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@@ -13,12 +13,29 @@
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4208DEEA14A4079F00D3C511 /* Image.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEE714A4079F00D3C511 /* Image.h */; };
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4208DEEC14A407B900D3C511 /* Keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEEB14A407B900D3C511 /* Keyboard.h */; };
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4208DEEE14A407D500D3C511 /* Touch.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEED14A407D500D3C511 /* Touch.h */; };
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- 4220A6E8146B122B00CAEB3A /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4220A6E7146B122B00CAEB3A /* QuartzCore.framework */; };
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+ 422260D61537790F0011E3AB /* Bundle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 422260D41537790F0011E3AB /* Bundle.cpp */; };
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+ 422260D71537790F0011E3AB /* Bundle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 422260D41537790F0011E3AB /* Bundle.cpp */; };
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+ 422260D81537790F0011E3AB /* Bundle.h in Headers */ = {isa = PBXBuildFile; fileRef = 422260D51537790F0011E3AB /* Bundle.h */; };
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+ 422260D91537790F0011E3AB /* Bundle.h in Headers */ = {isa = PBXBuildFile; fileRef = 422260D51537790F0011E3AB /* Bundle.h */; };
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4234D99E14686C52003031B3 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4234D99D14686C52003031B3 /* Cocoa.framework */; };
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+ 4251B131152D049B002F6199 /* ScreenDisplayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 4251B12E152D049B002F6199 /* ScreenDisplayer.h */; };
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+ 4251B132152D049B002F6199 /* ScreenDisplayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 4251B12E152D049B002F6199 /* ScreenDisplayer.h */; };
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+ 4251B133152D049B002F6199 /* ThemeStyle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4251B12F152D049B002F6199 /* ThemeStyle.cpp */; };
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+ 4251B134152D049B002F6199 /* ThemeStyle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4251B12F152D049B002F6199 /* ThemeStyle.cpp */; };
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+ 4251B135152D049B002F6199 /* ThemeStyle.h in Headers */ = {isa = PBXBuildFile; fileRef = 4251B130152D049B002F6199 /* ThemeStyle.h */; };
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+ 4251B136152D049B002F6199 /* ThemeStyle.h in Headers */ = {isa = PBXBuildFile; fileRef = 4251B130152D049B002F6199 /* ThemeStyle.h */; };
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+ 42554EA1152BC35C000ED910 /* PhysicsCollisionShape.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42554E9F152BC35C000ED910 /* PhysicsCollisionShape.cpp */; };
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+ 42554EA2152BC35C000ED910 /* PhysicsCollisionShape.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42554E9F152BC35C000ED910 /* PhysicsCollisionShape.cpp */; };
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+ 42554EA3152BC35C000ED910 /* PhysicsCollisionShape.h in Headers */ = {isa = PBXBuildFile; fileRef = 42554EA0152BC35C000ED910 /* PhysicsCollisionShape.h */; };
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+ 42554EA4152BC35C000ED910 /* PhysicsCollisionShape.h in Headers */ = {isa = PBXBuildFile; fileRef = 42554EA0152BC35C000ED910 /* PhysicsCollisionShape.h */; };
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+ 426878AC153F4BB300844500 /* FlowLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 426878AA153F4BB300844500 /* FlowLayout.cpp */; };
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+ 426878AD153F4BB300844500 /* FlowLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 426878AA153F4BB300844500 /* FlowLayout.cpp */; };
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+ 426878AE153F4BB300844500 /* FlowLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 426878AB153F4BB300844500 /* FlowLayout.h */; };
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+ 426878AF153F4BB300844500 /* FlowLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 426878AB153F4BB300844500 /* FlowLayout.h */; };
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+ 4271C08E15337C8200B89DA7 /* Layout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4271C08D15337C8200B89DA7 /* Layout.cpp */; };
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+ 4271C08F15337C8200B89DA7 /* Layout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4271C08D15337C8200B89DA7 /* Layout.cpp */; };
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428390991489D6E800E2B2F5 /* SceneLoader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 428390971489D6E800E2B2F5 /* SceneLoader.cpp */; };
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4283909A1489D6E800E2B2F5 /* SceneLoader.h in Headers */ = {isa = PBXBuildFile; fileRef = 428390981489D6E800E2B2F5 /* SceneLoader.h */; };
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- 4299EFA9146AC94300FF4A73 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4299EFA8146AC94300FF4A73 /* OpenGL.framework */; };
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- 4299EFAB146AC94B00FF4A73 /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4299EFAA146AC94B00FF4A73 /* OpenAL.framework */; };
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42CCD556146EC1EB00353661 /* libpng.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CCD555146EC1EB00353661 /* libpng.a */; };
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42CD0DAB147D8EA80000361E /* libbullet.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CD0DA6147D8EA80000361E /* libbullet.a */; };
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42CD0DAC147D8EA80000361E /* libogg.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CD0DA7147D8EA80000361E /* libogg.a */; };
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@@ -68,7 +85,7 @@
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42CD0E6E147D8FF60000361E /* Frustum.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DDB147D8FF50000361E /* Frustum.h */; };
