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GL
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4cb382b7f3
Updated glew to 4.4
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12 years ago |
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CmGLContext.h
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aa46b8b57a
Overhauled OpenGL context handling
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12 years ago |
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CmGLEventQuery.h
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7214304ace
Added Timer queries
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12 years ago |
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CmGLFrameBufferObject.h
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
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CmGLGpuBuffer.h
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a2ca5247a4
Added NoOverwrite support for all render system index/buffers
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12 years ago |
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CmGLGpuParamBlockBuffer.h
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b0f44650c9
Param buffer updates are now queued on the proper deferred context and are in general handled better
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12 years ago |
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CmGLGpuProgramManager.h
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
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CmGLHardwareBufferManager.h
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b0f44650c9
Param buffer updates are now queued on the proper deferred context and are in general handled better
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12 years ago |
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CmGLIndexBuffer.h
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a2ca5247a4
Added NoOverwrite support for all render system index/buffers
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12 years ago |
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CmGLMultiRenderTexture.h
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1e0c79d624
Made getCustomAttribute const
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12 years ago |
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CmGLOcclusionQuery.h
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
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CmGLPixelBuffer.h
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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CmGLPixelFormat.h
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fde4ac7233
Mono scripting start and first Script class
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12 years ago |
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CmGLPrerequisites.h
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
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CmGLQueryManager.h
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04132bc6d9
Queries WIP
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12 years ago |
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CmGLRenderSystem.h
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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CmGLRenderSystemFactory.h
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ea7362503f
Added wide strings
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12 years ago |
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CmGLRenderTexture.h
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044b85e1e0
Ensuring that texture fields are immutable (WIP for DX9 and DX11)
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12 years ago |
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CmGLRenderWindowManager.h
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
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CmGLSLProgramRTTI.h
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
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CmGLSupport.h
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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12 years ago |
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CmGLTexture.h
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d8d41821ad
Improved performance of static Texture write updates
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12 years ago |
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CmGLTextureManager.h
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8737226e5f
Added a dummy texture and a dummy mesh
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12 years ago |
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CmGLTimerQuery.h
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7214304ace
Added Timer queries
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12 years ago |
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CmGLVertexBuffer.h
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a2ca5247a4
Added NoOverwrite support for all render system index/buffers
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12 years ago |
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CmWin32Context.h
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
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CmWin32GLSupport.h
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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12 years ago |
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CmWin32Prerequisites.h
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
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CmWin32Window.h
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |