NativeCamera.cs 14 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Runtime.CompilerServices;
  5. using System.Text;
  6. namespace BansheeEngine
  7. {
  8. /// <summary>
  9. /// Projection type to use by the camera.
  10. /// </summary>
  11. public enum ProjectionType // Note: Must match C++ enum ProjectionType
  12. {
  13. /// <summary>
  14. /// Projection type where object size remains constant and parallel lines remain parallel.
  15. /// </summary>
  16. Orthographic,
  17. /// <summary>
  18. /// Projection type that emulates human vision. Objects farther away appear smaller.
  19. /// </summary>
  20. Perspective
  21. }
  22. /// <summary>
  23. /// Flags that specify which portions, if any, of the viewport are to be cleared before rendering.
  24. /// </summary>
  25. [Flags]
  26. public enum ClearFlags // Don't reorder, used by native code
  27. {
  28. None = 0, Color = 0x01, Depth = 0x02, Stencil = 0x04
  29. }
  30. /// <summary>
  31. /// Wrapper around the native Camera class.
  32. /// <see cref="Camera"/>
  33. /// </summary>
  34. internal class NativeCamera : ScriptObject
  35. {
  36. internal float aspectRatio
  37. {
  38. get { return Internal_GetAspect(mCachedPtr); }
  39. set { Internal_SetAspect(mCachedPtr, value); }
  40. }
  41. internal float nearClipPlane
  42. {
  43. get { return Internal_GetNearClip(mCachedPtr); }
  44. set { Internal_SetNearClip(mCachedPtr, value); }
  45. }
  46. internal float farClipPlane
  47. {
  48. get { return Internal_GetFarClip(mCachedPtr); }
  49. set { Internal_SetFarClip(mCachedPtr, value); }
  50. }
  51. internal Degree fieldOfView
  52. {
  53. get { Degree value; Internal_GetFieldOfView(mCachedPtr, out value); return value; }
  54. set { Internal_SetFieldOfView(mCachedPtr, value); }
  55. }
  56. internal Rect2 viewportRect
  57. {
  58. get { return Internal_GetViewportRect(mCachedPtr); }
  59. set { Internal_SetViewportRect(mCachedPtr, value); }
  60. }
  61. internal ProjectionType projectionType
  62. {
  63. get { return Internal_GetProjectionType(mCachedPtr); }
  64. set { Internal_SetProjectionType(mCachedPtr, value); }
  65. }
  66. internal float orthoHeight
  67. {
  68. get { return Internal_GetOrthographicHeight(mCachedPtr); }
  69. set { Internal_SetOrthographicHeight(mCachedPtr, value); }
  70. }
  71. internal float orthoWidth
  72. {
  73. get { return Internal_GetOrthographicWidth(mCachedPtr); }
  74. }
  75. internal Color clearColor
  76. {
  77. get { return Internal_GetClearColor(mCachedPtr); }
  78. set { Internal_SetClearColor(mCachedPtr, value); }
  79. }
  80. internal float clearDepth
  81. {
  82. get { return Internal_GetDepthClearValue(mCachedPtr); }
  83. set { Internal_SetDepthClearValue(mCachedPtr, value); }
  84. }
  85. internal UInt16 clearStencil
  86. {
  87. get { return Internal_GetStencilClearValue(mCachedPtr); }
  88. set { Internal_SetStencilClearValue(mCachedPtr, value); }
  89. }
  90. internal ClearFlags clearFlags
  91. {
  92. get { return Internal_GetClearFlags(mCachedPtr); }
  93. set { Internal_SetClearFlags(mCachedPtr, value); }
  94. }
  95. internal int priority
  96. {
  97. get { return Internal_GetPriority(mCachedPtr); }
  98. set { Internal_SetPriority(mCachedPtr, value); }
  99. }
  100. internal UInt64 layers
  101. {
  102. get { return Internal_GetLayers(mCachedPtr); }
  103. set { Internal_SetLayers(mCachedPtr, value); }
  104. }
  105. internal Matrix4 projMatrix
  106. {
  107. get { return Internal_GetProjMatrix(mCachedPtr); }
  108. }