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42CD0E6F147D8FF60000361E /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDC147D8FF50000361E /* Game.cpp */; };
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42CD0E70147D8FF60000361E /* Game.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DDD147D8FF50000361E /* Game.h */; };
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- 42CD0E71147D8FF60000361E /* gameplay-main-macos.mm in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDE147D8FF50000361E /* gameplay-main-macos.mm */; };
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+ 42CD0E71147D8FF60000361E /* gameplay-main-macosx.mm in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDE147D8FF50000361E /* gameplay-main-macosx.mm */; };
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42CD0E74147D8FF60000361E /* gameplay.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE1147D8FF50000361E /* gameplay.h */; };
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42CD0E77147D8FF60000361E /* Joint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE4147D8FF50000361E /* Joint.cpp */; };
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42CD0E78147D8FF60000361E /* Joint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE5147D8FF50000361E /* Joint.h */; };
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@@ -90,8 +107,6 @@
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42CD0E88147D8FF60000361E /* Model.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF6147D8FF50000361E /* Model.h */; };
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42CD0E89147D8FF60000361E /* Node.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF7147D8FF50000361E /* Node.cpp */; };
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42CD0E8A147D8FF60000361E /* Node.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF8147D8FF50000361E /* Node.h */; };
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- 42CD0E8B147D8FF60000361E /* Package.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF9147D8FF50000361E /* Package.cpp */; };
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- 42CD0E8C147D8FF60000361E /* Package.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFA147D8FF50000361E /* Package.h */; };
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42CD0E8D147D8FF60000361E /* ParticleEmitter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFB147D8FF50000361E /* ParticleEmitter.cpp */; };
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42CD0E8E147D8FF60000361E /* ParticleEmitter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFC147D8FF50000361E /* ParticleEmitter.h */; };
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42CD0E8F147D8FF60000361E /* Pass.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFD147D8FF50000361E /* Pass.cpp */; };
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@@ -117,7 +132,7 @@
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42CD0EA3147D8FF60000361E /* Plane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E16147D8FF50000361E /* Plane.cpp */; };
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42CD0EA4147D8FF60000361E /* Plane.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E17147D8FF50000361E /* Plane.h */; };
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42CD0EA5147D8FF60000361E /* Platform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E19147D8FF50000361E /* Platform.h */; };
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- 42CD0EA6147D8FF60000361E /* PlatformMacOS.mm in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1A147D8FF50000361E /* PlatformMacOS.mm */; };
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+ 42CD0EA6147D8FF60000361E /* PlatformMacOSX.mm in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1A147D8FF50000361E /* PlatformMacOSX.mm */; };
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42CD0EA9147D8FF60000361E /* Properties.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1D147D8FF50000361E /* Properties.cpp */; };
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42CD0EAA147D8FF60000361E /* Properties.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E1E147D8FF50000361E /* Properties.h */; };
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42CD0EAB147D8FF60000361E /* Quaternion.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1F147D8FF50000361E /* Quaternion.cpp */; };
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@@ -152,8 +167,6 @@
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42CD0EC8147D8FF60000361E /* VertexAttributeBinding.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E41147D8FF50000361E /* VertexAttributeBinding.h */; };
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42CD0EC9147D8FF60000361E /* VertexFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E42147D8FF50000361E /* VertexFormat.cpp */; };
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42CD0ECA147D8FF60000361E /* VertexFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E43147D8FF50000361E /* VertexFormat.h */; };
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- 42CD0ECB147D8FF60000361E /* Viewport.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E44147D8FF50000361E /* Viewport.cpp */; };
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- 42CD0ECC147D8FF60000361E /* Viewport.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E45147D8FF50000361E /* Viewport.h */; };
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5B04C52D14BFCFE100EB0071 /* Animation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB1147D8FF50000361E /* Animation.cpp */; };
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5B04C52E14BFCFE100EB0071 /* AnimationClip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB3147D8FF50000361E /* AnimationClip.cpp */; };
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5B04C52F14BFCFE100EB0071 /* AnimationController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB5147D8FF50000361E /* AnimationController.cpp */; };
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@@ -185,7 +198,6 @@
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5B04C54C14BFCFE100EB0071 /* MeshSkin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF3147D8FF50000361E /* MeshSkin.cpp */; };
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5B04C54D14BFCFE100EB0071 /* Model.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF5147D8FF50000361E /* Model.cpp */; };
