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- /******************************************************************************/
- /******************************************************************************/
- class Version // value randomized each time the data is changed indicating that client/server sync is needed
- {
- uint ver;
- bool operator==(C Version &v)C;
- bool operator!=(C Version &v)C;
- bool operator! ( )C;
- operator bool( )C;
- void randomize(); // avoid zero and previous value
- public:
- Version();
- };
- /******************************************************************************/
- /******************************************************************************/
- /******************************************************************************/
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