BsGUIMenuBar.cpp 15 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "GUI/BsGUIMenuBar.h"
  4. #include "GUI/BsGUIPanel.h"
  5. #include "GUI/BsGUIElement.h"
  6. #include "GUI/BsGUIButton.h"
  7. #include "GUI/BsGUITexture.h"
  8. #include "GUI/BsGUILayoutX.h"
  9. #include "GUI/BsGUILayoutY.h"
  10. #include "GUI/BsGUISpace.h"
  11. #include "GUI/BsGUIMenu.h"
  12. #include "GUI/BsGUIManager.h"
  13. #include "Resources/BsBuiltinResources.h"
  14. #include "GUI/BsGUIDropDownBoxManager.h"
  15. #include "Scene/BsSceneObject.h"
  16. #include "Platform/BsPlatform.h"
  17. #include "CoreThread/BsCoreThread.h"
  18. #include "GUI/BsShortcutManager.h"
  19. #include "GUI/BsGUIHoverHitBox.h"
  20. namespace bs
  21. {
  22. const UINT32 GUIMenuBar::NUM_ELEMENTS_AFTER_CONTENT = 8;
  23. const UINT32 GUIMenuBar::ELEMENT_SPACING = 10;
  24. const String& GUIMenuBar::getBackgroundStyleType()
  25. {
  26. static const String type = "MenuBarBg";
  27. return type;
  28. }
  29. const String& GUIMenuBar::getLineStyleType()
  30. {
  31. static const String type = "MenuBarLine";
  32. return type;
  33. }
  34. const String& GUIMenuBar::getLogoStyleType()
  35. {
  36. static const String type = "MenuBarBansheeLogo";
  37. return type;
  38. }
  39. const String& GUIMenuBar::getMenuItemButtonStyleType()
  40. {
  41. static const String type = "MenuBarBtn";
  42. return type;
  43. }
  44. const String& GUIMenuBar::getToolBarButtonStyleType()
  45. {
  46. static const String type = "ToolBarBtn";
  47. return type;
  48. }
  49. const String& GUIMenuBar::getToolBarSeparatorStyleType()
  50. {
  51. static const String type = "ToolBarSeparator";
  52. return type;
  53. }
  54. GUIMenuBar::GUIMenuBar(GUIWidget* parent, RenderWindow* parentWindow)
  55. : mParentWindow(parentWindow), mMainPanel(nullptr), mBgPanel(nullptr), mMenuItemLayout(nullptr)
  56. , mBgTexture(nullptr), mLogoTexture(nullptr), mSubMenuButton(nullptr), mSubMenuOpen(false)
  57. {
  58. mMainPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 15);
  59. mMainPanel->setWidth(1);
  60. mMainPanel->setHeight(50);
  61. mBgPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 25);
  62. mBgPanel->setWidth(1);
  63. mBgPanel->setHeight(50);
  64. mBgTexture = GUITexture::create(TextureScaleMode::StretchToFit,
  65. GUIOptions(GUIOption::flexibleWidth(), GUIOption::flexibleHeight()), getBackgroundStyleType());
  66. GUILayoutX* bgLayout = mBgPanel->addNewElement<GUILayoutX>();
  67. bgLayout->addElement(mBgTexture);
  68. mLogoTexture = GUITexture::create(TextureScaleMode::StretchToFit, getLogoStyleType());
  69. mMinBtn = GUIButton::create(HString(""), "WinMinimizeBtn");
  70. mMaxBtn = GUIButton::create(HString(""), "WinMaximizeBtn");
  71. mCloseBtn = GUIButton::create(HString(""), "WinCloseBtn");
  72. mSplitterLine = GUITexture::create(TextureScaleMode::StretchToFit, getLineStyleType());
  73. GUIElementOptions minBtnOptions = mMinBtn->getOptionFlags();
  74. minBtnOptions.unset(GUIElementOption::AcceptsKeyFocus);
  75. mMinBtn->setOptionFlags(minBtnOptions);
  76. GUIElementOptions maxBtnOptions = mMaxBtn->getOptionFlags();
  77. maxBtnOptions.unset(GUIElementOption::AcceptsKeyFocus);
  78. mMaxBtn->setOptionFlags(maxBtnOptions);
  79. GUIElementOptions closeBtnOptions = mCloseBtn->getOptionFlags();
  80. closeBtnOptions.unset(GUIElementOption::AcceptsKeyFocus);
  81. mCloseBtn->setOptionFlags(closeBtnOptions);