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5B04C54E14BFCFE100EB0071 /* Node.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF7147D8FF50000361E /* Node.cpp */; };
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- 5B04C54F14BFCFE100EB0071 /* Package.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF9147D8FF50000361E /* Package.cpp */; };
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5B04C55014BFCFE100EB0071 /* ParticleEmitter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFB147D8FF50000361E /* ParticleEmitter.cpp */; };
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5B04C55114BFCFE100EB0071 /* Pass.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFD147D8FF50000361E /* Pass.cpp */; };
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5B04C55214BFCFE100EB0071 /* PhysicsConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFF147D8FF50000361E /* PhysicsConstraint.cpp */; };
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@@ -215,7 +227,6 @@
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5B04C56D14BFCFE100EB0071 /* Vector4.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E3D147D8FF50000361E /* Vector4.cpp */; };
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5B04C56E14BFCFE100EB0071 /* VertexAttributeBinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E40147D8FF50000361E /* VertexAttributeBinding.cpp */; };
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5B04C56F14BFCFE100EB0071 /* VertexFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E42147D8FF50000361E /* VertexFormat.cpp */; };
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- 5B04C57014BFCFE100EB0071 /* Viewport.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E44147D8FF50000361E /* Viewport.cpp */; };
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5B04C57114BFCFE100EB0071 /* SceneLoader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 428390971489D6E800E2B2F5 /* SceneLoader.cpp */; };
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5B04C57214BFCFE100EB0071 /* Image.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4208DEE614A4079F00D3C511 /* Image.cpp */; };
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5B04C57314BFCFE100EB0071 /* MeshBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4201818D14A41B18008C3F56 /* MeshBatch.cpp */; };
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@@ -258,7 +269,6 @@
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5B04C59F14BFCFE100EB0071 /* MeshSkin.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF4147D8FF50000361E /* MeshSkin.h */; };
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5B04C5A014BFCFE100EB0071 /* Model.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF6147D8FF50000361E /* Model.h */; };
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5B04C5A114BFCFE100EB0071 /* Node.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF8147D8FF50000361E /* Node.h */; };
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- 5B04C5A214BFCFE100EB0071 /* Package.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFA147D8FF50000361E /* Package.h */; };
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5B04C5A314BFCFE100EB0071 /* ParticleEmitter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFC147D8FF50000361E /* ParticleEmitter.h */; };
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5B04C5A414BFCFE100EB0071 /* Pass.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFE147D8FF50000361E /* Pass.h */; };
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5B04C5A514BFCFE100EB0071 /* PhysicsConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E00147D8FF50000361E /* PhysicsConstraint.h */; };
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@@ -289,7 +299,6 @@
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5B04C5BE14BFCFE100EB0071 /* Vector4.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3E147D8FF50000361E /* Vector4.h */; };
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5B04C5BF14BFCFE100EB0071 /* VertexAttributeBinding.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E41147D8FF50000361E /* VertexAttributeBinding.h */; };
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5B04C5C014BFCFE100EB0071 /* VertexFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E43147D8FF50000361E /* VertexFormat.h */; };
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- 5B04C5C114BFCFE100EB0071 /* Viewport.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E45147D8FF50000361E /* Viewport.h */; };
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5B04C5C214BFCFE100EB0071 /* SceneLoader.h in Headers */ = {isa = PBXBuildFile; fileRef = 428390981489D6E800E2B2F5 /* SceneLoader.h */; };
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5B04C5C314BFCFE100EB0071 /* Image.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEE714A4079F00D3C511 /* Image.h */; };
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5B04C5C414BFCFE100EB0071 /* Keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEEB14A407B900D3C511 /* Keyboard.h */; };
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@@ -297,13 +306,83 @@
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5B04C5C614BFCFE100EB0071 /* MeshBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 4201818E14A41B18008C3F56 /* MeshBatch.h */; };
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5B04C5CD14BFD48500EB0071 /* gameplay-main-ios.mm in Sources */ = {isa = PBXBuildFile; fileRef = 5B04C5CB14BFD48500EB0071 /* gameplay-main-ios.mm */; };
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5B04C5CE14BFD48500EB0071 /* PlatformiOS.mm in Sources */ = {isa = PBXBuildFile; fileRef = 5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */; };
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- 5B04C5F614BFE50100EB0071 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B04C5F514BFE50100EB0071 /* UIKit.framework */; };
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- 5B04C5F814BFE50B00EB0071 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B04C5F714BFE50B00EB0071 /* QuartzCore.framework */; };
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- 5B04C5FA14BFE51100EB0071 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B04C5F914BFE51000EB0071 /* OpenGLES.framework */; };
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- 5B04C5FC14BFE51600EB0071 /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B04C5FB14BFE51600EB0071 /* OpenAL.framework */; };
