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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- using System;
- using System.Runtime.CompilerServices;
- using bs;
- namespace bs.Editor
- {
- /** @addtogroup GUI-Editor
- * @{
- */
- /// <summary>
- /// Editor GUI element that displays a textual input field and an optional label.
- /// </summary>
- public sealed class GUITextField : GUIElement
- {
- /// <summary>
- /// Triggered when the value in the field changes.
- /// </summary>
- public event Action<string> OnChanged;
- /// <summary>
- /// Triggered whenever user confirms input.
- /// </summary>
- public event Action OnConfirmed;
- /// <summary>
- /// Value displayed by the field input box.
- /// </summary>
- public string Value
- {
- get
- {
- String value;
- Internal_GetValue(mCachedPtr, out value);
- return value;
- }
- set { Internal_SetValue(mCachedPtr, value); }
- }
- /// <summary>
- /// Checks does the element currently has input focus. Input focus means the element has an input caret displayed
- /// and will accept input from the keyboard.
- /// </summary>
- public bool HasInputFocus
- {
- get
- {
- bool value;
- Internal_HasInputFocus(mCachedPtr, out value);
- return value;
- }
- }
- /// <summary>
- /// Creates a new text field element with a label.
- /// </summary>
- /// <param name="title">Content to display on the label.</param>
- /// <param name="titleWidth">Width of the title label in pixels.</param>
- /// <param name="multiline">Determines should the input field accept multiple lines of text.</param>
- /// <param name="style">Optional style to use for the element. Style controls the look of the element, as well as
- /// default layout options. Style will be retrieved from the active GUISkin. If not specified
- /// default element style is used.</param>
- /// <param name="options">Options that allow you to control how is the element positioned and sized. This will
- /// override any similar options set by style.</param>
- public GUITextField(GUIContent title, int titleWidth = 100, bool multiline = false, string style = "", params GUIOption[] options)
- {
- Internal_CreateInstance(this, multiline, ref title, titleWidth, style, options, true);
- }
- /// <summary>
- /// Creates a new text field element without a label.
- /// </summary>
- /// <param name="multiline">Determines should the input field accept multiple lines of text.</param>
- /// <param name="style">Optional style to use for the element. Style controls the look of the element, as well as
- /// default layout options. Style will be retrieved from the active GUISkin. If not specified
- /// default element style is used.</param>
- /// <param name="options">Options that allow you to control how is the element positioned and sized. This will
- /// override any similar options set by style.</param>
- public GUITextField(bool multiline = false, string style = "", params GUIOption[] options)
- {
- GUIContent emptyContent = new GUIContent();
- Internal_CreateInstance(this, multiline, ref emptyContent, 0, style, options, false);
- }
- /// <summary>
- /// Colors the element with a specific tint.
- /// </summary>
- /// <param name="color">Tint to apply to the element.</param>
- public void SetTint(Color color)
- {
- Internal_SetTint(mCachedPtr, ref color);
- }
- /// <summary>
- /// Triggered by the runtime when the value of the text field changes.
- /// </summary>
- /// <param name="newValue">New value of the text field.</param>
- private void Internal_DoOnChanged(String newValue)
- {
- if (OnChanged != null)
- OnChanged(newValue);
- }
- /// <summary>
- /// Triggered by the native interop object when the user confirms the input.
- /// </summary>
- private void Internal_DoOnConfirmed()
- {
- if (OnConfirmed != null)
- OnConfirmed();
- }
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_CreateInstance(GUITextField instance, bool multiline, ref GUIContent title,
- int titleWidth, string style, GUIOption[] options, bool withTitle);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetValue(IntPtr nativeInstance, out String value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetValue(IntPtr nativeInstance, String value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_HasInputFocus(IntPtr nativeInstance, out bool value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetTint(IntPtr nativeInstance, ref Color color);
- }
- /** @} */
- }
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