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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #pragma once
- #include "CmGLPrerequisites.h"
- #include "CmIndexBuffer.h"
- namespace CamelotFramework
- {
- class CM_RSGL_EXPORT GLIndexBuffer : public IndexBuffer
- {
- public:
- ~GLIndexBuffer();
- /** See HardwareBuffer. */
- void readData(UINT32 offset, UINT32 length, void* pDest);
- /** See HardwareBuffer. */
- void writeData(UINT32 offset, UINT32 length,
- const void* pSource, BufferWriteType writeFlags = BufferWriteType::Normal);
- GLuint getGLBufferId(void) const { return mBufferId; }
- protected:
- friend class GLHardwareBufferManager;
- GLIndexBuffer(HardwareBufferManager* mgr, IndexType idxType, UINT32 numIndexes,
- GpuBufferUsage usage);
- /** See HardwareBuffer. */
- void* lockImpl(UINT32 offset, UINT32 length, GpuLockOptions options);
- /** See HardwareBuffer. */
- void unlockImpl(void);
- /**
- * @copydoc IndexBuffer::initialize_internal()
- */
- void initialize_internal();
-
- /**
- * @copydoc IndexBuffer::destroy_internal()
- */
- void destroy_internal();
- private:
- GLuint mBufferId;
- };
- }
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