|
|
@@ -1000,7 +1000,7 @@ bool Form::projectPoint(int x, int y, Vector3* point)
|
|
|
|
|
|
// To get the plane's distance from the origin, we project a point on the
|
|
|
// plane onto the plane's normal vector.
|
|
|
- const float distance = fabs(Vector3::dot(pointOnPlane, normal));
|
|
|
+ const float distance = Vector3::dot(pointOnPlane, normal);
|
|
|
Plane plane(normal, -distance);
|
|
|
|
|
|
// Check for collision with plane.
|