderer core
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%!s(int64=10) %!d(string=hai) anos |
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BsRenderTexturePool.cpp
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3187a5f447
Hook up light updates in renderer core
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%!s(int64=10) %!d(string=hai) anos |
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BsSamplerOverrides.cpp
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3187a5f447
Hook up light updates in renderer core
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%!s(int64=10) %!d(string=hai) anos |