  109. internal Matrix4 projMatrixInv
  110. {
  111. get { return Internal_GetProjMatrixInv(mCachedPtr); }
  112. }
  113. internal Matrix4 viewMatrix
  114. {
  115. get { return Internal_GetViewMatrix(mCachedPtr); }
  116. }
  117. internal Matrix4 viewMatrixInv
  118. {
  119. get { return Internal_GetViewMatrixInv(mCachedPtr); }
  120. }
  121. internal int widthPixels
  122. {
  123. get { return Internal_GetWidthPixels(mCachedPtr); }
  124. }
  125. internal int heightPixels
  126. {
  127. get { return Internal_GetHeightPixels(mCachedPtr); }
  128. }
  129. internal RenderTarget target
  130. {
  131. get
  132. {
  133. return _target;
  134. }
  135. set
  136. {
  137. _target = value;
  138. IntPtr targetPtr = IntPtr.Zero;
  139. if (_target != null)
  140. targetPtr = _target.mCachedPtr;
  141. Internal_SetRenderTarget(mCachedPtr, targetPtr);
  142. }
  143. }
  144. internal bool main
  145. {
  146. get { return Internal_GetMain(mCachedPtr); }
  147. set { Internal_SetMain(mCachedPtr, value); }
  148. }
  149. internal Vector2I WorldToScreen(Vector3 value) { return Internal_WorldToScreen(mCachedPtr, value); }
  150. internal Vector2 WorldToClip(Vector3 value) { return Internal_WorldToClip(mCachedPtr, value); }
  151. internal Vector3 WorldToView(Vector3 value) { return Internal_WorldToView(mCachedPtr, value); }
  152. internal Vector3 ScreenToWorld(Vector2I value, float depth) { return Internal_ScreenToWorld(mCachedPtr, value, depth); }
  153. internal Vector3 ScreenToView(Vector2I value, float depth) { return Internal_ScreenToView(mCachedPtr, value, depth); }
  154. internal Vector2 ScreenToClip(Vector2I value) { return Internal_ScreenToClip(mCachedPtr, value); }
  155. internal Vector3 ViewToWorld(Vector3 value) { return Internal_ViewToWorld(mCachedPtr, value); }
  156. internal Vector2I ViewToScreen(Vector3 value) { return Internal_ViewToScreen(mCachedPtr, value); }
  157. internal Vector2 ViewToClip(Vector3 value) { return Internal_ViewToClip(mCachedPtr, value); }
  158. internal Vector3 ClipToWorld(Vector2 value, float depth) { return Internal_ClipToWorld(mCachedPtr, value, depth); }
  159. internal Vector3 ClipToView(Vector2 value, float depth) { return Internal_ClipToView(mCachedPtr, value, depth); }
  160. internal Vector2I ClipToScreen(Vector2 value) { return Internal_ClipToScreen(mCachedPtr, value); }
  161. internal Ray ScreenToWorldRay(Vector2I value) { return Internal_ScreenToWorldRay(mCachedPtr, value); }
  162. internal Vector3 ProjectPoint(Vector3 value) { return Internal_ProjectPoint(mCachedPtr, value); }
  163. internal Vector3 UnprojectPoint(Vector3 value) { return Internal_UnprojectPoint(mCachedPtr, value); }
  164. private RenderTarget _target;
  165. public NativeCamera(SceneObject sceneObject)
  166. {
  167. IntPtr sceneObjPtr = IntPtr.Zero;
  168. if (sceneObject != null)
  169. sceneObjPtr = sceneObject.GetCachedPtr();
  170. Internal_Create(this, sceneObjPtr);
  171. }
  172. internal void UpdateView(SceneObject sceneObject)
  173. {
  174. Internal_UpdateView(mCachedPtr, sceneObject.mCachedPtr);
  175. }
  176. internal void OnDestroy()
  177. {
  178. Internal_OnDestroy(mCachedPtr);
  179. }
  180. [MethodImpl(MethodImplOptions.InternalCall)]
  181. private static extern void Internal_Create(NativeCamera instance, IntPtr parentSO);
  182. [MethodImpl(MethodImplOptions.InternalCall)]
  183. private static extern float Internal_GetAspect(IntPtr instance);
  184. [MethodImpl(MethodImplOptions.InternalCall)]
  185. private static extern void Internal_SetAspect(IntPtr instance, float value);
