Marko Pintera ff73fc789d Ability to specify size when changing window to windowed 11 anni fa
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GLSL 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
win32 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
BsGLVertexArrayObjectManager.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLContext.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLEventQuery.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLFrameBufferObject.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLGpuBuffer.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLGpuParamBlockBuffer.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLHardwareBufferManager.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLIndexBuffer.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLMultiRenderTexture.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLOcclusionQuery.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLPixelBuffer.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLPixelFormat.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLQueryManager.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLRenderSystem.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLRenderSystemFactory.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLRenderTexture.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLRenderWindowManager.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLSupport.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLTexture.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLTextureManager.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLTimerQuery.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmGLVertexBuffer.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmWin32GLSupport.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmWin32VideoModeInfo.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa
CmWin32Window.cpp ff73fc789d Ability to specify size when changing window to windowed 11 anni fa
glew.cpp 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anni fa