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- /******************************************************************************/
- /******************************************************************************/
- class Heightmap2 : Heightmap
- {
- //Heightmap server_hm; heightmap before any modifications on the client side (use this in the future for delta-based updating of heightmaps to the server)
- Mesh mesh;
- PhysPart phys;
- Image height_map, mtrl_map;
- Memc<UID> mtrls;
- bool builded()C;
- bool invalidRefs()C;
- void setShader();
- };
- /******************************************************************************/
- /******************************************************************************/
- /******************************************************************************/
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