Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: 10 anni fa
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Win32 95b85ee642 Documentation 10 anni fa
BsBuildManager.cpp fb10aa71f2 Project Load/Unload (not tested) 10 anni fa
BsBuiltinEditorResources.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 anni fa
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) 10 anni fa
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) 10 anni fa
BsCmdDeleteSO.cpp b5906002ab GUISceneTreeView elements can be deleted 10 anni fa
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: 10 anni fa
BsCmdRecordSO.cpp b5906002ab GUISceneTreeView elements can be deleted 10 anni fa
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) 10 anni fa
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 anni fa
BsCodeEditor.cpp 43c78bc4d0 WIP shader includes 11 anni fa
BsDockManager.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsDockManagerLayout.cpp d61a7ecffd A lot more work on C# scene window 11 anni fa
BsDropDownWindow.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 anni fa
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 anni fa
BsEditorApplication.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 anni fa
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted 10 anni fa
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 anni fa
BsEditorTestSuite.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) 11 anni fa
BsEditorWidget.cpp 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 anni fa
BsEditorWidgetContainer.cpp 10657f775c Added proper names for C# editor windows 10 anni fa
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 anni fa
BsEditorWidgetManager.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 anni fa
BsEditorWindow.cpp 7f224d0279 Fixed an issue where editor window non-client areas were not properly set up right after creation 10 anni fa
BsEditorWindowBase.cpp 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 anni fa
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use 10 anni fa
BsGUIColor.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsGUIColorField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 anni fa
BsGUIComponentFoldout.cpp 56fada9981 Added support for reading UTF8 & UTF16 files 10 anni fa
BsGUIDockSlider.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsGUIDropButton.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsGUIFieldBase.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 anni fa
BsGUIFloatField.cpp c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag 10 anni fa
BsGUIFoldout.cpp ddf2e30ba6 Improved inspector and menu bar look 10 anni fa
BsGUIIntField.cpp c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag 10 anni fa
BsGUIMenuBar.cpp ddf2e30ba6 Improved inspector and menu bar look 10 anni fa
BsGUIResourceTreeView.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsGUISceneTreeView.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 anni fa
BsGUIStatusBar.cpp abdc256dcf Status bar working 10 anni fa
BsGUITabButton.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsGUITabbedTitleBar.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsGUITextField.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 anni fa
BsGUIToggleField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 anni fa
BsGUITreeView.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 anni fa
BsGUITreeViewEditBox.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 anni fa
BsGUIVector2Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 anni fa
BsGUIVector3Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 anni fa
BsGUIVector4Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 anni fa
BsGUIWindowFrame.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsGUIWindowFrameWidget.cpp 36dd4706af WIP changing all uses of GUIArea to GUIPanel 10 anni fa
BsGizmoManager.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 anni fa
BsHandleDrawManager.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 anni fa
BsHandleManager.cpp 06a238cab0 Update inspector as selection changes 10 anni fa
BsHandleSlider.cpp 25467d81a7 Fixing handles so their deltas don't scale with distance of camera to handle 10 anni fa
BsHandleSliderDisc.cpp fa5e36a9fe Fixing incorrect normals with disc slider 10 anni fa
BsHandleSliderLine.cpp 17e7648476 Work on handles: 11 anni fa
BsHandleSliderManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 anni fa
BsHandleSliderPlane.cpp 2756c62212 Documentation 10 anni fa
BsMainEditorWindow.cpp 200ca8179a WIP project window 10 anni fa
BsModalWindow.cpp 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 anni fa
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) 11 anni fa
BsProjectLibrary.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 anni fa
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 anni fa
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 anni fa
BsResourceImporter.cpp d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 anni fa
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 anni fa
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 anni fa
BsSceneGrid.cpp 2c35a0c825 Removed all the unused allocators 10 anni fa
BsScenePicking.cpp aec99b0b0f Sampler state filtering overrides (WIP) 10 anni fa
BsSceneViewHandler.cpp 251c1f13b1 Selecting a resource properly removes the selection overlay and active handle from scene view 10 anni fa
BsSelection.cpp 02ce72bd87 Added Ping to GUISceneTreeView 10 anni fa
BsSelectionRenderer.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 anni fa
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 anni fa
BsShaderIncludeHandler.cpp fbbe8659aa Refactored how builtin resources are processed and loaded 10 anni fa
BsUndoRedo.cpp fb10aa71f2 Project Load/Unload (not tested) 10 anni fa