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BsGUIColor.cpp
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b1a566cb97
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIColor.h
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b1a566cb97
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIColorDistributionField.cpp
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e671a22e57
Build: Fixing macOS build
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6 年之前 |
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BsGUIColorDistributionField.h
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c45cd7247f
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIColorField.cpp
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03e9def16b
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIColorField.h
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03e9def16b
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIColorGradient.cpp
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b1a566cb97
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIColorGradient.h
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b1a566cb97
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIColorGradientField.cpp
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e671a22e57
Build: Fixing macOS build
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6 年之前 |
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BsGUIColorGradientField.h
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e671a22e57
Build: Fixing macOS build
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6 年之前 |
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BsGUICurves.cpp
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b3b613a17a
Build: Updated 'bsf' version
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6 年之前 |
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BsGUICurves.h
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c45cd7247f
Build: Updated 'bsf' version
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6 年之前 |
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BsGUICurvesField.cpp
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e8f7d823d8
Feature: Improved distribution inspectors
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7 年之前 |
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BsGUICurvesField.h
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c45cd7247f
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIDockSlider.cpp
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44ef7be30e
Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings
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7 年之前 |
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BsGUIDockSlider.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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BsGUIDropButton.cpp
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3dbacb3a16
Feature: GUI can now be navigated using the keyboard (tabbing between elements)
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7 年之前 |
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BsGUIDropButton.h
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3dbacb3a16
Feature: GUI can now be navigated using the keyboard (tabbing between elements)
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7 年之前 |
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BsGUIFieldBase.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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BsGUIFieldBase.h
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3e9c42e57c
Feature: Added a float distribution GUI field
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7 年之前 |
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BsGUIFieldOptions.cpp
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8ab791f7f0
Refactor: GUITextureField now accepts both sprite and normal texture
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6 年之前 |
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BsGUIFieldOptions.h
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8ab791f7f0
Refactor: GUITextureField now accepts both sprite and normal texture
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6 年之前 |
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BsGUIFloatDistributionField.cpp
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daf2129bfa
Build: Fixing the macOS build
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6 年之前 |
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BsGUIFloatDistributionField.h
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daf2129bfa
Build: Fixing the macOS build
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6 年之前 |
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BsGUIFloatField.cpp
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9281c4aece
Bugfix: Deleting last entry in a int or float field will no longer immediately insert a 0
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6 年之前 |
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BsGUIFloatField.h
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7a1c3fe6b7
WIP: UndoRedo refactor
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6 年之前 |
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BsGUIGraphTicks.h
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c45cd7247f
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIHoverHitBox.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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BsGUIHoverHitBox.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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BsGUIIntField.cpp
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9281c4aece
Bugfix: Deleting last entry in a int or float field will no longer immediately insert a 0
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6 年之前 |
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BsGUIIntField.h
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7a1c3fe6b7
WIP: UndoRedo refactor
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6 年之前 |
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BsGUIListBoxField.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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BsGUIListBoxField.h
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e400a8bbe2
Refactor: Moving GUI curve drawing to native code
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7 年之前 |
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BsGUIMenuBar.cpp
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3dbacb3a16
Feature: GUI can now be navigated using the keyboard (tabbing between elements)
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7 年之前 |
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BsGUIMenuBar.h
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44ef7be30e
Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings
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7 年之前 |
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BsGUIResourceTreeView.cpp
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4026780379
Refactor: Project libraries entries now use shared pointers, so their properties can be accessed from managed code without doing expensive lookup every time
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6 年之前 |
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BsGUIResourceTreeView.h
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44ef7be30e
Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings
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7 年之前 |
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BsGUISceneTreeView.cpp
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7c8d1cfdf4
Bugfix: Fix a crash when hierarchy window was closed with an item selected
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6 年之前 |
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BsGUISceneTreeView.h
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22b09b8f50
Bugfix: Fix a crash when selecting multiple objects in the Hierarchy window
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6 年之前 |
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BsGUISliderField.cpp
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bd9971f1ee
Bugfix: Fixing focus handling for compound GUI fields
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6 年之前 |
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BsGUISliderField.h
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7a1c3fe6b7
WIP: UndoRedo refactor
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6 年之前 |
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BsGUIStatusBar.cpp
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35a4854e1c
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIStatusBar.h
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a080346994
Feature: Resource import now happens in the background
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7 年之前 |
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BsGUITabButton.cpp
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555fbe570e
Bugfix: Toggling between docked windows now works again
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6 年之前 |
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BsGUITabButton.h
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bd9971f1ee
Bugfix: Fixing focus handling for compound GUI fields
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6 年之前 |
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BsGUITabbedTitleBar.cpp
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3dbacb3a16
Feature: GUI can now be navigated using the keyboard (tabbing between elements)
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7 年之前 |
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BsGUITabbedTitleBar.h
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3dbacb3a16
Feature: GUI can now be navigated using the keyboard (tabbing between elements)
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7 年之前 |
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BsGUITextField.cpp
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7a1c3fe6b7
WIP: UndoRedo refactor
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6 年之前 |
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BsGUITextField.h
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7a1c3fe6b7
WIP: UndoRedo refactor
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6 年之前 |
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BsGUITimeline.cpp
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6f6825102a
Feature: Various inspector improvements and fixes regarding distributions
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7 年之前 |
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BsGUITimeline.h
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c45cd7247f
Build: Updated 'bsf' version
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6 年之前 |
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BsGUIToggleField.cpp
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bd9971f1ee
Bugfix: Fixing focus handling for compound GUI fields
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6 年之前 |
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BsGUIToggleField.h
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bd9971f1ee
Bugfix: Fixing focus handling for compound GUI fields
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6 年之前 |
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BsGUITreeView.cpp
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7c8d1cfdf4
Bugfix: Fix a crash when hierarchy window was closed with an item selected
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6 年之前 |
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BsGUITreeView.h
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22b09b8f50
Bugfix: Fix a crash when selecting multiple objects in the Hierarchy window
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6 年之前 |
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BsGUITreeViewEditBox.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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BsGUITreeViewEditBox.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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BsGUIVector2Field.cpp
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cccd150961
WIP: UndoRedo refactor
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6 年之前 |
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BsGUIVector2Field.h
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cccd150961
WIP: UndoRedo refactor
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6 年之前 |
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BsGUIVector3Field.cpp
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cccd150961
WIP: UndoRedo refactor
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6 年之前 |
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BsGUIVector3Field.h
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cccd150961
WIP: UndoRedo refactor
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6 年之前 |
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BsGUIVector4Field.cpp
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cccd150961
WIP: UndoRedo refactor
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6 年之前 |
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BsGUIVector4Field.h
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cccd150961
WIP: UndoRedo refactor
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6 年之前 |
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BsGUIWindowFrame.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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BsGUIWindowFrame.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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BsGUIWindowFrameWidget.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 年之前 |
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BsGUIWindowFrameWidget.h
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c6b9730fd6
Refactor: Added script export for GUIColorGradient
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7 年之前 |