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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using bs;
- namespace bs.Editor
- {
- /** @addtogroup Editor-General
- * @{
- */
- /// <summary>States the game in editor can be in.</summary>
- public enum PlayInEditorState
- {
- Stopped = 0,
- Playing = 1,
- Paused = 2
- }
- /** @} */
- }
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