Marko Pintera 57cc31e562 Documentation il y a 10 ans
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GUI 57cc31e562 Documentation il y a 10 ans
Math b297afa5fb Rotation handle in pivot mode working nicely il y a 10 ans
Properties e51cbce52c Started work on scripting il y a 12 ans
AsyncOp.cs d7d2e26f5e Added BlockUntilComplete to AsyncOp il y a 11 ans
Bounds.cs 42f50ced62 Added C# Renderable and Mesh interfaces il y a 10 ans
Builtin.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans
Camera.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans
CameraHandler.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry il y a 10 ans
Color.cs 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges il y a 10 ans
Component.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans
ContextMenu.cs 64b31cf1e5 Added DropDownWindow (WIP) il y a 10 ans
Cursor.cs d5d2171319 Added C# PixelData il y a 11 ans
Debug.cs 400e85d85b Added stack trace to debug log il y a 10 ans
DirectoryEx.cs 86f54d6527 Mostly finished with the project library import progress bar il y a 10 ans
DontSerializeField.cs 3d06f8271c SerializableObjects are no serialized properly il y a 12 ans
FileEx.cs 86f54d6527 Mostly finished with the project library import progress bar il y a 10 ans
Font.cs ac7355e56c WIP C# ProjectLibrary il y a 11 ans
GameObject.cs 06a238cab0 Update inspector as selection changes il y a 10 ans
HideInInspector.cs 3956823710 WIP - C# object serialization (Does not compile) il y a 12 ans
Input.cs 620828f08f Added a polling method to detect if mouse has been double clicked il y a 11 ans
InputConfiguration.cs eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys il y a 11 ans
Light.cs afca99b5e8 More work on Lights il y a 10 ans
LightInternal.cs 087cb42638 Added menu items for builtin components il y a 10 ans
LocString.cs cd3174bc2a Localized strings no longer use a callback to notify owners about changes il y a 10 ans
MBansheeEngine.csproj 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
ManagedResource.cs 3638a07125 More fixes to assembly refresh il y a 11 ans
Material.cs a637a4a168 Added clone() method to material to make it easier to modify individual instances il y a 10 ans
Mesh.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans
MeshData.cs 42f50ced62 Added C# Renderable and Mesh interfaces il y a 10 ans
MissingComponent.cs ae1eab371e Properly handle missing component types il y a 11 ans
PathEx.cs fbb6f3980f WIP ProjectWindow rename & delete il y a 10 ans
PixelData.cs f4e58bdc79 WIP ColorPicker il y a 11 ans
PixelUtility.cs 2ee57f4357 Added C# PixelUtility il y a 11 ans
PlainText.cs 3ef35e0667 Added C# PlainText and ScriptCode il y a 11 ans
Prefab.cs 927a721f58 Added C# Prefab il y a 10 ans
ProfilerOverlay.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry il y a 10 ans
ProfilerOverlayInternal.cs ddef406ac9 C# profiler overlay il y a 10 ans
Program.cs fe9db60c5a Added support for managed unit tests and a unit test for managed diff il y a 10 ans
RenderTarget.cs 93e2eff9b6 Added C# RenderTarget il y a 11 ans
RenderTexture.cs 93e2eff9b6 Added C# RenderTarget il y a 11 ans
RenderTexture2D.cs 93e2eff9b6 Added C# RenderTarget il y a 11 ans
Renderable.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans
RenderableHandler.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans
Resource.cs 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested il y a 11 ans
Resources.cs 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
Scene.cs f85cceb27d Add basic level load/save method il y a 10 ans
SceneObject.cs 09bbc8848d Added C# Undo/redo (untested) il y a 10 ans
ScriptCode.cs 09bbc8848d Added C# Undo/redo (untested) il y a 10 ans
ScriptObject.cs 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way il y a 11 ans
SerializableArray.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt il y a 10 ans
SerializableDictionary.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt il y a 10 ans
SerializableField.cs 9776b4efa4 Modifying struct members in inspector now properly persists the changes il y a 10 ans
SerializableList.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt il y a 10 ans
SerializableObject.cs 9776b4efa4 Modifying struct members in inspector now properly persists the changes il y a 10 ans
SerializableProperty.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt il y a 10 ans
SerializeField.cs 3956823710 WIP - C# object serialization (Does not compile) il y a 12 ans
SerializeObject.cs 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) il y a 12 ans
Shader.cs b74cf06aa0 C# versions of Shader and Material resources il y a 10 ans
ShortcutKey.cs f6c1d83ca6 C# context menu for GUI il y a 10 ans
Sphere.cs 42f50ced62 Added C# Renderable and Mesh interfaces il y a 10 ans
SpriteTexture.cs 9f993f134b Gizmo icon rendering works il y a 11 ans
StringTable.cs 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
StringTables.cs d293414daf Support for multiple StringTables il y a 10 ans
Texture.cs ac7355e56c WIP C# ProjectLibrary il y a 11 ans
Texture2D.cs f4e58bdc79 WIP ColorPicker il y a 11 ans
Texture3D.cs e29349d061 Added C# Texture3D and TextureCube il y a 11 ans
TextureCube.cs e29349d061 Added C# Texture3D and TextureCube il y a 11 ans
Time.cs ddef406ac9 C# profiler overlay il y a 10 ans
VirtualInput.cs 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) il y a 11 ans