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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "GUI/BsGUIFloatField.h"
- #include "GUI/BsGUILayout.h"
- #include "GUI/BsGUILabel.h"
- #include "GUI/BsGUIInputBox.h"
- #include "GUI/BsGUIWidget.h"
- #include "GUI/BsGUIMouseEvent.h"
- #include "RenderAPI/BsViewport.h"
- #include "Platform/BsCursor.h"
- #include <regex>
- using namespace std::placeholders;
- namespace bs
- {
- const float GUIFloatField::DRAG_SPEED = 0.05f;
- GUIFloatField::GUIFloatField(const PrivatelyConstruct& dummy, const GUIContent& labelContent, UINT32 labelWidth,
- const String& style, const GUIDimensions& dimensions, bool withLabel)
- : TGUIField(dummy, labelContent, labelWidth, style, dimensions, withLabel), mInputBox(nullptr), mValue(0.0f)
- , mLastDragPos(0), mMinValue(std::numeric_limits<float>::lowest()), mMaxValue(std::numeric_limits<float>::max())
- , mStep(0.0f), mIsDragging(false), mHasInputFocus(false)
- {
- mInputBox = GUIInputBox::create(false, GUIOptions(GUIOption::flexibleWidth()), getSubStyleName(getInputStyleType()));
- mInputBox->setFilter(&GUIFloatField::floatFilter);
- mInputBox->onValueChanged.connect(std::bind((void(GUIFloatField::*)(const String&))&GUIFloatField::valueChanged, this, _1));
- mInputBox->onFocusChanged.connect(std::bind(&GUIFloatField::focusChanged, this, _1));
- mInputBox->onConfirm.connect(std::bind(&GUIFloatField::inputConfirmed, this));
- mLayout->addElement(mInputBox);
- setValue(0);
- mInputBox->setText("0");
- mFocusElement = mInputBox;
- }
- bool GUIFloatField::_hasCustomCursor(const Vector2I position, CursorType& type) const
- {
- if (!_isDisabled())
- {
- Rect2I draggableArea;
- if (mLabel != nullptr)
- draggableArea = mLabel->_getLayoutData().area;
- if (draggableArea.contains(position))
- {
- type = CursorType::ArrowLeftRight;
- return true;
- }
- }
- return false;
- }
- bool GUIFloatField::_mouseEvent(const GUIMouseEvent& event)
- {
- GUIElementContainer::_mouseEvent(event);
- Rect2I draggableArea;
- if(mLabel != nullptr)
- draggableArea = mLabel->_getLayoutData().area;
- if(event.getType() == GUIMouseEventType::MouseDragStart)
- {
- if (!_isDisabled())
- {
- if (draggableArea.contains(event.getDragStartPosition()))
- {
- mLastDragPos = event.getPosition().x;
- mIsDragging = true;
- }
- }
- return true;
- }
- else if(event.getType() == GUIMouseEventType::MouseDrag)
- {
- if (!_isDisabled())
- {
- if (mIsDragging)
- {
- INT32 xDiff = event.getPosition().x - mLastDragPos;
- INT32 jumpAmount = 0;
- Rect2I viewArea = _getParentWidget()->getTarget()->getPixelArea();
- if (event.getPosition().x <= 0)
- {
- Vector2I cursorScreenPos = Cursor::instance().getScreenPosition();
- jumpAmount = viewArea.width - event.getPosition().x - 1;
- cursorScreenPos.x += jumpAmount;
- Cursor::instance().setScreenPosition(cursorScreenPos);
- }
- else if (event.getPosition().x >= (INT32)viewArea.width)
- {
- Vector2I cursorScreenPos = Cursor::instance().getScreenPosition();
- jumpAmount = -(INT32)viewArea.width - (event.getPosition().x - (INT32)viewArea.width) + 1;
- cursorScreenPos.x += jumpAmount;
- Cursor::instance().setScreenPosition(cursorScreenPos);
- }
- float oldValue = getValue();
- float newValue = oldValue + xDiff * DRAG_SPEED;
- mLastDragPos = event.getPosition().x + jumpAmount;
- if (oldValue != newValue)
- _setValue(newValue, true);
- }
- }
- return true;
- }
- else if(event.getType() == GUIMouseEventType::MouseDragEnd)
- {
- if (!_isDisabled())
- mIsDragging = false;
- return true;
- }
- return false;
- }
- float GUIFloatField::getValue() const
- {
- return applyRangeAndStep(mValue);
- }
- float GUIFloatField::setValue(float value)
- {
- if (mValue == value)
- return value;
- mValue = value;
-
- value = applyRangeAndStep(value);
- setText(value);
- return value;
- }
- void GUIFloatField::setRange(float min, float max)
- {
- mMinValue = min;
- mMaxValue = max;
- }
- void GUIFloatField::setStep(float step)
- {
- mStep = step;
- }
- void GUIFloatField::setTint(const Color& color)
- {
- if (mLabel != nullptr)
- mLabel->setTint(color);
- mInputBox->setTint(color);
- }
- void GUIFloatField::_setValue(float value, bool triggerEvent)
- {
- mValue = value;
- setText(value);
- if(triggerEvent)
- onValueChanged(mValue);
- }
- const String& GUIFloatField::getGUITypeName()
- {
- static String typeName = "GUIFloatField";
- return typeName;
- }
- const String& GUIFloatField::getInputStyleType()
- {
- static String LABEL_STYLE_TYPE = "EditorFieldInput";
- return LABEL_STYLE_TYPE;
- }
- void GUIFloatField::styleUpdated()
- {
- if (mLabel != nullptr)
- mLabel->setStyle(getSubStyleName(getLabelStyleType()));
- mInputBox->setStyle(getSubStyleName(getInputStyleType()));
- }
- void GUIFloatField::valueChanged(const String& newValue)
- {
- _setValue(parseFloat(newValue), true);
- }
- void GUIFloatField::focusChanged(bool focus)
- {
- if (focus)
- {
- mHasInputFocus = true;
- onFocusChanged(true);
- }
- else
- {
- setText(applyRangeAndStep(mValue));
- mHasInputFocus = false;
- onFocusChanged(false);
- }
- }
- void GUIFloatField::inputConfirmed()
- {
- setText(applyRangeAndStep(mValue));
- onConfirm();
- }
- void GUIFloatField::setText(float value)
- {
- // Only update with new value if it actually changed, otherwise
- // problems can occur when user types in "0." and the field
- // updates back to "0" effectively making "." unusable
- float curValue = parseFloat(mInputBox->getText());
- if (value != curValue)
- mInputBox->setText(toString(value));
- }
- float GUIFloatField::applyRangeAndStep(float value) const
- {
- if (mStep != 0.0f)
- value = value - fmod(value, mStep);
- return Math::clamp(value, mMinValue, mMaxValue);
- }
- bool GUIFloatField::floatFilter(const String& str)
- {
- return std::regex_match(str, std::regex("-?(\\d*(\\.\\d*)?)?"));
- }
- }
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