Commit History

Author SHA1 Message Date
  Jef Belmans 08b8c60ced Added basic environment mapping 2 years ago
  Jef Belmans 8ae6cae494 Added a bilboard renderer 2 years ago
  Jef Belmans 10bf6e11d9 Finished basic point light implementation 2 years ago
  Jef Belmans 14bcd1638d Started work on a simple point light system 2 years ago
  Jef Belmans 8152a5f9d6 Tidied buffers, shaders and app class 2 years ago
  Jef Belmans 358da57c12 Added very basic Blinn Phong specular 2 years ago
  Jef Belmans 9d60801a30 It has been done, the normal mapping bug has been fixed 2 years ago
  Jef Belmans 6307196f83 Normal mapping still does not work 2 years ago
  Jef Belmans c65005461a Frag shader normal from ts to ws 2 years ago
  Jef Belmans 178da70fd4 Vertex shader light and view vec transformation 2 years ago
  Jef Belmans fa9f6a08ab Cleaned up shaders 2 years ago
  Jef Belmans 14b7e93ab9 Added tangent and bitangent calculation 2 years ago
  Jef Belmans f8afa0d8ce Fixed TBN calculations and added two new models 2 years ago
  Jef Belmans ed9eca7b88 Fixed GLTF sponza mesh 2 years ago
  Jef Belmans 8d1b059f00 Added basic glTF support 2 years ago
  Jef Belmans 67e8d7fcc5 started work on glTF support. 2 years ago
  Jef Belmans 08e993e943 Started work on normal mapping 2 years ago
  Jef Belmans 4e9ef96fa0 Reworked render_system 2 years ago
  Jef Belmans 7f54bced0e fully implemented textures 2 years ago
  Jef Belmans b87b1089c9 added descriptor sets and a point light 2 years ago
  Jef Belmans 662d796a2e Added camera movement and mesh loader 2 years ago
  Jef Belmans 0eacb4d35b Added basic camera class 2 years ago
  Jef Belmans 2490842ebe Added basic game object class and push constants 2 years ago
  Jef Belmans 30abc11364 Reworked swapchain class 2 years ago
  Jef Belmans f673aa63bf added mesh and swapchain 2 years ago