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Merge pull request #1611 from xthydra/patch-1

Update terrain.frag
Sean Taylor 11 年之前
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365df211e7
共有 1 個文件被更改,包括 13 次插入0 次删除
  1. 13 0
      gameplay/res/shaders/terrain.frag

+ 13 - 0
gameplay/res/shaders/terrain.frag

@@ -71,6 +71,19 @@ vec4 _baseColor;
 varying vec3 v_normalVector;
 varying vec3 v_normalVector;
 #else
 #else
 vec3 v_normalVector;
 vec3 v_normalVector;
+
+#if (DIRECTIONAL_LIGHT_COUNT > 0)
+varying vec3 v_lightDirection[DIRECTIONAL_LIGHT_COUNT];
+#endif
+
+#if (POINT_LIGHT_COUNT > 0)
+varying vec3 v_vertexToPointLightDirection[POINT_LIGHT_COUNT];
+#endif
+
+#if (SPOT_LIGHT_COUNT > 0)
+varying vec3 v_vertexToSpotLightDirection[SPOT_LIGHT_COUNT];
+#endif
+
 #endif
 #endif
 #endif
 #endif