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- # Target
- if(WIN32)
- add_executable(Particles WIN32 "Main.cpp")
- else()
- add_executable(Particles "Main.cpp")
- endif()
-
- # Working directory
- set_target_properties(Particles PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY "$(OutDir)")
-
- # Libraries
- ## Local libs
- target_link_libraries(Particles Common)
- # Plugin dependencies
- add_engine_dependencies(Particles)
- add_dependencies(Particles bsfFBXImporter bsfFontImporter bsfFreeImgImporter)
- # IDE specific
- set_property(TARGET Particles PROPERTY FOLDER Examples)
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