Marko Pintera 57cc31e562 Documentation 10 yıl önce
..
GUI 57cc31e562 Documentation 10 yıl önce
Math b297afa5fb Rotation handle in pivot mode working nicely 10 yıl önce
Properties e51cbce52c Started work on scripting 12 yıl önce
AsyncOp.cs d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 yıl önce
Bounds.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 yıl önce
Builtin.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 yıl önce
Camera.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 yıl önce
CameraHandler.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 yıl önce
Color.cs 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 yıl önce
Component.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 yıl önce
ContextMenu.cs 64b31cf1e5 Added DropDownWindow (WIP) 10 yıl önce
Cursor.cs d5d2171319 Added C# PixelData 11 yıl önce
Debug.cs 400e85d85b Added stack trace to debug log 10 yıl önce
DirectoryEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 yıl önce
DontSerializeField.cs 3d06f8271c SerializableObjects are no serialized properly 11 yıl önce
FileEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 yıl önce
Font.cs ac7355e56c WIP C# ProjectLibrary 10 yıl önce
GameObject.cs 06a238cab0 Update inspector as selection changes 10 yıl önce
HideInInspector.cs 3956823710 WIP - C# object serialization (Does not compile) 11 yıl önce
Input.cs 620828f08f Added a polling method to detect if mouse has been double clicked 10 yıl önce
InputConfiguration.cs eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 yıl önce
Light.cs afca99b5e8 More work on Lights 10 yıl önce
LightInternal.cs 087cb42638 Added menu items for builtin components 10 yıl önce
LocString.cs cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 yıl önce
MBansheeEngine.csproj 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 yıl önce
ManagedResource.cs 3638a07125 More fixes to assembly refresh 11 yıl önce
Material.cs a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 yıl önce
Mesh.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 yıl önce
MeshData.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 yıl önce
MissingComponent.cs ae1eab371e Properly handle missing component types 11 yıl önce
PathEx.cs fbb6f3980f WIP ProjectWindow rename & delete 10 yıl önce
PixelData.cs f4e58bdc79 WIP ColorPicker 10 yıl önce
PixelUtility.cs 2ee57f4357 Added C# PixelUtility 11 yıl önce
PlainText.cs 3ef35e0667 Added C# PlainText and ScriptCode 10 yıl önce
Prefab.cs 927a721f58 Added C# Prefab 10 yıl önce
ProfilerOverlay.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 yıl önce
ProfilerOverlayInternal.cs ddef406ac9 C# profiler overlay 10 yıl önce
Program.cs fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 yıl önce
RenderTarget.cs 93e2eff9b6 Added C# RenderTarget 11 yıl önce
RenderTexture.cs 93e2eff9b6 Added C# RenderTarget 11 yıl önce
RenderTexture2D.cs 93e2eff9b6 Added C# RenderTarget 11 yıl önce
Renderable.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 yıl önce
RenderableHandler.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 yıl önce
Resource.cs 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 yıl önce
Resources.cs 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 yıl önce
Scene.cs f85cceb27d Add basic level load/save method 10 yıl önce
SceneObject.cs 09bbc8848d Added C# Undo/redo (untested) 10 yıl önce
ScriptCode.cs 09bbc8848d Added C# Undo/redo (untested) 10 yıl önce
ScriptObject.cs 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 yıl önce
SerializableArray.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 yıl önce
SerializableDictionary.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 yıl önce
SerializableField.cs 9776b4efa4 Modifying struct members in inspector now properly persists the changes 10 yıl önce
SerializableList.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 yıl önce
SerializableObject.cs 9776b4efa4 Modifying struct members in inspector now properly persists the changes 10 yıl önce
SerializableProperty.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 yıl önce
SerializeField.cs 3956823710 WIP - C# object serialization (Does not compile) 11 yıl önce
SerializeObject.cs 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 yıl önce
Shader.cs b74cf06aa0 C# versions of Shader and Material resources 10 yıl önce
ShortcutKey.cs f6c1d83ca6 C# context menu for GUI 10 yıl önce
Sphere.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 yıl önce
SpriteTexture.cs 9f993f134b Gizmo icon rendering works 11 yıl önce
StringTable.cs 2b6bfc1cd7 Neater ResourceManagerCode 10 yıl önce
StringTables.cs d293414daf Support for multiple StringTables 10 yıl önce
Texture.cs ac7355e56c WIP C# ProjectLibrary 10 yıl önce
Texture2D.cs f4e58bdc79 WIP ColorPicker 10 yıl önce
Texture3D.cs e29349d061 Added C# Texture3D and TextureCube 11 yıl önce
TextureCube.cs e29349d061 Added C# Texture3D and TextureCube 11 yıl önce
Time.cs ddef406ac9 C# profiler overlay 10 yıl önce
VirtualInput.cs 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) 11 yıl önce