BearishSun a44c3813ab Added managed interop objects for physics joints %!s(int64=9) %!d(string=hai) anos
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GUI e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Math 7e42b18f96 Added all colliders to C# %!s(int64=9) %!d(string=hai) anos
Physics a44c3813ab Added managed interop objects for physics joints %!s(int64=9) %!d(string=hai) anos
Properties 9ae100b548 Reverting to original v0.1.0 state before merging from master %!s(int64=10) %!d(string=hai) anos
AsyncOp.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Bounds.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Builtin.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Camera.cs f1ad138e54 Fixing directional light rendering for OpenGL %!s(int64=9) %!d(string=hai) anos
Color.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Component.cs 363ee7600c Managed components can now receive OnTransformChanged events %!s(int64=9) %!d(string=hai) anos
ContextMenu.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Cursor.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Debug.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
DirectoryEx.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
DontSerializeField.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
FileEx.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Font.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
GameObject.cs 363ee7600c Managed components can now receive OnTransformChanged events %!s(int64=9) %!d(string=hai) anos
HideInInspector.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Input.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
InputConfiguration.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Layers.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Light.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
LocString.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
MBansheeEngine.csproj a44c3813ab Added managed interop objects for physics joints %!s(int64=9) %!d(string=hai) anos
MBansheeEngine.csproj.user 28fb656cfc Adding .user files containing working path %!s(int64=10) %!d(string=hai) anos
ManagedResource.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Material.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Mesh.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
MeshData.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
MissingComponent.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
NativeCamera.cs 85757f8d40 Fixing position reconstruction for deferred shaders so it works properly on both OpenGL and DX11 %!s(int64=9) %!d(string=hai) anos
NativeGUIWidget.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
NativeLight.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
NativeRenderable.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
PathEx.cs 7a78a6d441 Managed code now uses the new multi-resource format %!s(int64=10) %!d(string=hai) anos
PixelData.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
PixelUtility.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
PlainText.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Prefab.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
ProfilerOverlay.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
ProfilerOverlayInternal.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Program.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Range.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
RenderTarget.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
RenderTexture.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
RenderTexture2D.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Renderable.cs 68bf4f12b4 Drag and drop into empty hierarchy now works %!s(int64=10) %!d(string=hai) anos
Resource.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
ResourceRef.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Resources.cs 3c45e241c3 Refactoring project library so that file entries can have multiple resources (WIP) %!s(int64=10) %!d(string=hai) anos
RunInEditor.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Scene.cs 22ce1dada0 Dirty project resources now persist assembly refresh %!s(int64=10) %!d(string=hai) anos
SceneObject.cs 1cc79b5688 Added C# Rigidbody wrapper %!s(int64=9) %!d(string=hai) anos
ScriptCode.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
ScriptObject.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
SerializableArray.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
SerializableDictionary.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
SerializableField.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
SerializableList.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
SerializableObject.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
SerializableProperty.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
SerializableUtility.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
SerializeField.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
SerializeObject.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Shader.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
ShaderInclude.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
ShortcutKey.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Sphere.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
SpriteTexture.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
StringTable.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
StringTables.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Texture.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Texture2D.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Texture3D.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
TextureCube.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
Time.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
VirtualInput.cs e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos