Commit History

Author SHA1 Message Date
  Jef Belmans 4b3da357ab Added AO and MetallicRoughness map support 2 years ago
  Jef Belmans ce0dc14cc4 Added a skybox system 2 years ago
  Jef Belmans c78388268d Added fresnel falloff 2 years ago
  Jef Belmans 08b8c60ced Added basic environment mapping 2 years ago
  Jef Belmans d0cbcda38b Animated point lights & fixed shader cleanup 2 years ago
  Jef Belmans 8ae6cae494 Added a bilboard renderer 2 years ago
  Jef Belmans 8152a5f9d6 Tidied buffers, shaders and app class 2 years ago
  Jef Belmans 9d60801a30 It has been done, the normal mapping bug has been fixed 2 years ago
  Jef Belmans 6307196f83 Normal mapping still does not work 2 years ago
  Jef Belmans fa9f6a08ab Cleaned up shaders 2 years ago
  Jef Belmans 14b7e93ab9 Added tangent and bitangent calculation 2 years ago
  Jef Belmans f8afa0d8ce Fixed TBN calculations and added two new models 2 years ago
  Jef Belmans ed9eca7b88 Fixed GLTF sponza mesh 2 years ago
  Jef Belmans 8d1b059f00 Added basic glTF support 2 years ago
  Jef Belmans 55b7313a26 Added glTF meshes 2 years ago
  Jef Belmans 67e8d7fcc5 started work on glTF support. 2 years ago
  Jef Belmans 08e993e943 Started work on normal mapping 2 years ago
  Jef Belmans 1531dda353 Implemented basic material system 2 years ago
  Jef Belmans aa3911e200 Started work on material system 2 years ago
  Jef Belmans 76f8f76091 Restructured sponza mesh 2 years ago
  Jef Belmans 4feb09cd21 Finished migration from VS to CLion 2 years ago
  Jef Belmans c4a41b61c5 Added basic material class and Sponza scene 2 years ago
  Jef Belmans 7f54bced0e fully implemented textures 2 years ago
  Jef Belmans b87b1089c9 added descriptor sets and a point light 2 years ago
  Jef Belmans a0364f0308 Added buffer abstraction 2 years ago
  Jef Belmans 662d796a2e Added camera movement and mesh loader 2 years ago
  Jef Belmans 0eacb4d35b Added basic camera class 2 years ago
  Jef Belmans 30abc11364 Reworked swapchain class 2 years ago
  Jef Belmans f673aa63bf added mesh and swapchain 2 years ago