Builtin.cs 605 B

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  1. using System.Runtime.CompilerServices;
  2. namespace BansheeEngine
  3. {
  4. public static class Builtin
  5. {
  6. public static SpriteTexture WhiteTexture
  7. {
  8. get { return Internal_GetWhiteTexture(); }
  9. }
  10. public static Shader DiffuseShader
  11. {
  12. get { return Internal_GetDiffuseShader(); }
  13. }
  14. [MethodImpl(MethodImplOptions.InternalCall)]
  15. private static extern SpriteTexture Internal_GetWhiteTexture();
  16. [MethodImpl(MethodImplOptions.InternalCall)]
  17. private static extern Shader Internal_GetDiffuseShader();
  18. }
  19. }