  82. GUILayout* mainLayout = mMainPanel->addNewElement<GUILayoutX>();
  83. mainLayout->addElement(mLogoTexture);
  84. mainLayout->addNewElement<GUIFixedSpace>(5);
  85. GUILayout* mainLayoutVert = mainLayout->addNewElement<GUILayoutY>();
  86. mMenuItemLayout = mainLayoutVert->addNewElement<GUILayoutX>();
  87. mainLayoutVert->addElement(mSplitterLine);
  88. mToolBarLayout = mainLayoutVert->addNewElement<GUILayoutX>();
  89. mainLayoutVert->addNewElement<GUIFlexibleSpace>();
  90. mMenuItemLayout->addNewElement<GUIFlexibleSpace>();
  91. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  92. mMenuItemLayout->addElement(mMinBtn);
  93. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  94. mMenuItemLayout->addElement(mMaxBtn);
  95. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  96. mMenuItemLayout->addElement(mCloseBtn);
  97. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  98. mToolBarLayout->addNewElement<GUIFlexibleSpace>();
  99. mMinBtn->onClick.connect(std::bind(&GUIMenuBar::onMinimizeClicked, this));
  100. mMaxBtn->onClick.connect(std::bind(&GUIMenuBar::onMaximizeClicked, this));
  101. mCloseBtn->onClick.connect(std::bind(&GUIMenuBar::onCloseClicked, this));
  102. refreshNonClientAreas();
  103. }
  104. GUIMenuBar::~GUIMenuBar()
  105. {
  106. closeSubMenu();
  107. for(auto& menu : mChildMenus)
  108. {
  109. bs_delete(menu.menu);
  110. GUIElement::destroy(menu.button);
  111. GUIFixedSpace::destroy(menu.space);
  112. }
  113. GUILayout::destroy(mMainPanel);
  114. GUILayout::destroy(mBgPanel);
  115. }
  116. void GUIMenuBar::setArea(INT32 x, INT32 y, UINT32 width, UINT32 height)
  117. {
  118. mMainPanel->setPosition(x, y);
  119. mMainPanel->setWidth(width);
  120. mMainPanel->setHeight(height);
  121. mBgPanel->setPosition(x, y);
  122. mBgPanel->setWidth(width);
  123. mBgPanel->setHeight(height);
  124. refreshNonClientAreas();
  125. }
  126. GUIMenuItem* GUIMenuBar::addMenuItem(const String& path, std::function<void()> callback,
  127. INT32 priority, const ShortcutKey& shortcut)
  128. {
  129. String strippedPath = path;
  130. String rootName;
  131. if(!stripPath(strippedPath, rootName))
  132. return nullptr;
  133. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  134. if(subMenu == nullptr)
  135. {
  136. subMenu = addNewButton(rootName, priority);
  137. refreshNonClientAreas();
  138. }
  139. if (shortcut.isValid() && callback != nullptr)
  140. registerShortcut(path, shortcut, callback);
  141. return subMenu->menu->addMenuItem(strippedPath, callback, priority, shortcut);
  142. }
  143. GUIMenuItem* GUIMenuBar::addMenuItemSeparator(const String& path, INT32 priority)
  144. {
  145. String strippedPath = path;
  146. String rootName;
  147. if(!stripPath(strippedPath, rootName))
  148. return nullptr;
  149. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  150. if(subMenu == nullptr)
  151. {
  152. subMenu = addNewButton(rootName, priority);
  153. refreshNonClientAreas();
  154. }
  155. return subMenu->menu->addSeparator(strippedPath, priority);
  156. }
  157. GUIMenuBar::GUIMenuBarData* GUIMenuBar::addNewButton(const String& name, INT32 priority)
  158. {
  159. UINT32 numElements = (UINT32)mChildMenus.size();
  160. UINT32 position = numElements;
  161. for (UINT32 i = 0; i < numElements; i++)
  162. {
  163. if (priority > mChildMenus[i].priority)
  164. {
  165. position = i;
  166. break;
  167. }
  168. }
