Marko Pintera a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 år sedan
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ThirdParty 1b1895f796 WIP VisualStudio project syncing 10 år sedan
Win32 4101088f37 Massive refactor due to work on Renderer 11 år sedan
BsAABox.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 år sedan
BsAny.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 år sedan
BsAsyncOp.h 2c35a0c825 Removed all the unused allocators 10 år sedan
BsBinaryCloner.h 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 år sedan
BsBinaryDiff.h 9a0e9b0b78 Linked native and managed diff 10 år sedan
BsBinarySerializer.h 57733a8660 WIP Prefabs and PrefabDiff 10 år sedan
BsBitmapWriter.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsBitwise.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsBounds.h 4101088f37 Massive refactor due to work on Renderer 11 år sedan
BsCapsule.h a4c60121f4 WIP work on handles 11 år sedan
BsColor.h aec99b0b0f Sampler state filtering overrides (WIP) 10 år sedan
BsConvexVolume.h 0eecfe525d More documentation 11 år sedan
BsDataStream.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsDebug.h 734411f94d Status bar (untested) 10 år sedan
BsDegree.h ad79f66da3 Scene view refactor (moving it to C#) 11 år sedan
BsDynLib.h 3512c00011 Extended interface for some core-level objects for easier creation 11 år sedan
BsDynLibManager.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsEvent.h 2c35a0c825 Removed all the unused allocators 10 år sedan
BsException.h e7d926175f Added unit testing framework 11 år sedan
BsFileSerializer.h 66ead8f27e Binary serializer fixed after the refactor 10 år sedan
BsFileSystem.h fbbe8659aa Refactored how builtin resources are processed and loaded 10 år sedan
BsFrameAlloc.h babed02408 Static allocator (not tested) 10 år sedan
BsFwdDeclUtil.h d293414daf Support for multiple StringTables 10 år sedan
BsGlobalFrameAlloc.h c544e302c4 ResourceHandle.isLoaded now requires no allocations 10 år sedan
BsIReflectable.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsLineSegment3.h a4c60121f4 WIP work on handles 11 år sedan
BsLog.h 734411f94d Status bar (untested) 10 år sedan
BsManagedDataBlock.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsMath.h 23ac844b5d A couple of fixes that handle opening of drop down windows and menus at proper location 10 år sedan
BsMatrix3.h dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects 10 år sedan
BsMatrix4.h fa5e36a9fe Fixing incorrect normals with disc slider 10 år sedan
BsMatrixNxM.h d0793ab046 Shader default values (untested) 10 år sedan
BsMemAllocProfiler.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsMemStack.h c1d0163465 Minimized allocations when updating TextSprite 10 år sedan
BsMemoryAllocator.h a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 år sedan
BsMemorySerializer.h 1ff5442ad7 Better RTTI object cloning (untested) 10 år sedan
BsMessageHandler.h 3512c00011 Extended interface for some core-level objects for easier creation 11 år sedan
BsMessageHandlerFwd.h 3512c00011 Extended interface for some core-level objects for easier creation 11 år sedan
BsModule.h ad79f66da3 Scene view refactor (moving it to C#) 11 år sedan
BsPath.h fbbe8659aa Refactored how builtin resources are processed and loaded 10 år sedan
BsPlane.h 331d4ac2aa Frustum culling working 11 år sedan
BsPlatformDefines.h 029a785af4 - Clear prefab link IDs when their prefab parent changes 10 år sedan
BsPrerequisitesUtil.h d293414daf Support for multiple StringTables 10 år sedan
BsQuaternion.h 94a69a20bb Various improvements to math libraries 10 år sedan
BsRTTIField.h 66ead8f27e Binary serializer fixed after the refactor 10 år sedan
BsRTTIManagedDataBlockField.h 2c35a0c825 Removed all the unused allocators 10 år sedan
BsRTTIPlainField.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsRTTIPrerequisites.h d293414daf Support for multiple StringTables 10 år sedan
BsRTTIReflectableField.h cb1ee26b7e Added getType to RTTI reflectable fields 11 år sedan
BsRTTIReflectablePtrField.h cb1ee26b7e Added getType to RTTI reflectable fields 11 år sedan
BsRTTIType.h d0c5ecfb11 Global frame alloc 10 år sedan
BsRadian.h ad79f66da3 Scene view refactor (moving it to C#) 11 år sedan
BsRay.h 3a6d26a6f6 Mostly complete but completely untested handle implementation 11 år sedan
BsRect2.h ff8ed9021c Refactored Renderable into RenderableHandler 11 år sedan
BsRect2I.h 51bc2f8ae1 Hovering over GUI menu bar items will now properly open the sub-menus if menu bar is active 10 år sedan
BsRect3.h 9260710936 Various tweaks related to handle rendering 11 år sedan
BsSerializedObject.h 56fada9981 Added support for reading UTF8 & UTF16 files 10 år sedan
BsSerializedObjectRTTI.h 2c35a0c825 Removed all the unused allocators 10 år sedan
BsServiceLocator.h 3512c00011 Extended interface for some core-level objects for easier creation 11 år sedan
BsSphere.h ddef406ac9 C# profiler overlay 10 år sedan
BsSpinLock.h 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used 10 år sedan
BsStaticAlloc.h c1d0163465 Minimized allocations when updating TextSprite 10 år sedan
BsStdHeaders.h 2c35a0c825 Removed all the unused allocators 10 år sedan
BsString.h 2c35a0c825 Removed all the unused allocators 10 år sedan
BsStringFormat.h a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 år sedan
BsStringID.h ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 år sedan
BsTaskScheduler.h 615bc66f11 Fixed threading issues on shutdown in TaskScheduler (I think) 11 år sedan
BsTestOutput.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 år sedan
BsTestSuite.h 2c35a0c825 Removed all the unused allocators 10 år sedan
BsTexAtlasGenerator.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsThreadDefines.h 2c35a0c825 Removed all the unused allocators 10 år sedan
BsThreadPool.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 år sedan
BsTime.h ddef406ac9 C# profiler overlay 10 år sedan
BsTimer.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsTorus.h f33b14ebe1 Fixed lag between material updates when rendering GUI 11 år sedan
BsTypes.h 17afc600a7 Massive Cm->Bs file rename 11 år sedan
BsUtil.h 1b1895f796 WIP VisualStudio project syncing 10 år sedan
BsVector2.h 17d906d731 SceneGrid renders (but doesn't look pretty) 11 år sedan
BsVector2I.h 25467d81a7 Fixing handles so their deltas don't scale with distance of camera to handle 10 år sedan
BsVector3.h a643070792 Refactored and improved FBX importer 10 år sedan
BsVector4.h 17e7648476 Work on handles: 11 år sedan
BsVectorNI.h d0793ab046 Shader default values (untested) 10 år sedan