BsGUITabbedTitleBar.cpp 14 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "GUI/BsGUITabbedTitleBar.h"
  4. #include "GUI/BsGUITexture.h"
  5. #include "GUI/BsGUIButton.h"
  6. #include "GUI/BsGUITabButton.h"
  7. #include "Resources/BsBuiltinResources.h"
  8. #include "GUI/BsGUIMouseEvent.h"
  9. #include "GUI/BsDragAndDropManager.h"
  10. #include "EditorWindow/BsEditorWidget.h"
  11. #include "Math/BsMath.h"
  12. using namespace std::placeholders;
  13. namespace bs
  14. {
  15. const INT32 GUITabbedTitleBar::TAB_SPACING = -7;
  16. const INT32 GUITabbedTitleBar::FIRST_TAB_OFFSET = 7;
  17. const INT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3;
  18. const INT32 GUITabbedTitleBar::OPTION_BTN_RIGHT_OFFSET = 3;
  19. GUITabbedTitleBar::GUITabbedTitleBar(const String& backgroundStyle, const String& tabBtnStyle,
  20. const String& maxBtnStyle, const String& closeBtnStyle, const GUIDimensions& dimensions)
  21. : GUIElementContainer(dimensions), mUniqueTabIdx(0), mActiveTabIdx(0), mBackgroundImage(nullptr), mMaxBtn(nullptr)
  22. , mCloseBtn(nullptr), mTempDraggedWidget(nullptr), mTempDraggedTabIdx(0), mDragInProgress(false)
  23. , mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle)
  24. , mCloseBtnStyle(closeBtnStyle), mMaximizeBtnStyle(maxBtnStyle), mTabBtnStyle(tabBtnStyle)
  25. {
  26. if(mBackgroundStyle == StringUtil::BLANK)
  27. mBackgroundStyle = "TabBarBackground";
  28. if(mMaximizeBtnStyle == StringUtil::BLANK)
  29. mMaximizeBtnStyle = "WinMaximizeBtn";
  30. if(mCloseBtnStyle == StringUtil::BLANK)
  31. mCloseBtnStyle = "WinCloseBtn";
  32. if(mTabBtnStyle == StringUtil::BLANK)
  33. mTabBtnStyle = "TabbedBarBtn";
  34. mMaxBtn = GUIButton::create(HString(""), mMaximizeBtnStyle);
  35. mMaxBtn->_setElementDepth(1);
  36. _registerChildElement(mMaxBtn);
  37. GUIElementOptions maxBtnOptions = mMaxBtn->getOptionFlags();
  38. maxBtnOptions.unset(GUIElementOption::AcceptsKeyFocus);
  39. mMaxBtn->setOptionFlags(maxBtnOptions);
  40. mCloseBtn = GUIButton::create(HString(""), mCloseBtnStyle);
  41. mCloseBtn->_setElementDepth(1);
  42. _registerChildElement(mCloseBtn);
  43. GUIElementOptions closeBtnOptions = mCloseBtn->getOptionFlags();
  44. closeBtnOptions.unset(GUIElementOption::AcceptsKeyFocus);
  45. mCloseBtn->setOptionFlags(closeBtnOptions);
  46. mBackgroundImage = GUITexture::create(mBackgroundStyle);
  47. mBackgroundImage->_setElementDepth(mMaxBtn->_getRenderElementDepthRange() + 3);
  48. _registerChildElement(mBackgroundImage);
  49. mCloseBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabClosed, this));
  50. mMaxBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabMaximize, this));
  51. mTabToggleGroup = GUIToggle::createToggleGroup();
  52. }
  53. GUITabbedTitleBar* GUITabbedTitleBar::create(const String& backgroundStyle, const String& tabBtnStyle,
  54. const String& maxBtnStyle, const String& closeBtnStyle)
  55. {
  56. return new (bs_alloc<GUITabbedTitleBar>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  57. maxBtnStyle, closeBtnStyle, GUIDimensions::create());
  58. }
  59. GUITabbedTitleBar* GUITabbedTitleBar::create(const GUIOptions& options, const String& backgroundStyle,
  60. const String& tabBtnStyle, const String& maxBtnStyle, const String& closeBtnStyle)
  61. {
  62. return new (bs_alloc<GUITabbedTitleBar>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  63. maxBtnStyle, closeBtnStyle, GUIDimensions::create(options));
  64. }
  65. UINT32 GUITabbedTitleBar::addTab(const HString& name)
  66. {
  67. return insertTab((UINT32)mTabButtons.size(), name);
  68. }
  69. UINT32 GUITabbedTitleBar::insertTab(UINT32 position, const HString& name)
  70. {
  71. GUITabButton* newTabToggle = GUITabButton::create(mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle);
  72. newTabToggle->_setElementDepth(1);
  73. _registerChildElement(newTabToggle);
