| .. |
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AnimationSplitInfo.editor.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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AnimationWindowIcon.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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AudioClipImportOptions.editor.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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BuiltinEditorResources.generated.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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пре 6 година |
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CharRange.editor.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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CollisionMeshType.editor.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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CubemapSourceType.editor.generated.cs
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03e9def16b
Build: Updated 'bsf' version
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пре 6 година |
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CurveDrawInfo.generated.cs
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24244511de
Build: Updated 'bsf' version
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пре 6 година |
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CurveDrawOption.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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EditorIcon.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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EditorSprites.generated.cs
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3b9d13dbab
Feature: Multiple enhancements to project library and reimport GUI
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пре 6 година |
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EditorToggleIcon.generated.cs
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c80e1e3905
Feature: Material inspector now accepts sprite textures, color gradients and animation curves
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пре 6 година |
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FontImportOptions.editor.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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FontRenderMode.editor.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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GUIColorDistributionField.generated.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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пре 6 година |
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GUIColorField.generated.cs
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03e9def16b
Build: Updated 'bsf' version
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пре 6 година |
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GUIColorGradient.generated.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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пре 6 година |
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GUIColorGradientField.generated.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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пре 6 година |
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GUIColorGradientHDR.generated.cs
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03e9def16b
Build: Updated 'bsf' version
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пре 6 година |
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GUIColorGradientHDRField.generated.cs
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03e9def16b
Build: Updated 'bsf' version
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пре 6 година |
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GUICurves.generated.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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пре 6 година |
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GUICurvesField.generated.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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пре 6 година |
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GUIFloatDistributionField.generated.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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пре 6 година |
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GUIGraphTicks.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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GUITextureFieldType.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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GUITickStepType.generated.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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пре 6 година |
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GUITimeline.generated.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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пре 6 година |
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GUIVector2DistributionField.generated.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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пре 6 година |
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GUIVector2Field.generated.cs
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cccd150961
WIP: UndoRedo refactor
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пре 6 година |
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GUIVector3DistributionField.generated.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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пре 6 година |
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GUIVector3Field.generated.cs
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cccd150961
WIP: UndoRedo refactor
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пре 6 година |
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GUIVector4Field.generated.cs
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cccd150961
WIP: UndoRedo refactor
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пре 6 година |
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GizmoDrawSettings.generated.cs
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f52fa5793e
Feature: Added settings for controlling scene view icons
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пре 6 година |
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ImportOptions.editor.generated.cs
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03e9def16b
Build: Updated 'bsf' version
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пре 6 година |
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ImportedAnimationEvents.editor.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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InspectorWindowIcon.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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LibraryWindowIcon.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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LogMessageIcon.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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MeshImportOptions.editor.generated.cs
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03e9def16b
Build: Updated 'bsf' version
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пре 6 година |
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PlayInEditor.generated.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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пре 6 година |
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PlayInEditorState.generated.cs
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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пре 6 година |
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ProjectLibraryIcon.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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ProjectResourceIcons.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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SceneObjectDiffFlags.generated.cs
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e1d84de9d6
WIP: UndoRedo refactor
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пре 6 година |
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SceneTreeViewElement.generated.cs
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ec9bc3160e
Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view
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пре 6 година |
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SceneTreeViewState.generated.cs
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ec9bc3160e
Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view
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пре 6 година |
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SceneViewIcon.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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SceneWindowIcon.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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ScriptCodeImportOptions.editor.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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SerializedSceneObject.generated.cs
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200834da77
Feature: Added a class to easily serialize the current state of scene object hierarchy, and restore it later
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пре 6 година |
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ShaderImportOptions.editor.generated.cs
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03e9def16b
Build: Updated 'bsf' version
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пре 6 година |
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ShadingLanguageFlag.editor.generated.cs
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3025aacd2a
Build: Updated 'bsf' version
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пре 6 година |
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TextureImportOptions.editor.generated.cs
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03e9def16b
Build: Updated 'bsf' version
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пре 6 година |
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ToolbarIcon.generated.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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пре 6 година |
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info.xml
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03e9def16b
Build: Updated 'bsf' version
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пре 6 година |