BearishSun feaed12a13 Feature: Animation system now even more multi-threaded 7 年 前
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BansheeCore feaed12a13 Feature: Animation system now even more multi-threaded 7 年 前
BansheeD3D11RenderAPI ff4188ee13 Bugfix: Issue with param block size calculation when they contain array elements 8 年 前
BansheeEditor 77fc1ff3e7 Bugfix: Editor handles & gizmos no longer lag one frame behind actual scene objects 7 年 前
BansheeEditorExec 831af46d78 WIP: Linux port 8 年 前
BansheeEngine fc9cdff8dc Docs: Various documentation fixes 7 年 前
BansheeFBXImporter bc3c43df8c Bugfix: Bone components attached to animations now work correctly 7 年 前
BansheeFMOD eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 年 前
BansheeFontImporter eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 年 前
BansheeFreeImgImporter eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 年 前
BansheeGLRenderAPI ff4188ee13 Bugfix: Issue with param block size calculation when they contain array elements 8 年 前
BansheeMono d99dd9b464 Bugfix: Fixing a crash when populating managed arrays with null pointers 7 年 前
BansheeOpenAudio eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 年 前
BansheePhysX eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 年 前
BansheeSL eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 年 前
BansheeUtility bc3c43df8c Bugfix: Bone components attached to animations now work correctly 7 年 前
BansheeVulkanRenderAPI ff4188ee13 Bugfix: Issue with param block size calculation when they contain array elements 8 年 前
CMake eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 年 前
Examples 53975fac10 Bugfix: Fixing low level rendering example on Vulkan 7 年 前
Game af46409c10 Feature: Linux is now a fully supported platform 8 年 前
MBansheeEditor 77fc1ff3e7 Bugfix: Editor handles & gizmos no longer lag one frame behind actual scene objects 7 年 前
MBansheeEngine 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete 7 年 前
RenderBeast feaed12a13 Feature: Animation system now even more multi-threaded 7 年 前
SBansheeEditor 77fc1ff3e7 Bugfix: Editor handles & gizmos no longer lag one frame behind actual scene objects 7 年 前
SBansheeEngine e8c7e6fb74 Bugfix: More major fixes to the scripting runtime 7 年 前
CMakeLists.txt a092cac137 Build: Updated SBGen version 7 年 前