@Heightmap2.h 759 B

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  1. /******************************************************************************/
  2. /******************************************************************************/
  3. class Heightmap2 : Heightmap
  4. {
  5. //Heightmap server_hm; heightmap before any modifications on the client side (use this in the future for delta-based updating of heightmaps to the server)
  6. Mesh mesh;
  7. PhysPart phys;
  8. Image height_map, mtrl_map;
  9. Memc<UID> mtrls;
  10. bool builded()C;
  11. bool invalidRefs()C;
  12. void setShader();
  13. };
  14. /******************************************************************************/
  15. /******************************************************************************/
  16. /******************************************************************************/