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- 5B5ADCE314C22DF900AC6109 /* libz.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B5ADCE214C22DF900AC6109 /* libz.dylib */; };
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+ 5B2BC75F1512514500D176CD /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B2BC75D1512514500D176CD /* OpenAL.framework */; };
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+ 5B2BC7601512514500D176CD /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B2BC75E1512514500D176CD /* OpenGL.framework */; };
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+ 5B2BC7621512514D00D176CD /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B2BC7611512514D00D176CD /* QuartzCore.framework */; };
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+ 5BAF202A152F2AF0003E2AC3 /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5BAF2023152F2AF0003E2AC3 /* OpenAL.framework */; };
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+ 5BAF202B152F2AF0003E2AC3 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5BAF2024152F2AF0003E2AC3 /* OpenGLES.framework */; };
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+ 5BAF202C152F2AF0003E2AC3 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5BAF2025152F2AF0003E2AC3 /* QuartzCore.framework */; };
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+ 5BB0823D14C6FEC40019975F /* Mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BB0823C14C6FEC40019975F /* Mouse.h */; };
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+ 5BB0823E14C6FEC40019975F /* Mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BB0823C14C6FEC40019975F /* Mouse.h */; };
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+ 5BBE14411513E400003FB362 /* PhysicsGhostObject.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BBE143D1513E400003FB362 /* PhysicsGhostObject.h */; };
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42CD0DFC147D8FF50000361E /* ParticleEmitter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ParticleEmitter.h; path = src/ParticleEmitter.h; sourceTree = SOURCE_ROOT; };
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42CD0DFD147D8FF50000361E /* Pass.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Pass.cpp; path = src/Pass.cpp; sourceTree = SOURCE_ROOT; };
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42CD0E17147D8FF50000361E /* Plane.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Plane.h; path = src/Plane.h; sourceTree = SOURCE_ROOT; };
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42CD0E18147D8FF50000361E /* Plane.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Plane.inl; path = src/Plane.inl; sourceTree = SOURCE_ROOT; };
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+ 42CD0E1A147D8FF50000361E /* PlatformMacOSX.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = PlatformMacOSX.mm; path = src/PlatformMacOSX.mm; sourceTree = SOURCE_ROOT; };
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42CD0E43147D8FF50000361E /* VertexFormat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = VertexFormat.h; path = src/VertexFormat.h; sourceTree = SOURCE_ROOT; };
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5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = PlatformiOS.mm; path = src/PlatformiOS.mm; sourceTree = SOURCE_ROOT; };
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+ 5B2BC768151251EB00D176CD /* libz.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libz.dylib; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk/usr/lib/libz.dylib; sourceTree = DEVELOPER_DIR; };
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5B5DB92D14C25B7B007755DB /* libbullet.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libbullet.a; path = "../external-deps/bullet/lib/ios/i386/libbullet.a"; sourceTree = "<group>"; };
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5B5DB93314C25BA5007755DB /* libvorbisenc.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libvorbisenc.a; path = "../external-deps/oggvorbis/lib/ios/armv7/libvorbisenc.a"; sourceTree = "<group>"; };
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files = (
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42CD0DAB147D8EA80000361E /* libbullet.a in Frameworks */,
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42CD0DAC147D8EA80000361E /* libogg.a in Frameworks */,
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42CD0DAD147D8EA80000361E /* libvorbis.a in Frameworks */,
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42CD0DAF147D8EA80000361E /* libvorbisfile.a in Frameworks */,
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42CCD556146EC1EB00353661 /* libpng.a in Frameworks */,
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5B04C57514BFCFE100EB0071 /* libbullet.a in Frameworks */,
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5B04C57614BFCFE100EB0071 /* libogg.a in Frameworks */,
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5B04C57714BFCFE100EB0071 /* libvorbis.a in Frameworks */,
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@@ -543,6 +666,7 @@
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4234D9A314686C52003031B3 /* src */,
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427D4F42147DC8DE0076760E /* Libraries */,
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42CD0DB1147D8FF50000361E /* Animation.cpp */,
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42CD0DB2147D8FF50000361E /* Animation.h */,
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42CD0DB3147D8FF50000361E /* AnimationClip.cpp */,
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@@ -664,8 +713,18 @@
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42CD0DC7147D8FF50000361E /* BoundingSphere.cpp */,
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42CD0DC8147D8FF50000361E /* BoundingSphere.h */,
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42CD0DC9147D8FF50000361E /* BoundingSphere.inl */,
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42CD0DCA147D8FF50000361E /* Camera.cpp */,
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42CD0DCB147D8FF50000361E /* Camera.h */,
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42CD0DCC147D8FF50000361E /* Curve.cpp */,
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42CD0DCD147D8FF50000361E /* Curve.h */,
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4208DEE514A4078100D3C511 /* Curve.inl */,
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@@ -677,8 +736,12 @@