  74. GUIElementOptions tabOptions = newTabToggle->getOptionFlags();
  75. tabOptions.unset(GUIElementOption::AcceptsKeyFocus);
  76. newTabToggle->setOptionFlags(tabOptions);
  77. position = Math::clamp(position, 0U, (UINT32)mTabButtons.size());
  78. UINT32 uniqueIdx = mUniqueTabIdx++;
  79. newTabToggle->onToggled.connect(std::bind(&GUITabbedTitleBar::tabToggled, this, uniqueIdx, _1));
  80. newTabToggle->onDragged.connect(std::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2));
  81. newTabToggle->onDragEnd.connect(std::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2));
  82. mTabButtons.insert(mTabButtons.begin() + position, newTabToggle);
  83. return uniqueIdx;
  84. }
  85. void GUITabbedTitleBar::removeTab(UINT32 uniqueIdx)
  86. {
  87. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  88. if(idx == -1)
  89. return;
  90. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  91. GUIElement::destroy(mTabButtons[idx]);
  92. mTabButtons.erase(mTabButtons.begin() + idx);
  93. }
  94. void GUITabbedTitleBar::updateTabName(UINT32 uniqueIdx, const HString& name)
  95. {
  96. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  97. if (idx == -1)
  98. return;
  99. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  100. mTabButtons[idx]->setContent(GUIContent(name));
  101. }
  102. void GUITabbedTitleBar::setActive(UINT32 uniqueIdx)
  103. {
  104. mTabButtons[uniqueIdxToSeqIdx(uniqueIdx)]->toggleOn();
  105. }
  106. UINT32 GUITabbedTitleBar::getTabIdx(UINT32 position) const
  107. {
  108. return mTabButtons[position]->getIndex();
  109. }
  110. bool GUITabbedTitleBar::_mouseEvent(const GUIMouseEvent& event)
  111. {
  112. if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  113. {
  114. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  115. return false;
  116. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  117. const Vector2I& widgetRelPos = event.getPosition();
  118. if(mTempDraggedWidget == nullptr)
  119. {
  120. UINT32 numTabButtons = (UINT32)mTabButtons.size();
  121. for(UINT32 i = 0; i < numTabButtons; i++)
  122. {
  123. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  124. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  125. if((i + 1) == numTabButtons)
  126. {
  127. if(i == 0 && widgetRelPos.x <= centerX)
  128. {
  129. insertTab(0, draggedWidget->getDisplayName());
  130. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  131. break;
  132. }
  133. else if(widgetRelPos.x > centerX)
  134. {
  135. addTab(draggedWidget->getDisplayName());
  136. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  137. break;
  138. }
  139. }
  140. else
  141. {
  142. if(i == 0 && widgetRelPos.x <= centerX)
  143. {
  144. insertTab(0, draggedWidget->getDisplayName());
  145. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  146. break;
  147. }
  148. else
  149. {
  150. UINT32 nextWidth = mTabButtons[i + 1]->_getLayoutData().area.width;
  151. INT32 nextCenterX = mTabButtons[i + 1]->_getLayoutData().area.x + nextWidth / 2;
  152. if(widgetRelPos.x > centerX && widgetRelPos.x < nextCenterX)
  153. {
  154. insertTab(i + 1, draggedWidget->getDisplayName());
  155. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  156. break;
  157. }
  158. }
  159. }
  160. }
  161. mTempDraggedWidget = draggedWidget;
  162. startDrag(uniqueIdxToSeqIdx(mTempDraggedTabIdx), Vector2I());
  163. mInitialDragOffset = Math::roundToInt(mDraggedBtn->_getOptimalSize().x * 0.5f);
  164. }
  165. if(mTempDraggedWidget != nullptr)
  166. tabDragged(mTempDraggedTabIdx, widgetRelPos);
  167. return true;
  168. }
  169. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  170. {
  171. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  172. return false;
  173. if(mTempDraggedWidget != nullptr)
  174. {
  175. UINT32 seqIdx = uniqueIdxToSeqIdx(mTempDraggedTabIdx);
  176. removeTab(mTempDraggedTabIdx);
  177. endDrag();
