Vulkan Renderer for example and maybe as reference when writing a c++ game or game engine.

#cpp #c++ #gamedev #renderer #vulkan #reference #engine #game-engine #shaders

Jef Belmans c609f5313f Restructured world update for multi-threading 2 年之前
assets 0efeb491a3 Restructured code & added atlas generator 2 年之前
coral_renderer 929fff4319 Improved world generator 2 年之前
minecraft_clone c609f5313f Restructured world update for multi-threading 2 年之前
out c609f5313f Restructured world update for multi-threading 2 年之前
shaders f6d6ed9c95 Added world generator 2 年之前
third_party b87b1089c9 added descriptor sets and a point light 2 年之前
vk_renderer 6929ec1dc2 Added basic window initialization 2 年之前
.gitattributes f08d330074 Initial commit 2 年之前
.gitignore f08d330074 Initial commit 2 年之前
CMakeLists.txt b1b395d0c1 Added basic chunk generation 2 年之前
CMakeSettings.json f08d330074 Initial commit 2 年之前
LICENSE f08d330074 Initial commit 2 年之前
README.md f08d330074 Initial commit 2 年之前

README.md

Coral3D

A small Vulkan renderer written to get myself accustomed to the marvellous Vulkan API.