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42CD0DD3147D8FF50000361E /* Effect.h */,
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42CD0DD4147D8FF50000361E /* FileSystem.cpp */,
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42CD0DD5147D8FF50000361E /* FileSystem.h */,
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42CD0DD6147D8FF50000361E /* Font.cpp */,
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42CD0DD7147D8FF50000361E /* Font.h */,
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42CD0DD8147D8FF50000361E /* FrameBuffer.cpp */,
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42CD0DD9147D8FF50000361E /* FrameBuffer.h */,
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42CD0DDA147D8FF50000361E /* Frustum.cpp */,
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@@ -686,13 +749,23 @@
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42CD0DDC147D8FF50000361E /* Game.cpp */,
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|
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42CD0DDD147D8FF50000361E /* Game.h */,
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42C932AF14919FD10098216A /* Game.inl */,
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+ 5BD5266A150F8257004C9099 /* gameplay.dox */,
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|
|
42CD0DE1147D8FF50000361E /* gameplay.h */,
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+ 5BB0823814C6FEB10019975F /* gameplay-main-android.cpp */,
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+ 42CD0DE0147D8FF50000361E /* gameplay-main-win32.cpp */,
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+ 42CD0DDE147D8FF50000361E /* gameplay-main-macosx.mm */,
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+ 5B04C5CB14BFD48500EB0071 /* gameplay-main-ios.mm */,
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+ 42CD0DDF147D8FF50000361E /* gameplay-main-qnx.cpp */,
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4208DEE614A4079F00D3C511 /* Image.cpp */,
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4208DEE714A4079F00D3C511 /* Image.h */,
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4208DEE814A4079F00D3C511 /* Image.inl */,
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42CD0DE4147D8FF50000361E /* Joint.cpp */,
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42CD0DE5147D8FF50000361E /* Joint.h */,
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4208DEEB14A407B900D3C511 /* Keyboard.h */,
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+ 5BD52641150F822A004C9099 /* Label.cpp */,
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42CD0DE6147D8FF50000361E /* Light.cpp */,
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42CD0DE7147D8FF50000361E /* Light.h */,
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42CD0DE8147D8FF50000361E /* Material.cpp */,
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@@ -713,14 +786,22 @@
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42CD0DF4147D8FF50000361E /* MeshSkin.h */,
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42CD0DF5147D8FF50000361E /* Model.cpp */,
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42CD0DF6147D8FF50000361E /* Model.h */,
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+ 5BB0823C14C6FEC40019975F /* Mouse.h */,
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42CD0DF7147D8FF50000361E /* Node.cpp */,
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42CD0DF8147D8FF50000361E /* Node.h */,
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- 42CD0DF9147D8FF50000361E /* Package.cpp */,
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- 42CD0DFA147D8FF50000361E /* Package.h */,
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42CD0DFB147D8FF50000361E /* ParticleEmitter.cpp */,
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42CD0DFC147D8FF50000361E /* ParticleEmitter.h */,
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42CD0DFD147D8FF50000361E /* Pass.cpp */,
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42CD0DFE147D8FF50000361E /* Pass.h */,
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+ 42CD0E16147D8FF50000361E /* Plane.cpp */,
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+ 42CD0E17147D8FF50000361E /* Plane.h */,
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+ 42CD0E18147D8FF50000361E /* Plane.inl */,
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+ 5BD5266B150F8257004C9099 /* PhysicsCharacter.cpp */,
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+ 5BD5266C150F8257004C9099 /* PhysicsCharacter.h */,
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+ 5BD5266D150F8257004C9099 /* PhysicsCollisionObject.cpp */,
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+ 5BD5266E150F8258004C9099 /* PhysicsCollisionObject.h */,
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+ 42554E9F152BC35C000ED910 /* PhysicsCollisionShape.cpp */,
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42CD0DFF147D8FF50000361E /* PhysicsConstraint.cpp */,
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42CD0E00147D8FF50000361E /* PhysicsConstraint.h */,
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42CD0E01147D8FF50000361E /* PhysicsConstraint.inl */,
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@@ -734,6 +815,8 @@
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42CD0E09147D8FF50000361E /* PhysicsGenericConstraint.inl */,
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42CD0E0A147D8FF50000361E /* PhysicsHingeConstraint.cpp */,
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42CD0E0B147D8FF50000361E /* PhysicsHingeConstraint.h */,
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+ 5BBE143C1513E400003FB362 /* PhysicsGhostObject.cpp */,
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+ 5BBE143D1513E400003FB362 /* PhysicsGhostObject.h */,
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42CD0E0C147D8FF50000361E /* PhysicsMotionState.cpp */,
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42CD0E0D147D8FF50000361E /* PhysicsMotionState.h */,
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42CD0E0E147D8FF50000361E /* PhysicsRigidBody.cpp */,
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@@ -744,14 +827,19 @@
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42CD0E13147D8FF50000361E /* PhysicsSpringConstraint.cpp */,
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42CD0E14147D8FF50000361E /* PhysicsSpringConstraint.h */,
