BearishSun fdb3896efc Fixed crash that occurred when deleting a light from the scene 10 년 전
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Win32 a2124e6be1 Default code editor is hooked up at editor startup 10 년 전
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building 10 년 전
BsBuiltinEditorResources.cpp db251a52df Re-creating builtin meshes and GUI skins now persists their UUIDs 10 년 전
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) 10 년 전
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) 10 년 전
BsCmdDeleteSO.cpp 1c17be6581 Moved everything to VS 2015 10 년 전
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: 10 년 전
BsCmdRecordSO.cpp 1c17be6581 Moved everything to VS 2015 10 년 전
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) 10 년 전
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 년 전
BsCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup 10 년 전
BsDockManager.cpp 197996bed2 Refactored renderer utility methods into their own class 10 년 전
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works 10 년 전
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 년 전
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 년 전
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 년 전
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted 10 년 전
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 년 전
BsEditorTestSuite.cpp 1c17be6581 Moved everything to VS 2015 10 년 전
BsEditorUtility.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 년 전
BsEditorWidget.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 년 전
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 년 전
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 년 전
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 년 전
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works 10 년 전
BsEditorWindowBase.cpp 76cef38e81 Scene color added to deferred renderer and removed dummy light since we now have an ambient term 10 년 전
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use 10 년 전
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field 10 년 전
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 년 전
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input 10 년 전
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input 10 년 전
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 년 전
BsGUIFloatField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 년 전
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 년 전
BsGUIIntField.cpp 1c17be6581 Moved everything to VS 2015 10 년 전
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 년 전
BsGUIMenuBar.cpp a13e94a825 Added ability to toggle toolbar items on or off 10 년 전
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements 10 년 전
BsGUISceneTreeView.cpp 370a2188b5 Selection from Hierarchy window now properly works after assembly refresh 10 년 전
BsGUISliderField.cpp 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 년 전
BsGUIStatusBar.cpp 839ae0f784 Better icons for the console window 10 년 전
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 년 전
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar 10 년 전
BsGUITextField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 년 전
BsGUIToggleField.cpp edd6cd973e Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size 10 년 전
BsGUITreeView.cpp e55e173aed Fixed infinite loop when deleting multiple meshes 10 년 전
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 년 전
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 년 전
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 년 전
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 년 전
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 년 전
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 년 전
BsGizmoManager.cpp 197996bed2 Refactored renderer utility methods into their own class 10 년 전
BsHandleDrawManager.cpp 197996bed2 Refactored renderer utility methods into their own class 10 년 전
BsHandleManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 년 전
BsHandleSlider.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 년 전
BsHandleSliderDisc.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 년 전
BsHandleSliderLine.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 년 전
BsHandleSliderManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 년 전
BsHandleSliderPlane.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 년 전
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered 10 년 전
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 년 전
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system 10 년 전
BsProjectLibrary.cpp c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 년 전
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators 10 년 전
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 년 전
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 년 전
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 년 전
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 년 전
BsSceneGrid.cpp e78cf10282 Scene grid now renders behind the handles 10 년 전
BsScenePicking.cpp 76cef38e81 Scene color added to deferred renderer and removed dummy light since we now have an ambient term 10 년 전
BsSceneViewHandler.cpp a68f21b818 Additively selecting scene elements now works 10 년 전
BsSelection.cpp bae75227c1 Project library: 10 년 전
BsSelectionRenderer.cpp fdb3896efc Fixed crash that occurred when deleting a light from the scene 10 년 전
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 년 전
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 년 전
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene 10 년 전