  186. [MethodImpl(MethodImplOptions.InternalCall)]
  187. private static extern float Internal_GetNearClip(IntPtr instance);
  188. [MethodImpl(MethodImplOptions.InternalCall)]
  189. private static extern void Internal_SetNearClip(IntPtr instance, float value);
  190. [MethodImpl(MethodImplOptions.InternalCall)]
  191. private static extern float Internal_GetFarClip(IntPtr instance);
  192. [MethodImpl(MethodImplOptions.InternalCall)]
  193. private static extern void Internal_SetFarClip(IntPtr instance, float value);
  194. [MethodImpl(MethodImplOptions.InternalCall)]
  195. private static extern void Internal_GetFieldOfView(IntPtr instance, out Degree value);
  196. [MethodImpl(MethodImplOptions.InternalCall)]
  197. private static extern void Internal_SetFieldOfView(IntPtr instance, Degree value);
  198. [MethodImpl(MethodImplOptions.InternalCall)]
  199. private static extern Rect2 Internal_GetViewportRect(IntPtr instance);
  200. [MethodImpl(MethodImplOptions.InternalCall)]
  201. private static extern void Internal_SetViewportRect(IntPtr instance, Rect2 value);
  202. [MethodImpl(MethodImplOptions.InternalCall)]
  203. private static extern ProjectionType Internal_GetProjectionType(IntPtr instance);
  204. [MethodImpl(MethodImplOptions.InternalCall)]
  205. private static extern void Internal_SetProjectionType(IntPtr instance, ProjectionType value);
  206. [MethodImpl(MethodImplOptions.InternalCall)]
  207. private static extern float Internal_GetOrthographicHeight(IntPtr instance);
  208. [MethodImpl(MethodImplOptions.InternalCall)]
  209. private static extern void Internal_SetOrthographicHeight(IntPtr instance, float value);
  210. [MethodImpl(MethodImplOptions.InternalCall)]
  211. private static extern float Internal_GetOrthographicWidth(IntPtr instance);
  212. [MethodImpl(MethodImplOptions.InternalCall)]
  213. private static extern Color Internal_GetClearColor(IntPtr instance);
  214. [MethodImpl(MethodImplOptions.InternalCall)]
  215. private static extern void Internal_SetClearColor(IntPtr instance, Color value);
  216. [MethodImpl(MethodImplOptions.InternalCall)]
  217. private static extern float Internal_GetDepthClearValue(IntPtr instance);
  218. [MethodImpl(MethodImplOptions.InternalCall)]
  219. private static extern void Internal_SetDepthClearValue(IntPtr instance, float value);
  220. [MethodImpl(MethodImplOptions.InternalCall)]
  221. private static extern UInt16 Internal_GetStencilClearValue(IntPtr instance);
  222. [MethodImpl(MethodImplOptions.InternalCall)]
  223. private static extern void Internal_SetStencilClearValue(IntPtr instance, UInt16 value);
  224. [MethodImpl(MethodImplOptions.InternalCall)]
  225. private static extern ClearFlags Internal_GetClearFlags(IntPtr instance);
  226. [MethodImpl(MethodImplOptions.InternalCall)]
  227. private static extern void Internal_SetClearFlags(IntPtr instance, ClearFlags value);
  228. [MethodImpl(MethodImplOptions.InternalCall)]
  229. private static extern int Internal_GetPriority(IntPtr instance);
  230. [MethodImpl(MethodImplOptions.InternalCall)]
  231. private static extern void Internal_SetPriority(IntPtr instance, int value);
  232. [MethodImpl(MethodImplOptions.InternalCall)]
  233. private static extern UInt64 Internal_GetLayers(IntPtr instance);
  234. [MethodImpl(MethodImplOptions.InternalCall)]
  235. private static extern void Internal_SetLayers(IntPtr instance, UInt64 value);
  236. [MethodImpl(MethodImplOptions.InternalCall)]
  237. private static extern Matrix4 Internal_GetProjMatrix(IntPtr instance);
