Commit History

Author SHA1 Message Date
  Jef Belmans eca876d8ad Small tweaks 2 years ago
  Jef Belmans 4b3da357ab Added AO and MetallicRoughness map support 2 years ago
  Jef Belmans ce0dc14cc4 Added a skybox system 2 years ago
  Jef Belmans c78388268d Added fresnel falloff 2 years ago
  Jef Belmans 08b8c60ced Added basic environment mapping 2 years ago
  Jef Belmans 8ae6cae494 Added a bilboard renderer 2 years ago
  Jef Belmans 10bf6e11d9 Finished basic point light implementation 2 years ago
  Jef Belmans 14bcd1638d Started work on a simple point light system 2 years ago
  Jef Belmans 4fbe1067df Fixed lambert diffuse calculations 2 years ago
  Jef Belmans 8152a5f9d6 Tidied buffers, shaders and app class 2 years ago
  Jef Belmans 358da57c12 Added very basic Blinn Phong specular 2 years ago
  Jef Belmans 9d60801a30 It has been done, the normal mapping bug has been fixed 2 years ago
  Jef Belmans 6307196f83 Normal mapping still does not work 2 years ago
  Jef Belmans c65005461a Frag shader normal from ts to ws 2 years ago
  Jef Belmans 178da70fd4 Vertex shader light and view vec transformation 2 years ago
  Jef Belmans fa9f6a08ab Cleaned up shaders 2 years ago
  Jef Belmans 14b7e93ab9 Added tangent and bitangent calculation 2 years ago
  Jef Belmans f8afa0d8ce Fixed TBN calculations and added two new models 2 years ago
  Jef Belmans ed9eca7b88 Fixed GLTF sponza mesh 2 years ago
  Jef Belmans 8d1b059f00 Added basic glTF support 2 years ago
  Jef Belmans 67e8d7fcc5 started work on glTF support. 2 years ago
  Jef Belmans 08e993e943 Started work on normal mapping 2 years ago
  Jef Belmans cb6c930873 Fixed MaterialUBO memory alignment. All variables are now correctly aligned and read in the shader. 2 years ago
  Jef Belmans 04b86edb72 Started material UBO implementation 2 years ago
  Jef Belmans 7f2ab9bcb6 Improved material descriptor set layout 2 years ago
  Jef Belmans 1531dda353 Implemented basic material system 2 years ago
  Jef Belmans aa3911e200 Started work on material system 2 years ago
  Jef Belmans 4e9ef96fa0 Reworked render_system 2 years ago
  Jef Belmans 4feb09cd21 Finished migration from VS to CLion 2 years ago
  Jef Belmans 7f54bced0e fully implemented textures 2 years ago