Marko Pintera ff73fc789d Ability to specify size when changing window to windowed 11 anni fa
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GL a745db8df7 Added some missing files after the big Camelot -> Banshee rename 11 anni fa
BsGLVertexArrayObjectManager.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLContext.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLEventQuery.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLFrameBufferObject.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLGpuBuffer.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLGpuParamBlockBuffer.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLHardwareBufferManager.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLIndexBuffer.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLMultiRenderTexture.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLOcclusionQuery.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLPixelBuffer.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLPixelFormat.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLPrerequisites.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLQueryManager.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLRenderSystem.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLRenderSystemFactory.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLRenderTexture.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLRenderWindowManager.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLSLGpuProgramRTTI.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLSupport.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLTexture.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLTextureManager.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLTimerQuery.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLVertexBuffer.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmWin32Context.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmWin32GLSupport.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmWin32Prerequisites.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmWin32VideoModeInfo.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmWin32Window.h ff73fc789d Ability to specify size when changing window to windowed 11 anni fa