  178. if(!onTabDraggedOn.empty())
  179. onTabDraggedOn(seqIdx);
  180. }
  181. return true;
  182. }
  183. else if(event.getType() == GUIMouseEventType::MouseDragAndDropLeft)
  184. {
  185. if(mTempDraggedWidget != nullptr)
  186. {
  187. removeTab(mTempDraggedTabIdx);
  188. endDrag();
  189. }
  190. }
  191. return false;
  192. }
  193. void GUITabbedTitleBar::updateClippedBounds()
  194. {
  195. mClippedBounds = mLayoutData.area;
  196. }
  197. Vector2I GUITabbedTitleBar::_getOptimalSize() const
  198. {
  199. Vector2I optimalSize = mMaxBtn->_getOptimalSize();
  200. optimalSize.x += OPTION_BTN_SPACING + OPTION_BTN_RIGHT_OFFSET;
  201. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  202. optimalSize.x += closeBtnOptimalSize.x;
  203. optimalSize.y = std::max(optimalSize.y, closeBtnOptimalSize.y);
  204. UINT32 numTabs = (UINT32)mTabButtons.size();
  205. if (numTabs > 0)
  206. optimalSize.x += FIRST_TAB_OFFSET;
  207. for (UINT32 i = 0; i < numTabs; i++)
  208. {
  209. GUITabButton* btn = mTabButtons[i];
  210. Vector2I btnOptimalSize = btn->_getOptimalSize();
  211. optimalSize.x += btnOptimalSize.x + TAB_SPACING;
  212. optimalSize.y = std::max(optimalSize.y, btnOptimalSize.y);
  213. }
  214. return optimalSize;
  215. }
  216. void GUITabbedTitleBar::_updateLayoutInternal(const GUILayoutData& data)
  217. {
  218. Vector2I minBtnOptimalSize = mMaxBtn->_getOptimalSize();
  219. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  220. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING + OPTION_BTN_RIGHT_OFFSET;
  221. Rect2I tabClipRect = data.clipRect;
  222. tabClipRect.width -= endButtonWidth;
  223. {
  224. Vector2I optimalSize = mBackgroundImage->_getOptimalSize();
  225. GUILayoutData childData = data;
  226. childData.area.height = optimalSize.y;
  227. mBackgroundImage->_setLayoutData(childData);
  228. }
  229. UINT32 curX = data.area.x + FIRST_TAB_OFFSET;
  230. UINT32 curY = data.area.y;
  231. UINT32 tabBtnHeight = 0;
  232. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  233. {
  234. GUITabButton* btn = mTabButtons[i];
  235. Vector2I optimalSize = btn->_getOptimalSize();
  236. tabBtnHeight = optimalSize.y;
  237. curX += TAB_SPACING;
  238. Vector2I offset;
  239. if(!mDragInProgress || mDraggedBtn != btn)
  240. {
  241. offset = Vector2I(curX, curY);
  242. }
  243. else if(mDragInProgress && mDraggedBtn == btn)
  244. {
  245. offset.x = mDragBtnOffset;
  246. offset.y = curY;
  247. }
  248. GUILayoutData childData = data;
  249. childData.area.x = offset.x;
  250. childData.area.y = offset.y;
  251. childData.area.width = optimalSize.x;
  252. childData.area.height = optimalSize.y;
  253. childData.clipRect = tabClipRect;
  254. btn->_setLayoutData(childData);
  255. curX += optimalSize.x;
  256. }
  257. INT32 optionBtnXPos = data.area.x + data.area.width - endButtonWidth;
  258. {
  259. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f);
  260. Vector2I offset(optionBtnXPos, optionBtnYPos);
  261. GUILayoutData childData = data;
  262. childData.area.x = offset.x;
  263. childData.area.y = offset.y;
  264. childData.area.width = minBtnOptimalSize.x;
  265. childData.area.height = minBtnOptimalSize.y;
  266. mMaxBtn->_setLayoutData(childData);
  267. }
  268. optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING;
  269. {
  270. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f);
  271. Vector2I offset(optionBtnXPos, optionBtnYPos);
  272. GUILayoutData childData = data;
  273. childData.area.x = offset.x;
  274. childData.area.y = offset.y;
  275. childData.area.width = closeBtnOptimalSize.x;
  276. childData.area.height = closeBtnOptimalSize.y;
  277. mCloseBtn->_setLayoutData(childData);
  278. }
  279. }
  280. Vector<Rect2I> GUITabbedTitleBar::calcDraggableAreas(INT32 x, INT32 y, UINT32 width, UINT32 height) const
  281. {
  282. Vector<Rect2I> draggableAreas;
  283. UINT32 curX = x;
