Vulkan Renderer for example and maybe as reference when writing a c++ game or game engine.

#cpp #c++ #gamedev #renderer #vulkan #reference #engine #game-engine #shaders

Jef Belmans 17677351f4 reworked engine structure 2 years ago
assets f08d330074 Initial commit 2 years ago
coral_renderer 17677351f4 reworked engine structure 2 years ago
out 17677351f4 reworked engine structure 2 years ago
shaders 2490842ebe Added basic game object class and push constants 2 years ago
third_party 6929ec1dc2 Added basic window initialization 2 years ago
vk_renderer 6929ec1dc2 Added basic window initialization 2 years ago
.gitattributes f08d330074 Initial commit 2 years ago
.gitignore f08d330074 Initial commit 2 years ago
CMakeLists.txt 6929ec1dc2 Added basic window initialization 2 years ago
CMakeSettings.json f08d330074 Initial commit 2 years ago
LICENSE f08d330074 Initial commit 2 years ago
README.md f08d330074 Initial commit 2 years ago

README.md

Coral3D

A small Vulkan renderer written to get myself accustomed to the marvellous Vulkan API.