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- using System;
- using System.Runtime.CompilerServices;
- namespace BansheeEngine
- {
- /// <summary>
- /// List box GUI element which opens a drop down selection with provided elements when active.
- /// </summary>
- public sealed class GUIListBox : GUIElement
- {
- public delegate void OnSelectionChangedDelegate(int index);
- /// <summary>
- /// Triggered whenever user selects a new element in the list box. Returned index maps to the element in the elements
- /// array that the list box was initialized with.
- /// </summary>
- public event OnSelectionChangedDelegate OnSelectionChanged;
- /// <summary>
- /// Creates a new list box with the specified elements.
- /// </summary>
- /// <param name="elements">Array of elements to display in the list box. Elements will be displayed in the same order
- /// as in the array.
- /// </param>
- /// <param name="style">Optional style to use for the element. Style controls the look of the element, as well as
- /// default layout options. Style will be retrieved from the active GUISkin. If not specified default element style
- /// is used.
- /// </param>
- /// <param name="options">Options that allow you to control how is the element positioned and sized. This will
- /// override any similar options set by style.
- /// </param>
- public GUIListBox(LocString[] elements, string style, params GUIOption[] options)
- {
- Internal_CreateInstance(this, elements, style, options);
- }
- /// <summary>
- /// Creates a new list box with the specified elements.
- /// </summary>
- /// <param name="elements">Array of elements to display in the list box. Elements will be displayed in the same order
- /// as in the array.
- /// </param>
- /// <param name="options">Options that allow you to control how is the element positioned and sized. This will
- /// override any similar options set by style.
- /// </param>
- public GUIListBox(LocString[] elements, params GUIOption[] options)
- {
- Internal_CreateInstance(this, elements, "", options);
- }
- /// <summary>
- /// Updates the list box with a new set of elements.
- /// </summary>
- /// <param name="elements">Array of elements to display in the list box. Elements will be displayed in the same order
- /// as in the array.</param>
- public void SetElements(LocString[] elements)
- {
- Internal_SetElements(mCachedPtr, elements);
- }
- /// <summary>
- /// Colors the element with a specific tint.
- /// </summary>
- /// <param name="color">Tint to apply to the element.</param>
- public void SetTint(Color color)
- {
- Internal_SetTint(mCachedPtr, color);
- }
- /// <summary>
- /// Triggered by the native interop object when a user selects an object in the list.
- /// </summary>
- private void DoOnSelectionChanged(int index)
- {
- if (OnSelectionChanged != null)
- OnSelectionChanged(index);
- }
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_CreateInstance(GUIListBox instance, LocString[] elements, string style, params GUIOption[] options);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetElements(IntPtr nativeInstance, LocString[] elements);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetTint(IntPtr nativeInstance, Color color);
- }
- }
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