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42CD0E15147D8FF50000361E /* PhysicsSpringConstraint.inl */,
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- 42CD0E16147D8FF50000361E /* Plane.cpp */,
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- 42CD0E17147D8FF50000361E /* Plane.h */,
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- 42CD0E18147D8FF50000361E /* Plane.inl */,
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+ 42CD0E19147D8FF50000361E /* Platform.h */,
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+ 5BB0823914C6FEB10019975F /* PlatformAndroid.cpp */,
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+ 42CD0E1C147D8FF50000361E /* PlatformWin32.cpp */,
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+ 42CD0E1A147D8FF50000361E /* PlatformMacOSX.mm */,
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+ 5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */,
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42CD0E1D147D8FF50000361E /* Properties.cpp */,
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42CD0E1E147D8FF50000361E /* Properties.h */,
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42CD0E1F147D8FF50000361E /* Quaternion.cpp */,
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42CD0E20147D8FF50000361E /* Quaternion.h */,
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42CD0E21147D8FF50000361E /* Quaternion.inl */,
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+ 5BD52644150F822A004C9099 /* RadioButton.cpp */,
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+ 5BD52645150F822A004C9099 /* RadioButton.h */,
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42CD0E22147D8FF50000361E /* Ray.cpp */,
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42CD0E23147D8FF50000361E /* Ray.h */,
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42CD0E24147D8FF50000361E /* Ray.inl */,
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@@ -767,12 +855,22 @@
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42CD0E2E147D8FF50000361E /* Scene.h */,
|
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428390971489D6E800E2B2F5 /* SceneLoader.cpp */,
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428390981489D6E800E2B2F5 /* SceneLoader.h */,
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+ 4251B12E152D049B002F6199 /* ScreenDisplayer.h */,
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+ 5BD52646150F822A004C9099 /* Slider.cpp */,
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+ 5BD52647150F822A004C9099 /* Slider.h */,
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42CD0E2F147D8FF50000361E /* SpriteBatch.cpp */,
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42CD0E30147D8FF50000361E /* SpriteBatch.h */,
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42CD0E31147D8FF50000361E /* Technique.cpp */,
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42CD0E32147D8FF50000361E /* Technique.h */,
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42CD0E33147D8FF50000361E /* Texture.cpp */,
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42CD0E34147D8FF50000361E /* Texture.h */,
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+ 5BD52648150F822A004C9099 /* TextBox.cpp */,
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+ 5BD52649150F822A004C9099 /* TextBox.h */,
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+ 5BD5264C150F822A004C9099 /* TimeListener.h */,
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+ 5BD5264A150F822A004C9099 /* Theme.cpp */,
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+ 4251B12F152D049B002F6199 /* ThemeStyle.cpp */,
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4208DEED14A407D500D3C511 /* Touch.h */,
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42CD0E35147D8FF50000361E /* Transform.cpp */,
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42CD0E36147D8FF50000361E /* Transform.h */,
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@@ -789,10 +887,61 @@
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42CD0E41147D8FF50000361E /* VertexAttributeBinding.h */,
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42CD0E42147D8FF50000361E /* VertexFormat.cpp */,
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42CD0E43147D8FF50000361E /* VertexFormat.h */,
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- 42CD0E44147D8FF50000361E /* Viewport.cpp */,
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- 42CD0E45147D8FF50000361E /* Viewport.h */,
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+ 5BD5264D150F822A004C9099 /* VerticalLayout.cpp */,
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|
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+ 5BD5264E150F822A004C9099 /* VerticalLayout.h */,
|
|
|
+ );
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+ name = src;
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+ path = gameplay;
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+ sourceTree = "<group>";
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|
+ isa = PBXGroup;
|
|
|
+ children = (
|
|
|
+ 5B2BC7611512514D00D176CD /* QuartzCore.framework */,
|
|
|
+ 5B2BC75D1512514500D176CD /* OpenAL.framework */,
|
|
|
+ 5B2BC75E1512514500D176CD /* OpenGL.framework */,
|
|
|
+ 4234D99D14686C52003031B3 /* Cocoa.framework */,
|
|
|
);
|
|
|
- name = gameplay;
|
|
|
+ name = MacOSX;
|
|
|
sourceTree = "<group>";
|
|
|
};
|
|
|
5B5ADCE014C22DBE00AC6109 /* iOS */ = {
|
|
|
@@ -804,17 +953,17 @@
|
|
|
5B5DB93414C25BA5007755DB /* libvorbisfile.a */,
|
|
|
5B5DB92F14C25B94007755DB /* libpng.a */,
|
|
|
5B5DB92D14C25B7B007755DB /* libbullet.a */,
|
|
|
- 5B5ADCE414C22E1F00AC6109 /* libz.dylib */,
|
|
|
+ 5B2BC768151251EB00D176CD /* libz.dylib */,
|
|
|
);
|
|
|
name = iOS;
|
|
|
sourceTree = "<group>";
|
|
|
};
|
|
|
- 5B5ADCE114C22DC700AC6109 /* Mac OS X */ = {
|
|
|
+ 5B5ADCE114C22DC700AC6109 /* MacOSX */ = {
|
|
|
isa = PBXGroup;
|
|
|
children = (
|
|
|
- 5B5ADCE214C22DF900AC6109 /* libz.dylib */,
|
|
|
+ 5B2BC7631512516B00D176CD /* libz.dylib */,
|
|
|
);
|
|
|
- name = "Mac OS X";
|
|
|
+ name = MacOSX;
|
|
|
sourceTree = "<group>";
|
|
|
};
|
|
|
/* End PBXGroup section */
|
|
|
@@ -857,7 +1006,6 @@
|
|
|
42CD0E86147D8FF60000361E /* MeshSkin.h in Headers */,
|
|
|
42CD0E88147D8FF60000361E /* Model.h in Headers */,
|
|
|
42CD0E8A147D8FF60000361E /* Node.h in Headers */,
|
|
|