  169. auto iter = mChildMenus.insert(mChildMenus.begin() + position, GUIMenuBarData());
  170. GUIMenuBarData& newSubMenu = *iter;
  171. newSubMenu.name = name;
  172. newSubMenu.menu = bs_new<GUIMenu>();
  173. newSubMenu.priority = priority;
  174. GUIButton* newButton = GUIButton::create(HString(name), getMenuItemButtonStyleType());
  175. newButton->onClick.connect(std::bind(&GUIMenuBar::openSubMenu, this, name));
  176. newButton->onHover.connect(std::bind(&GUIMenuBar::onSubMenuHover, this, name));
  177. GUIElementOptions btnOptions = newButton->getOptionFlags();
  178. btnOptions.unset(GUIElementOption::AcceptsKeyFocus);
  179. newButton->setOptionFlags(btnOptions);
  180. UINT32 layoutPosition = mMenuItemLayout->getNumChildren() - NUM_ELEMENTS_AFTER_CONTENT - (numElements - position) * 2;
  181. GUIFixedSpace* space = mMenuItemLayout->insertNewElement<GUIFixedSpace>(layoutPosition, ELEMENT_SPACING);
  182. mMenuItemLayout->insertElement(layoutPosition, newButton);
  183. newSubMenu.button = newButton;
  184. newSubMenu.space = space;
  185. return &newSubMenu;
  186. }
  187. GUIMenuItem* GUIMenuBar::getMenuItem(const String& path)
  188. {
  189. String strippedPath = path;
  190. String rootName;
  191. if(!stripPath(strippedPath, rootName))
  192. return nullptr;
  193. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  194. if(subMenu == nullptr)
  195. return nullptr;
  196. return subMenu->menu->getMenuItem(strippedPath);
  197. }
  198. void GUIMenuBar::removeMenuItem(const String& path)
  199. {
  200. String strippedPath = path;
  201. String rootName;
  202. if(!stripPath(strippedPath, rootName))
  203. return;
  204. if(strippedPath == "")
  205. {
  206. UINT32 curIdx = 0;
  207. GUIMenuBarData* subMenuToRemove = nullptr;
  208. for(auto& subMenuData : mChildMenus)
  209. {
  210. if(subMenuData.name == rootName)
  211. {
  212. subMenuToRemove = &subMenuData;
  213. break;
  214. }
  215. curIdx++;
  216. }
  217. if(subMenuToRemove == nullptr)
  218. return;
  219. mMenuItemLayout->removeElement(subMenuToRemove->button);
  220. mMenuItemLayout->removeElement(subMenuToRemove->space);
  221. GUIElement::destroy(subMenuToRemove->button);
  222. GUIFixedSpace::destroy(subMenuToRemove->space);
  223. bs_delete(subMenuToRemove->menu);
  224. mChildMenus.erase(mChildMenus.begin() + curIdx);
  225. refreshNonClientAreas();
  226. return;
  227. }
  228. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  229. if(subMenu == nullptr)
  230. return;
  231. const GUIMenuItem* item = subMenu->menu->getMenuItem(strippedPath);
  232. if(item == nullptr)
  233. return;
  234. subMenu->menu->removeMenuItem(item);
  235. }
  236. void GUIMenuBar::removeMenuItem(GUIMenuItem* item)
  237. {
  238. if (item == nullptr)
  239. return;
  240. GUIMenuItem* parent = item->getParent();
  241. if (parent != nullptr)
  242. {
  243. parent->removeChild(item);
  244. }
  245. }
  246. const GUIMenuBar::GUIMenuBarData* GUIMenuBar::getSubMenu(const String& name) const
  247. {
  248. for(auto& subMenu : mChildMenus)
  249. {
  250. if(subMenu.name == name)
  251. return &subMenu;
  252. }
  253. return nullptr;
  254. }
  255. void GUIMenuBar::addToolBarButton(const String& name, const GUIContent& content,
  256. std::function<void()> callback, INT32 priority)
  257. {
  258. removeToolBarButton(name);
  259. UINT32 numElements = (UINT32)mToolbarElements.size();
  260. UINT32 idx = 0;
  261. for (idx = 0; idx < numElements; idx++)
  262. {
