BearishSun 03e9def16b Build: Updated 'bsf' version пре 6 година
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AnimationSplitInfo.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
AnimationWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
AudioClipImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
BuiltinEditorResources.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method пре 6 година
CharRange.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
CollisionMeshType.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
CubemapSourceType.editor.generated.cs 03e9def16b Build: Updated 'bsf' version пре 6 година
CurveDrawInfo.generated.cs 24244511de Build: Updated 'bsf' version пре 6 година
CurveDrawOption.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
EditorIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
EditorSprites.generated.cs 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI пре 6 година
EditorToggleIcon.generated.cs c80e1e3905 Feature: Material inspector now accepts sprite textures, color gradients and animation curves пре 6 година
FontImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
FontRenderMode.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
GUIColorDistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication пре 6 година
GUIColorField.generated.cs 03e9def16b Build: Updated 'bsf' version пре 6 година
GUIColorGradient.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication пре 6 година
GUIColorGradientField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication пре 6 година
GUIColorGradientHDR.generated.cs 03e9def16b Build: Updated 'bsf' version пре 6 година
GUIColorGradientHDRField.generated.cs 03e9def16b Build: Updated 'bsf' version пре 6 година
GUICurves.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication пре 6 година
GUICurvesField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication пре 6 година
GUIFloatDistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication пре 6 година
GUIGraphTicks.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
GUITextureFieldType.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
GUITickStepType.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method пре 6 година
GUITimeline.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method пре 6 година
GUIVector2DistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication пре 6 година
GUIVector2Field.generated.cs cccd150961 WIP: UndoRedo refactor пре 6 година
GUIVector3DistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication пре 6 година
GUIVector3Field.generated.cs cccd150961 WIP: UndoRedo refactor пре 6 година
GUIVector4Field.generated.cs cccd150961 WIP: UndoRedo refactor пре 6 година
GizmoDrawSettings.generated.cs f52fa5793e Feature: Added settings for controlling scene view icons пре 6 година
ImportOptions.editor.generated.cs 03e9def16b Build: Updated 'bsf' version пре 6 година
ImportedAnimationEvents.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
InspectorWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
LibraryWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
LogMessageIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
MeshImportOptions.editor.generated.cs 03e9def16b Build: Updated 'bsf' version пре 6 година
PlayInEditor.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication пре 6 година
PlayInEditorState.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication пре 6 година
ProjectLibraryIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
ProjectResourceIcons.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
SceneObjectDiffFlags.generated.cs e1d84de9d6 WIP: UndoRedo refactor пре 6 година
SceneTreeViewElement.generated.cs ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view пре 6 година
SceneTreeViewState.generated.cs ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view пре 6 година
SceneViewIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
SceneWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
ScriptCodeImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
SerializedSceneObject.generated.cs 200834da77 Feature: Added a class to easily serialize the current state of scene object hierarchy, and restore it later пре 6 година
ShaderImportOptions.editor.generated.cs 03e9def16b Build: Updated 'bsf' version пре 6 година
ShadingLanguageFlag.editor.generated.cs 3025aacd2a Build: Updated 'bsf' version пре 6 година
TextureImportOptions.editor.generated.cs 03e9def16b Build: Updated 'bsf' version пре 6 година
ToolbarIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace пре 6 година
info.xml 03e9def16b Build: Updated 'bsf' version пре 6 година