Vulkan Renderer for example and maybe as reference when writing a c++ game or game engine.

#cpp #c++ #gamedev #renderer #vulkan #reference #engine #game-engine #shaders

Jef Belmans 90982f7ace Added screenshot to the images folder 2 years ago
assets 0efeb491a3 Restructured code & added atlas generator 2 years ago
coral_renderer f20173d0aa removed threaded chunk generation for now 2 years ago
images 90982f7ace Added screenshot to the images folder 2 years ago
minecraft_clone 90982f7ace Added screenshot to the images folder 2 years ago
out 90982f7ace Added screenshot to the images folder 2 years ago
shaders f6d6ed9c95 Added world generator 2 years ago
third_party b87b1089c9 added descriptor sets and a point light 2 years ago
vk_renderer 6929ec1dc2 Added basic window initialization 2 years ago
.gitattributes f08d330074 Initial commit 2 years ago
.gitignore f08d330074 Initial commit 2 years ago
CMakeLists.txt b1b395d0c1 Added basic chunk generation 2 years ago
CMakeSettings.json f08d330074 Initial commit 2 years ago
LICENSE f08d330074 Initial commit 2 years ago
README.md f08d330074 Initial commit 2 years ago

README.md

Coral3D

A small Vulkan renderer written to get myself accustomed to the marvellous Vulkan API.