  263. GUIToolBarData& element = mToolbarElements[idx];
  264. if (element.priority < priority)
  265. break;
  266. }
  267. if (idx >= numElements)
  268. {
  269. mToolbarElements.push_back(GUIToolBarData());
  270. idx = numElements;
  271. }
  272. else
  273. {
  274. mToolbarElements.insert(mToolbarElements.begin() + idx, GUIToolBarData());
  275. }
  276. GUIToolBarData& newData = mToolbarElements[idx];
  277. newData.name = name;
  278. newData.priority = priority;
  279. newData.button = GUIButton::create(content, getToolBarButtonStyleType());
  280. newData.space = GUIFixedSpace::create(5);
  281. newData.separator = nullptr;
  282. mToolBarLayout->insertElement(idx * 2, newData.button);
  283. mToolBarLayout->insertElement(idx * 2 + 1, newData.space);
  284. newData.button->onClick.connect(callback);
  285. }
  286. void GUIMenuBar::addToolBarSeparator(const String& name, INT32 priority)
  287. {
  288. removeToolBarButton(name);
  289. UINT32 numElements = (UINT32)mToolbarElements.size();
  290. UINT32 idx = 0;
  291. for (idx = 0; idx < numElements; idx++)
  292. {
  293. GUIToolBarData& element = mToolbarElements[idx];
  294. if (element.priority < priority)
  295. break;
  296. }
  297. if (idx >= numElements)
  298. {
  299. mToolbarElements.push_back(GUIToolBarData());
  300. idx = numElements;
  301. }
  302. else
  303. {
  304. mToolbarElements.insert(mToolbarElements.begin() + idx, GUIToolBarData());
  305. }
  306. GUIToolBarData& newData = mToolbarElements[idx];
  307. newData.name = name;
  308. newData.priority = priority;
  309. newData.space = GUIFixedSpace::create(5);
  310. newData.separator = GUITexture::create(getToolBarSeparatorStyleType());
  311. newData.button = nullptr;
  312. mToolBarLayout->insertElement(idx * 2, newData.separator);
  313. mToolBarLayout->insertElement(idx * 2 + 1, newData.space);
  314. }
  315. void GUIMenuBar::removeToolBarButton(const String& name)
  316. {
  317. for (UINT32 i = 0; i < (UINT32)mToolbarElements.size(); i++)
  318. {
  319. GUIToolBarData& element = mToolbarElements[i];
  320. if (element.name == name)
  321. {
  322. if (element.button != nullptr)
  323. GUIElement::destroy(element.button);
  324. if (element.separator != nullptr)
  325. GUIElement::destroy(element.separator);
  326. if (element.space != nullptr)
  327. GUIFixedSpace::destroy(element.space);
  328. mToolbarElements.erase(mToolbarElements.begin() + i);
  329. return;
  330. }
  331. }
  332. }
  333. void GUIMenuBar::toggleToolbarButton(const String& name, bool on)
  334. {
  335. for (UINT32 i = 0; i < (UINT32)mToolbarElements.size(); i++)
  336. {
  337. GUIToolBarData& element = mToolbarElements[i];
  338. if (element.name == name)
  339. {
  340. if (element.button != nullptr)
  341. element.button->_setOn(on);
  342. }
  343. }
  344. }
  345. void GUIMenuBar::registerShortcut(const String& path, const ShortcutKey& shortcut, std::function<void()> callback)
  346. {
  347. ShortcutManager::instance().addShortcut(shortcut, callback);
  348. String trimmedPath = path;
  349. StringUtil::trim(trimmedPath, "/\\", false, true);
  350. mEntryShortcuts[trimmedPath] = shortcut;
  351. }
  352. void GUIMenuBar::unregisterShortcut(const String& path)
  353. {
  354. String trimmedPath = path;
  355. StringUtil::trim(trimmedPath, "/\\", false, true);
  356. auto findIter = mEntryShortcuts.find(trimmedPath);
  357. if (findIter != mEntryShortcuts.end())
  358. {
