| 123456789101112131415161718192021222324252627282930 |
- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using bs;
- namespace bs.Editor
- {
- /** @addtogroup Importer
- * @{
- */
- /// <summary>Supported types of low-level shading languages.</summary>
- public enum ShadingLanguageFlags
- {
- /// <summary>High level shading language used by DirectX backend.</summary>
- HLSL = 1,
- /// <summary>OpenGL shading language.</summary>
- GLSL = 2,
- /// <summary>Variant of GLSL used for Vulkan.</summary>
- VKSL = 4,
- /// <summary>Metal shading language.</summary>
- MSL = 8,
- /// <summary>Helper entry that includes all languages.</summary>
- All = 15
- }
- /** @} */
- }
|