  238. [MethodImpl(MethodImplOptions.InternalCall)]
  239. private static extern Matrix4 Internal_GetProjMatrixInv(IntPtr instance);
  240. [MethodImpl(MethodImplOptions.InternalCall)]
  241. private static extern Matrix4 Internal_GetViewMatrix(IntPtr instance);
  242. [MethodImpl(MethodImplOptions.InternalCall)]
  243. private static extern Matrix4 Internal_GetViewMatrixInv(IntPtr instance);
  244. [MethodImpl(MethodImplOptions.InternalCall)]
  245. private static extern int Internal_GetWidthPixels(IntPtr instance);
  246. [MethodImpl(MethodImplOptions.InternalCall)]
  247. private static extern int Internal_GetHeightPixels(IntPtr instance);
  248. [MethodImpl(MethodImplOptions.InternalCall)]
  249. private static extern Vector2I Internal_WorldToScreen(IntPtr instance, Vector3 value);
  250. [MethodImpl(MethodImplOptions.InternalCall)]
  251. private static extern Vector2 Internal_WorldToClip(IntPtr instance, Vector3 value);
  252. [MethodImpl(MethodImplOptions.InternalCall)]
  253. private static extern Vector3 Internal_WorldToView(IntPtr instance, Vector3 value);
  254. [MethodImpl(MethodImplOptions.InternalCall)]
  255. private static extern Vector3 Internal_ScreenToWorld(IntPtr instance, Vector2I value, float depth);
  256. [MethodImpl(MethodImplOptions.InternalCall)]
  257. private static extern Vector3 Internal_ScreenToView(IntPtr instance, Vector2I value, float depth);
  258. [MethodImpl(MethodImplOptions.InternalCall)]
  259. private static extern Vector2 Internal_ScreenToClip(IntPtr instance, Vector2I value);
  260. [MethodImpl(MethodImplOptions.InternalCall)]
  261. private static extern Vector3 Internal_ViewToWorld(IntPtr instance, Vector3 value);
  262. [MethodImpl(MethodImplOptions.InternalCall)]
  263. private static extern Vector2I Internal_ViewToScreen(IntPtr instance, Vector3 value);
  264. [MethodImpl(MethodImplOptions.InternalCall)]
  265. private static extern Vector2 Internal_ViewToClip(IntPtr instance, Vector3 value);
  266. [MethodImpl(MethodImplOptions.InternalCall)]
  267. private static extern Vector3 Internal_ClipToWorld(IntPtr instance, Vector2 value, float depth);
  268. [MethodImpl(MethodImplOptions.InternalCall)]
  269. private static extern Vector3 Internal_ClipToView(IntPtr instance, Vector2 value, float depth);
  270. [MethodImpl(MethodImplOptions.InternalCall)]
  271. private static extern Vector2I Internal_ClipToScreen(IntPtr instance, Vector2 value);
  272. [MethodImpl(MethodImplOptions.InternalCall)]
  273. private static extern Ray Internal_ScreenToWorldRay(IntPtr instance, Vector2I value);
  274. [MethodImpl(MethodImplOptions.InternalCall)]
  275. private static extern Vector3 Internal_ProjectPoint(IntPtr instance, Vector3 value);
  276. [MethodImpl(MethodImplOptions.InternalCall)]
  277. private static extern Vector3 Internal_UnprojectPoint(IntPtr instance, Vector3 value);
  278. [MethodImpl(MethodImplOptions.InternalCall)]
  279. private static extern void Internal_SetRenderTarget(IntPtr instance, IntPtr rt);
  280. [MethodImpl(MethodImplOptions.InternalCall)]
  281. private static extern bool Internal_GetMain(IntPtr instance);
  282. [MethodImpl(MethodImplOptions.InternalCall)]
  283. private static extern void Internal_SetMain(IntPtr instance, bool main);
  284. [MethodImpl(MethodImplOptions.InternalCall)]
  285. private static extern void Internal_UpdateView(IntPtr instance, IntPtr parentSO);
  286. [MethodImpl(MethodImplOptions.InternalCall)]
  287. private static extern void Internal_OnDestroy(IntPtr thisPtr);
  288. }
  289. }