#3d #game-engine #engine #gamedev

Marko Pintera fe3e1afbf0 Events use a mutex instead of a spin lock %!s(int64=11) %!d(string=hai) anos
BansheeEditor 9c37abbdc3 Different Event prototype, one that allows std::bind %!s(int64=11) %!d(string=hai) anos
BansheeEditorExec 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
BansheeEngine ae856ed0f4 WIP UndoRedo group system %!s(int64=11) %!d(string=hai) anos
BansheeForwardRenderer 927fb6c3e5 More documentation %!s(int64=11) %!d(string=hai) anos
BansheeMono fe324f98ed Made Log thread safe %!s(int64=11) %!d(string=hai) anos
BansheeOctreeSM 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
CamelotCore e9202db0e5 Replaced boost::any with BansheeEngine::Any %!s(int64=11) %!d(string=hai) anos
CamelotD3D11RenderSystem b4a4f95110 Added TaskScheduler and ported Resources to it (untested) %!s(int64=11) %!d(string=hai) anos
CamelotD3D9Renderer 935089a4c8 Removed Cg %!s(int64=11) %!d(string=hai) anos
CamelotFBXImporter 0c1054455e Refactored importer & input to make it clearer which methods are internal %!s(int64=11) %!d(string=hai) anos
CamelotFontImporter 59cb02050e More documentation %!s(int64=11) %!d(string=hai) anos
CamelotFreeImgImporter 0c1054455e Refactored importer & input to make it clearer which methods are internal %!s(int64=11) %!d(string=hai) anos
CamelotGLRenderer 935089a4c8 Removed Cg %!s(int64=11) %!d(string=hai) anos
CamelotOISInput 59cb02050e More documentation %!s(int64=11) %!d(string=hai) anos
CamelotUtility fe3e1afbf0 Events use a mutex instead of a spin lock %!s(int64=11) %!d(string=hai) anos
MBansheeEditor ae856ed0f4 WIP UndoRedo group system %!s(int64=11) %!d(string=hai) anos
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas %!s(int64=11) %!d(string=hai) anos
SBansheeEditor ae856ed0f4 WIP UndoRedo group system %!s(int64=11) %!d(string=hai) anos
SBansheeEngine e9202db0e5 Replaced boost::any with BansheeEngine::Any %!s(int64=11) %!d(string=hai) anos
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned %!s(int64=11) %!d(string=hai) anos
BansheeEngine.sln 400f46a477 Added a spin lock %!s(int64=11) %!d(string=hai) anos
BoostPort.txt fe3e1afbf0 Events use a mutex instead of a spin lock %!s(int64=11) %!d(string=hai) anos
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout %!s(int64=12) %!d(string=hai) anos
Dependencies.txt 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
DrawHelper.txt 200d516c80 Added AABox debug draw rendering %!s(int64=12) %!d(string=hai) anos
EditorWindowDock.txt 053df91815 Better modal window test case %!s(int64=11) %!d(string=hai) anos
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) %!s(int64=11) %!d(string=hai) anos
Inspector.txt 927fb6c3e5 More documentation %!s(int64=11) %!d(string=hai) anos
MonoIntegrationGuide.txt ce8a58d25b C# single-dimensional array serialization works %!s(int64=11) %!d(string=hai) anos
Notes.txt 2c7f1c7b3d Prototyping the Inspector %!s(int64=11) %!d(string=hai) anos
Opts.txt 99f545b06f Added frame allocator %!s(int64=12) %!d(string=hai) anos
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) %!s(int64=12) %!d(string=hai) anos
ProjectLibrary.txt 942eb008db EditorWidgetManager %!s(int64=11) %!d(string=hai) anos
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) %!s(int64=12) %!d(string=hai) anos
ResourceBundles.txt e51cbce52c Started work on scripting %!s(int64=12) %!d(string=hai) anos
SpriteTexture.txt c58b45571a Added managed HString %!s(int64=12) %!d(string=hai) anos
TODO.txt 17204b8447 Serializing SerializableObject works %!s(int64=11) %!d(string=hai) anos
TODODoc.txt 3c9025d574 Added a ThreadPool (untested %!s(int64=11) %!d(string=hai) anos
TaskScheduler.txt 3c9025d574 Added a ThreadPool (untested %!s(int64=11) %!d(string=hai) anos
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly %!s(int64=11) %!d(string=hai) anos
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) %!s(int64=12) %!d(string=hai) anos
UndoRedo.txt 88c83017de Started work on undo/redo system %!s(int64=12) %!d(string=hai) anos