- 42CD0E8C147D8FF60000361E /* Package.h in Headers */,
|
|
|
42CD0E8E147D8FF60000361E /* ParticleEmitter.h in Headers */,
|
|
|
42CD0E90147D8FF60000361E /* Pass.h in Headers */,
|
|
|
42CD0E92147D8FF60000361E /* PhysicsConstraint.h in Headers */,
|
|
|
@@ -888,12 +1036,34 @@
|
|
|
42CD0EC6147D8FF60000361E /* Vector4.h in Headers */,
|
|
|
42CD0EC8147D8FF60000361E /* VertexAttributeBinding.h in Headers */,
|
|
|
42CD0ECA147D8FF60000361E /* VertexFormat.h in Headers */,
|
|
|
- 42CD0ECC147D8FF60000361E /* Viewport.h in Headers */,
|
|
|
4283909A1489D6E800E2B2F5 /* SceneLoader.h in Headers */,
|
|
|
4208DEEA14A4079F00D3C511 /* Image.h in Headers */,
|
|
|
4208DEEC14A407B900D3C511 /* Keyboard.h in Headers */,
|
|
|
4208DEEE14A407D500D3C511 /* Touch.h in Headers */,
|
|
|
4201819114A41B18008C3F56 /* MeshBatch.h in Headers */,
|
|
|
+ 5BB0823D14C6FEC40019975F /* Mouse.h in Headers */,
|
|
|
+ 5BD52650150F822A004C9099 /* AbsoluteLayout.h in Headers */,
|
|
|
+ 5BD52652150F822A004C9099 /* Button.h in Headers */,
|
|
|
+ 5BD52654150F822A004C9099 /* CheckBox.h in Headers */,
|
|
|
+ 5BD52656150F822A004C9099 /* Container.h in Headers */,
|
|
|
+ 5BD52658150F822A004C9099 /* Control.h in Headers */,
|
|
|
+ 5BD5265B150F822A004C9099 /* Form.h in Headers */,
|
|
|
+ 5BD5265D150F822A004C9099 /* Label.h in Headers */,
|
|
|
+ 5BD5265E150F822A004C9099 /* Layout.h in Headers */,
|
|
|
+ 5BD52660150F822A004C9099 /* RadioButton.h in Headers */,
|
|
|
+ 5BD52662150F822A004C9099 /* Slider.h in Headers */,
|
|
|
+ 5BD52664150F822A004C9099 /* TextBox.h in Headers */,
|
|
|
+ 5BD52666150F822A004C9099 /* Theme.h in Headers */,
|
|
|
+ 5BD52667150F822A004C9099 /* TimeListener.h in Headers */,
|
|
|
+ 5BD52669150F822A004C9099 /* VerticalLayout.h in Headers */,
|
|
|
+ 5BD52671150F8258004C9099 /* PhysicsCharacter.h in Headers */,
|
|
|
+ 5BD52675150F8258004C9099 /* PhysicsCollisionObject.h in Headers */,
|
|
|
+ 5BBE14401513E400003FB362 /* PhysicsGhostObject.h in Headers */,
|
|
|
+ 42554EA3152BC35C000ED910 /* PhysicsCollisionShape.h in Headers */,
|
|
|
+ 4251B131152D049B002F6199 /* ScreenDisplayer.h in Headers */,
|
|
|
+ 4251B135152D049B002F6199 /* ThemeStyle.h in Headers */,
|
|
|
+ 422260D81537790F0011E3AB /* Bundle.h in Headers */,
|
|
|
+ 426878AE153F4BB300844500 /* FlowLayout.h in Headers */,
|
|
|
);
|
|
|
runOnlyForDeploymentPostprocessing = 0;
|
|
|
};
|
|
|
@@ -934,7 +1104,6 @@
|
|
|
5B04C59F14BFCFE100EB0071 /* MeshSkin.h in Headers */,
|
|
|
5B04C5A014BFCFE100EB0071 /* Model.h in Headers */,
|
|
|
5B04C5A114BFCFE100EB0071 /* Node.h in Headers */,
|
|
|
- 5B04C5A214BFCFE100EB0071 /* Package.h in Headers */,
|
|
|
5B04C5A314BFCFE100EB0071 /* ParticleEmitter.h in Headers */,
|
|
|
5B04C5A414BFCFE100EB0071 /* Pass.h in Headers */,
|
|
|
5B04C5A514BFCFE100EB0071 /* PhysicsConstraint.h in Headers */,
|
|
|
@@ -965,21 +1134,42 @@
|
|
|
5B04C5BE14BFCFE100EB0071 /* Vector4.h in Headers */,
|
|
|
5B04C5BF14BFCFE100EB0071 /* VertexAttributeBinding.h in Headers */,
|
|
|
5B04C5C014BFCFE100EB0071 /* VertexFormat.h in Headers */,
|
|
|
- 5B04C5C114BFCFE100EB0071 /* Viewport.h in Headers */,
|
|
|
5B04C5C214BFCFE100EB0071 /* SceneLoader.h in Headers */,
|
|
|
5B04C5C314BFCFE100EB0071 /* Image.h in Headers */,
|
|
|
5B04C5C414BFCFE100EB0071 /* Keyboard.h in Headers */,
|
|
|
5B04C5C514BFCFE100EB0071 /* Touch.h in Headers */,
|
|
|
5B04C5C614BFCFE100EB0071 /* MeshBatch.h in Headers */,
|
|
|
+ 5BB0823E14C6FEC40019975F /* Mouse.h in Headers */,
|
|
|
+ 5BD52672150F8258004C9099 /* PhysicsCharacter.h in Headers */,
|
|
|
+ 5BD52676150F8258004C9099 /* PhysicsCollisionObject.h in Headers */,
|
|
|
+ 5BC4E740150F843D00CBE1C0 /* AbsoluteLayout.h in Headers */,
|
|
|
+ 5BC4E742150F843D00CBE1C0 /* Button.h in Headers */,
|
|
|
+ 5BC4E744150F843D00CBE1C0 /* CheckBox.h in Headers */,
|
|
|
+ 5BC4E746150F843D00CBE1C0 /* Container.h in Headers */,
|
|
|
+ 5BC4E748150F843D00CBE1C0 /* Control.h in Headers */,
|
|
|
+ 5BC4E74B150F843D00CBE1C0 /* Form.h in Headers */,
|
|
|
+ 5BC4E74D150F843D00CBE1C0 /* Label.h in Headers */,
|
|
|
+ 5BC4E74E150F843D00CBE1C0 /* Layout.h in Headers */,
|
|
|
+ 5BC4E750150F843D00CBE1C0 /* RadioButton.h in Headers */,
|
|
|
+ 5BC4E752150F843D00CBE1C0 /* Slider.h in Headers */,
|
|
|
+ 5BC4E754150F843D00CBE1C0 /* TextBox.h in Headers */,
|
|
|
+ 5BC4E756150F843D00CBE1C0 /* Theme.h in Headers */,
|
|
|
+ 5BC4E758150F843D00CBE1C0 /* VerticalLayout.h in Headers */,
|
|
|
+ 5BBE14411513E400003FB362 /* PhysicsGhostObject.h in Headers */,
|
|
|
+ 42554EA4152BC35C000ED910 /* PhysicsCollisionShape.h in Headers */,
|
|
|
+ 4251B132152D049B002F6199 /* ScreenDisplayer.h in Headers */,
|
|
|
+ 4251B136152D049B002F6199 /* ThemeStyle.h in Headers */,
|
|
|
+ 422260D91537790F0011E3AB /* Bundle.h in Headers */,
|
|
|
+ 426878AF153F4BB300844500 /* FlowLayout.h in Headers */,
|
|
|
);
|
|
|
runOnlyForDeploymentPostprocessing = 0;
|
|
|
};
|
|
|
/* End PBXHeadersBuildPhase section */
|
|
|
|
|
|
/* Begin PBXNativeTarget section */
|
|
|
- 4234D99914686C52003031B3 /* gameplay-macos */ = {
|
|
|
+ 4234D99914686C52003031B3 /* gameplay-macosx */ = {
|
|
|
isa = PBXNativeTarget;
|
|
|
- buildConfigurationList = 4234D9AB14686C52003031B3 /* Build configuration list for PBXNativeTarget "gameplay-macos" */;
|
|
|
+ buildConfigurationList = 4234D9AB14686C52003031B3 /* Build configuration list for PBXNativeTarget "gameplay-macosx" */;
|
|
|
buildPhases = (
|
|
|
4234D99614686C52003031B3 /* Sources */,
|
|
|
4234D99714686C52003031B3 /* Frameworks */,
|
|
|
@@ -989,7 +1179,7 @@
|
|
|
);
|
|
|
dependencies = (
|
|
|
);
|
|
|
- name = "gameplay-macos";
|
|
|
+ name = "gameplay-macosx";
|
|
|
productName = gameplay;
|
|
|
productReference = 4234D99A14686C52003031B3 /* libgameplay.a */;
|
|
|
productType = "com.apple.product-type.library.static";
|
|
|
@@ -1017,7 +1207,7 @@
|
|
|
4234D98C14686BB6003031B3 /* Project object */ = {
|
|
|
isa = PBXProject;
|
|
|
attributes = {
|
|
|
- LastUpgradeCheck = 0420;
|
|
|
+ LastUpgradeCheck = 0430;
|
|
|
};
|
|
|
buildConfigurationList = 4234D98F14686BB6003031B3 /* Build configuration list for PBXProject "gameplay" */;
|
|
|
compatibilityVersion = "Xcode 3.2";
|
|
|
@@ -1031,7 +1221,7 @@
|
|
|
projectDirPath = "";
|
|
|
projectRoot = "";
|
|
|
targets = (
|
|
|
- 4234D99914686C52003031B3 /* gameplay-macos */,
|
|
|
+ 4234D99914686C52003031B3 /* gameplay-macosx */,
|
|
|
5B04C52B14BFCFE100EB0071 /* gameplay-ios */,
|
|
|
);
|
|
|
};
|
|
|
@@ -1063,7 +1253,7 @@
|
|
|
42CD0E6B147D8FF60000361E /* FrameBuffer.cpp in Sources */,
