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EditorStyles.cs
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9696434fed
Feature: Various settings for customizing scene camera and a scene camera settings window
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před 6 roky |
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GUIColorDistributionField.cs
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a9d4ac41bb
Feature: HDR support for the color picker
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před 6 roky |
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GUIColorField.cs
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a9d4ac41bb
Feature: HDR support for the color picker
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před 6 roky |
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GUIColorGradient.cs
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a9d4ac41bb
Feature: HDR support for the color picker
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před 6 roky |
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GUIColorGradientField.cs
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a9d4ac41bb
Feature: HDR support for the color picker
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před 6 roky |
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GUICurvesField.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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před 6 roky |
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GUIDictionaryField.cs
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b7fed041b9
WIP: UndoRedo refactor
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před 6 roky |
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GUIEnumField.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |
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GUIFloatDistributionField.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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před 6 roky |
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GUIFloatField.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |
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GUIGameObjectField.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |
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GUIIntField.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |
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GUILayoutWithBackground.cs
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56b55091e6
Feature: SpriteTexture inspector now allows you to set sprite texture animation and has a preview box
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před 6 roky |
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GUIListBoxField.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |
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GUIListField.cs
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04d6084ffd
Bugfix: Properly update array/list/dictionary inspectors when their underlying objects change outside of the inspector
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před 6 roky |
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GUIReimportButton.cs
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3b9d13dbab
Feature: Multiple enhancements to project library and reimport GUI
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před 6 roky |
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GUIResourceField.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |
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GUISceneTreeView.cs
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f0de730b0e
WIP: UndoRedo refactor
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před 6 roky |
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GUISliderField.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |
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GUITextField.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |
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GUITextureField.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |
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GUIToggleField.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |
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GUIVector2DistributionField.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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před 6 roky |
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GUIVector3DistributionField.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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před 6 roky |
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LocEdString.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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před 6 roky |