  284. UINT32 curY = y;
  285. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  286. {
  287. GUITabButton* btn = mTabButtons[i];
  288. Vector2I optimalSize = btn->_getOptimalSize();
  289. if(TAB_SPACING > 0)
  290. draggableAreas.push_back(Rect2I(curX, curY, TAB_SPACING, height));
  291. curX += TAB_SPACING + optimalSize.x;
  292. }
  293. Vector2I minBtnOptimalSize = mMaxBtn->_getOptimalSize();
  294. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  295. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  296. UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth));
  297. if(remainingWidth > 0)
  298. draggableAreas.push_back(Rect2I(curX, curY, remainingWidth, height));
  299. return draggableAreas;
  300. }
  301. void GUITabbedTitleBar::tabToggled(UINT32 tabIdx, bool toggledOn)
  302. {
  303. if(!toggledOn)
  304. return;
  305. if(!onTabActivated.empty())
  306. onTabActivated(tabIdx);
  307. mActiveTabIdx = tabIdx;
  308. }
  309. void GUITabbedTitleBar::tabClosed()
  310. {
  311. removeTab(mActiveTabIdx);
  312. if(!onTabClosed.empty())
  313. onTabClosed(mActiveTabIdx);
  314. if(mTabButtons.size() > 0)
  315. mActiveTabIdx = mTabButtons[0]->getIndex();
  316. }
  317. void GUITabbedTitleBar::tabMaximize()
  318. {
  319. if (!onTabMaximized.empty())
  320. onTabMaximized(mActiveTabIdx);
  321. }
  322. void GUITabbedTitleBar::startDrag(UINT32 seqIdx, const Vector2I& startDragPos)
  323. {
  324. if(!mDragInProgress)
  325. {
  326. for(auto& btn : mTabButtons)
  327. btn->_setDraggedState(true);
  328. mDraggedBtn = mTabButtons[seqIdx];
  329. mInitialDragOffset = (startDragPos.x - mDraggedBtn->_getLayoutData().area.x);
  330. mDragInProgress = true;
  331. }
  332. }
  333. void GUITabbedTitleBar::endDrag()
  334. {
  335. for(auto& btn : mTabButtons)
  336. btn->_setDraggedState(false);
  337. mTempDraggedWidget = nullptr;
  338. mDragInProgress = false;
  339. mDraggedBtn = nullptr;
  340. }
  341. void GUITabbedTitleBar::tabDragged(UINT32 tabIdx, const Vector2I& dragPos)
  342. {
  343. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  344. if(idx != -1)
  345. {
  346. Rect2I bounds = _getLayoutData().area;
  347. if(bounds.contains(dragPos))
  348. {
  349. if(!mDragInProgress)
  350. startDrag(idx, dragPos);
  351. mDragBtnOffset = dragPos.x - mInitialDragOffset;
  352. for(INT32 i = 0; i < idx; i++)
  353. {
  354. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  355. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  356. if(dragPos.x < centerX)
  357. {
  358. GUITabButton* temp = mTabButtons[i];
  359. mTabButtons[i] = mTabButtons[idx];
  360. mTabButtons[idx] = temp;
  361. break;
  362. }
  363. }
  364. for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++)
  365. {
  366. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  367. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  368. if(dragPos.x > centerX)
  369. {
  370. GUITabButton* temp = mTabButtons[i];
  371. mTabButtons[i] = mTabButtons[idx];
  372. mTabButtons[idx] = temp;
  373. break;
  374. }
  375. }
  376. _markLayoutAsDirty();
  377. }
  378. else
  379. {
  380. endDrag();
  381. _markLayoutAsDirty();
  382. if(!onTabDraggedOff.empty())
  383. onTabDraggedOff(tabIdx);
  384. }
  385. }
  386. }
  387. void GUITabbedTitleBar::tabDragEnd(UINT32 tabIdx, const Vector2I& dragPos)
  388. {
  389. endDrag();
  390. if(mActiveTabIdx != tabIdx)
  391. tabToggled(tabIdx, true);
  392. _markLayoutAsDirty();
  393. }
  394. INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(UINT32 uniqueIdx) const
  395. {
  396. UINT32 idx = 0;
  397. for(auto& tab : mTabButtons)
  398. {
  399. if(tab->getIndex() == uniqueIdx)
  400. return idx;
  401. idx++;
  402. }
  403. return -1;
  404. }
  405. const String& GUITabbedTitleBar::getGUITypeName()
  406. {
  407. static String typeName = "TabbedTitleBar";
  408. return typeName;
  409. }
  410. }