Marko Pintera 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code hace 11 años
..
BsManagedComponent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine hace 12 años
BsManagedComponentRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any hace 11 años
BsManagedSerializableArray.h 8bfe4ef813 Ported to VS2013 and removed boost completely hace 11 años
BsManagedSerializableArrayRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) hace 12 años
BsManagedSerializableDictionary.h 8bfe4ef813 Ported to VS2013 and removed boost completely hace 11 años
BsManagedSerializableDictionaryRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) hace 12 años
BsManagedSerializableField.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) hace 12 años
BsManagedSerializableFieldRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) hace 12 años
BsManagedSerializableList.h 8bfe4ef813 Ported to VS2013 and removed boost completely hace 11 años
BsManagedSerializableListRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) hace 12 años
BsManagedSerializableObject.h 8bfe4ef813 Ported to VS2013 and removed boost completely hace 11 años
BsManagedSerializableObjectInfo.h 8bfe4ef813 Ported to VS2013 and removed boost completely hace 11 años
BsManagedSerializableObjectInfoRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) hace 12 años
BsManagedSerializableObjectRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) hace 12 años
BsRuntimeScriptObjects.h 8bfe4ef813 Ported to VS2013 and removed boost completely hace 11 años
BsScriptComponent.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related hace 11 años
BsScriptDebug.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptEnginePrerequisites.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) hace 12 años
BsScriptFont.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptGUIArea.h 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code hace 11 años
BsScriptGUIButton.h 785f60e078 Script GUI elements now share a common base class hace 11 años
BsScriptGUIContent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptGUIElement.h 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code hace 11 años
BsScriptGUIElementStateStyle.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptGUIElementStyle.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptGUIFixedSpace.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related hace 11 años
BsScriptGUIFlexibleSpace.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related hace 11 años
BsScriptGUIInputBox.h 0714a6ad8d Components foldout render (kinda) hace 11 años
BsScriptGUILabel.h 785f60e078 Script GUI elements now share a common base class hace 11 años
BsScriptGUILayout.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related hace 11 años
BsScriptGUIListBox.h 785f60e078 Script GUI elements now share a common base class hace 11 años
BsScriptGUIPanel.h 8bfe4ef813 Ported to VS2013 and removed boost completely hace 11 años
BsScriptGUIScrollArea.h 785f60e078 Script GUI elements now share a common base class hace 11 años
BsScriptGUITexture.h 785f60e078 Script GUI elements now share a common base class hace 11 años
BsScriptGUIToggle.h 785f60e078 Script GUI elements now share a common base class hace 11 años
BsScriptGUIToggleGroup.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptGameObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related hace 11 años
BsScriptGameObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely hace 11 años
BsScriptHString.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptMacros.h c12b03a92f Moved all Script stuff to separate libraries hace 12 años
BsScriptObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related hace 11 años
BsScriptObjectImpl.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptResource.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related hace 11 años
BsScriptResourceManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely hace 11 años
BsScriptSceneObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related hace 11 años
BsScriptSerializableArray.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptSerializableField.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptSerializableObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptSerializableProperty.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptSpriteTexture.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related hace 11 años
BsScriptStringTable.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it hace 11 años
BsScriptTexture2D.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related hace 11 años