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@@ -14,12 +14,12 @@
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#
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SAMPLE_PATH := $(call my-dir)/../../src
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-LIBPNG_PATH := $(call my-dir)/../../../../external-deps/libpng/lib/android/arm
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-ZLIB_PATH := $(call my-dir)/../../../../external-deps/zlib/lib/android/arm
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-BULLET_PATH := $(call my-dir)/../../../../external-deps/bullet/lib/android/arm
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+LIBPNG_PATH := ../GAMEPLAY_PATH/external-deps/libpng/lib/android/arm
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+ZLIB_PATH := ../GAMEPLAY_PATH/external-deps/zlib/lib/android/arm
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+BULLET_PATH := ../GAMEPLAY_PATH/external-deps/bullet/lib/android/arm
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# gameplay
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-LOCAL_PATH := $(call my-dir)/../../../../gameplay/android/obj/local/armeabi
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+LOCAL_PATH := ../GAMEPLAY_PATH/gameplay/android/obj/local/armeabi
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include $(CLEAR_VARS)
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LOCAL_MODULE := libgameplay
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LOCAL_SRC_FILES := libgameplay.a
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@@ -51,10 +51,10 @@ LOCAL_PATH := $(SAMPLE_PATH)
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include $(CLEAR_VARS)
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LOCAL_MODULE := TEMPLATE_PROJECT
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-LOCAL_SRC_FILES := ../../../gameplay/src/gameplay-main-android.cpp TemplateGame.cpp
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+LOCAL_SRC_FILES := ../GAMEPLAY_PATH/gameplay/src/gameplay-main-android.cpp TemplateGame.cpp
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LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
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-LOCAL_CFLAGS := -D__ANDROID__ -I"../../../external-deps/bullet/include" -I"../../../external-deps/libpng/include" -I"../../../gameplay/src"
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+LOCAL_CFLAGS := -D__ANDROID__ -I"../GAMEPLAY_PATH/external-deps/bullet/include" -I"../GAMEPLAY_PATH/external-deps/libpng/include" -I"../GAMEPLAY_PATH/gameplay/src"
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LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay libpng libzlib libbullet
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