  359. ShortcutManager::instance().removeShortcut(findIter->second);
  360. mEntryShortcuts.erase(findIter);
  361. }
  362. }
  363. bool GUIMenuBar::stripPath(String& path, String& pathRoot) const
  364. {
  365. Vector<String> pathElements = StringUtil::split(path, "/");
  366. if(pathElements.size() == 0)
  367. return false;
  368. pathRoot = pathElements[0];
  369. path.erase(0, pathRoot.size());
  370. if(path.size() > 0)
  371. path.erase(0, 1); // Forward slash
  372. return true;
  373. }
  374. void GUIMenuBar::openSubMenu(const String& name)
  375. {
  376. const GUIMenuBarData* subMenu = getSubMenu(name);
  377. if(subMenu == nullptr)
  378. return;
  379. if(mSubMenuOpen)
  380. {
  381. bool closingExisting = subMenu->button == mSubMenuButton;
  382. closeSubMenu();
  383. if(closingExisting)
  384. return;
  385. }
  386. GUIWidget* widget = subMenu->button->_getParentWidget();
  387. DROP_DOWN_BOX_DESC desc;
  388. desc.camera = widget->getCamera();
  389. desc.skin = widget->getSkinResource();
  390. desc.placement = DropDownAreaPlacement::aroundBoundsHorz(subMenu->button->_getLayoutData().area);
  391. desc.dropDownData = subMenu->menu->getDropDownData();
  392. for (auto& childMenu : mChildMenus)
  393. {
  394. Rect2I bounds = childMenu.button->getBounds();
  395. desc.additionalBounds.push_back(bounds);
  396. }
  397. GameObjectHandle<GUIDropDownMenu> dropDownBox = GUIDropDownBoxManager::instance().openDropDownBox(
  398. desc, GUIDropDownType::MenuBar, std::bind(&GUIMenuBar::onSubMenuClosed, this));
  399. subMenu->button->_setOn(true);
  400. mSubMenuButton = subMenu->button;
  401. mSubMenuOpen = true;
  402. }
  403. void GUIMenuBar::closeSubMenu()
  404. {
  405. if(mSubMenuOpen)
  406. {
  407. GUIDropDownBoxManager::instance().closeDropDownBox();
  408. mSubMenuButton->_setOn(false);
  409. mSubMenuOpen = false;
  410. }
  411. }
  412. void GUIMenuBar::onSubMenuHover(const String& name)
  413. {
  414. if(mSubMenuOpen)
  415. {
  416. const GUIMenuBarData* subMenu = getSubMenu(name);
  417. if(subMenu == nullptr)
  418. return;
  419. if(mSubMenuButton != subMenu->button)
  420. openSubMenu(name);
  421. }
  422. }
  423. void GUIMenuBar::onSubMenuClosed()
  424. {
  425. mSubMenuButton->_setOn(false);
  426. mSubMenuOpen = false;
  427. }
  428. void GUIMenuBar::onMinimizeClicked()
  429. {
  430. mParentWindow->minimize();
  431. }
  432. void GUIMenuBar::onMaximizeClicked()
  433. {
  434. if(mParentWindow->getProperties().isMaximized)
  435. mParentWindow->restore();
  436. else
  437. mParentWindow->maximize();
  438. }
  439. void GUIMenuBar::onCloseClicked()
  440. {
  441. gCoreApplication().quitRequested();
  442. }
  443. void GUIMenuBar::refreshNonClientAreas()
  444. {
  445. Rect2I mainArea = mMenuItemLayout->getBounds();
  446. Vector<Rect2I> nonClientAreas;
  447. nonClientAreas.push_back(mLogoTexture->getBounds());
  448. UINT32 menuWidth = 0;
  449. if(mChildMenus.size() > 0)
  450. {
  451. Rect2I lastButtonBounds = mChildMenus.back().button->getBounds();
  452. Rect2I minButtonBounds = mMinBtn->getBounds();
  453. menuWidth = lastButtonBounds.x + lastButtonBounds.width;
  454. Rect2I emptyArea(menuWidth, mainArea.y,
  455. minButtonBounds.x - (lastButtonBounds.x + lastButtonBounds.width), mainArea.height);
  456. nonClientAreas.push_back(emptyArea);
  457. }
  458. Platform::setCaptionNonClientAreas(*mParentWindow->getCore(), nonClientAreas);
  459. }
  460. }