|
|
|
42CD0E6D147D8FF60000361E /* Frustum.cpp in Sources */,
|
|
|
42CD0E6F147D8FF60000361E /* Game.cpp in Sources */,
|
|
|
- 42CD0E71147D8FF60000361E /* gameplay-main-macos.mm in Sources */,
|
|
|
+ 42CD0E71147D8FF60000361E /* gameplay-main-macosx.mm in Sources */,
|
|
|
42CD0E77147D8FF60000361E /* Joint.cpp in Sources */,
|
|
|
42CD0E79147D8FF60000361E /* Light.cpp in Sources */,
|
|
|
42CD0E7B147D8FF60000361E /* Material.cpp in Sources */,
|
|
|
@@ -1074,7 +1264,6 @@
|
|
|
42CD0E85147D8FF60000361E /* MeshSkin.cpp in Sources */,
|
|
|
42CD0E87147D8FF60000361E /* Model.cpp in Sources */,
|
|
|
42CD0E89147D8FF60000361E /* Node.cpp in Sources */,
|
|
|
- 42CD0E8B147D8FF60000361E /* Package.cpp in Sources */,
|
|
|
42CD0E8D147D8FF60000361E /* ParticleEmitter.cpp in Sources */,
|
|
|
42CD0E8F147D8FF60000361E /* Pass.cpp in Sources */,
|
|
|
42CD0E91147D8FF60000361E /* PhysicsConstraint.cpp in Sources */,
|
|
|
@@ -1087,7 +1276,7 @@
|
|
|
42CD0E9F147D8FF60000361E /* PhysicsSocketConstraint.cpp in Sources */,
|
|
|
42CD0EA1147D8FF60000361E /* PhysicsSpringConstraint.cpp in Sources */,
|
|
|
42CD0EA3147D8FF60000361E /* Plane.cpp in Sources */,
|
|
|
- 42CD0EA6147D8FF60000361E /* PlatformMacOS.mm in Sources */,
|
|
|
+ 42CD0EA6147D8FF60000361E /* PlatformMacOSX.mm in Sources */,
|
|
|
42CD0EA9147D8FF60000361E /* Properties.cpp in Sources */,
|
|
|
42CD0EAB147D8FF60000361E /* Quaternion.cpp in Sources */,
|
|
|
42CD0EAD147D8FF60000361E /* Ray.cpp in Sources */,
|
|
|
@@ -1105,10 +1294,29 @@
|
|
|
42CD0EC5147D8FF60000361E /* Vector4.cpp in Sources */,
|
|
|
42CD0EC7147D8FF60000361E /* VertexAttributeBinding.cpp in Sources */,
|
|
|
42CD0EC9147D8FF60000361E /* VertexFormat.cpp in Sources */,
|
|
|
- 42CD0ECB147D8FF60000361E /* Viewport.cpp in Sources */,
|
|
|
428390991489D6E800E2B2F5 /* SceneLoader.cpp in Sources */,
|
|
|
4208DEE914A4079F00D3C511 /* Image.cpp in Sources */,
|
|
|
4201819014A41B18008C3F56 /* MeshBatch.cpp in Sources */,
|
|
|
+ 5BD5264F150F822A004C9099 /* AbsoluteLayout.cpp in Sources */,
|
|
|
+ 5BD52651150F822A004C9099 /* Button.cpp in Sources */,
|
|
|
+ 5BD52653150F822A004C9099 /* CheckBox.cpp in Sources */,
|
|
|
+ 5BD52655150F822A004C9099 /* Container.cpp in Sources */,
|
|
|
+ 5BD52657150F822A004C9099 /* Control.cpp in Sources */,
|
|
|
+ 5BD5265A150F822A004C9099 /* Form.cpp in Sources */,
|
|
|
+ 5BD5265C150F822A004C9099 /* Label.cpp in Sources */,
|
|
|
+ 5BD5265F150F822A004C9099 /* RadioButton.cpp in Sources */,
|
|
|
+ 5BD52661150F822A004C9099 /* Slider.cpp in Sources */,
|
|
|
+ 5BD52663150F822A004C9099 /* TextBox.cpp in Sources */,
|
|
|
+ 5BD52665150F822A004C9099 /* Theme.cpp in Sources */,
|
|
|
+ 5BD52668150F822A004C9099 /* VerticalLayout.cpp in Sources */,
|
|
|
+ 5BD5266F150F8258004C9099 /* PhysicsCharacter.cpp in Sources */,
|
|
|
+ 5BD52673150F8258004C9099 /* PhysicsCollisionObject.cpp in Sources */,
|
|
|
+ 5BBE143E1513E400003FB362 /* PhysicsGhostObject.cpp in Sources */,
|
|
|
+ 42554EA1152BC35C000ED910 /* PhysicsCollisionShape.cpp in Sources */,
|
|
|
+ 4251B133152D049B002F6199 /* ThemeStyle.cpp in Sources */,
|
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|
+ 4271C08E15337C8200B89DA7 /* Layout.cpp in Sources */,
|
|
|
+ 422260D61537790F0011E3AB /* Bundle.cpp in Sources */,
|
|
|
+ 426878AC153F4BB300844500 /* FlowLayout.cpp in Sources */,
|
|
|
);
|
|
|
runOnlyForDeploymentPostprocessing = 0;
|
|
|
};
|
|
|
@@ -1147,7 +1355,6 @@
|
|
|
5B04C54C14BFCFE100EB0071 /* MeshSkin.cpp in Sources */,
|
|
|
5B04C54D14BFCFE100EB0071 /* Model.cpp in Sources */,
|
|
|
5B04C54E14BFCFE100EB0071 /* Node.cpp in Sources */,
|
|
|
- 5B04C54F14BFCFE100EB0071 /* Package.cpp in Sources */,
|
|
|
5B04C55014BFCFE100EB0071 /* ParticleEmitter.cpp in Sources */,
|
|
|
5B04C55114BFCFE100EB0071 /* Pass.cpp in Sources */,
|
|
|
5B04C55214BFCFE100EB0071 /* PhysicsConstraint.cpp in Sources */,
|
|
|
@@ -1177,12 +1384,31 @@
|
|
|
5B04C56D14BFCFE100EB0071 /* Vector4.cpp in Sources */,
|
|
|
5B04C56E14BFCFE100EB0071 /* VertexAttributeBinding.cpp in Sources */,
|
|
|
5B04C56F14BFCFE100EB0071 /* VertexFormat.cpp in Sources */,
|
|
|
- 5B04C57014BFCFE100EB0071 /* Viewport.cpp in Sources */,
|
|
|
5B04C57114BFCFE100EB0071 /* SceneLoader.cpp in Sources */,
|
|
|
5B04C57214BFCFE100EB0071 /* Image.cpp in Sources */,
|
|
|
5B04C57314BFCFE100EB0071 /* MeshBatch.cpp in Sources */,
|
|
|
5B04C5CD14BFD48500EB0071 /* gameplay-main-ios.mm in Sources */,
|
|
|
5B04C5CE14BFD48500EB0071 /* PlatformiOS.mm in Sources */,
|
|
|
+ 5BD52670150F8258004C9099 /* PhysicsCharacter.cpp in Sources */,
|
|
|
+ 5BD52674150F8258004C9099 /* PhysicsCollisionObject.cpp in Sources */,
|
|
|
+ 5BC4E73F150F843D00CBE1C0 /* AbsoluteLayout.cpp in Sources */,
|
|
|
+ 5BC4E741150F843D00CBE1C0 /* Button.cpp in Sources */,
|
|
|
+ 5BC4E743150F843D00CBE1C0 /* CheckBox.cpp in Sources */,
|
|
|
+ 5BC4E745150F843D00CBE1C0 /* Container.cpp in Sources */,
|
|
|
+ 5BC4E747150F843D00CBE1C0 /* Control.cpp in Sources */,
|
|
|
+ 5BC4E74A150F843D00CBE1C0 /* Form.cpp in Sources */,
|
|
|
+ 5BC4E74C150F843D00CBE1C0 /* Label.cpp in Sources */,
|
|
|
+ 5BC4E74F150F843D00CBE1C0 /* RadioButton.cpp in Sources */,
|
|
|
+ 5BC4E751150F843D00CBE1C0 /* Slider.cpp in Sources */,
|
|
|
+ 5BC4E753150F843D00CBE1C0 /* TextBox.cpp in Sources */,
|
|
|
+ 5BC4E755150F843D00CBE1C0 /* Theme.cpp in Sources */,
|
|
|
+ 5BC4E757150F843D00CBE1C0 /* VerticalLayout.cpp in Sources */,
|
|
|
+ 5BBE143F1513E400003FB362 /* PhysicsGhostObject.cpp in Sources */,
|
|
|
+ 42554EA2152BC35C000ED910 /* PhysicsCollisionShape.cpp in Sources */,
|
|
|
+ 4251B134152D049B002F6199 /* ThemeStyle.cpp in Sources */,
|
|
|
+ 4271C08F15337C8200B89DA7 /* Layout.cpp in Sources */,
|
|
|
+ 422260D71537790F0011E3AB /* Bundle.cpp in Sources */,
|
|
|
+ 426878AD153F4BB300844500 /* FlowLayout.cpp in Sources */,
|
|
|
);
|
|
|
runOnlyForDeploymentPostprocessing = 0;
|
|
|
};
|
|
|
@@ -1192,6 +1418,8 @@
|
|
|
4234D99114686BB6003031B3 /* Debug */ = {
|
|
|
isa = XCBuildConfiguration;
|
|
|
buildSettings = {
|
|
|
+ ONLY_ACTIVE_ARCH = YES;
|
|
|
+ SDKROOT = macosx;
|
|
|
SUPPORTED_PLATFORMS = "iphonesimulator macosx iphoneos";
|
|
|
VALID_ARCHS = "armv7 armv6 i386 x86_64";
|
|
|
};
|
|
|
@@ -1200,6 +1428,7 @@
|
|
|
4234D99214686BB6003031B3 /* Release */ = {
|
|
|
isa = XCBuildConfiguration;
|
|
|
buildSettings = {
|
|
|
+ SDKROOT = macosx;
|
|
|
SUPPORTED_PLATFORMS = "iphonesimulator macosx iphoneos";
|
|
|
VALID_ARCHS = "armv7 armv6 i386 x86_64";
|
|
|
};
|
|
|
@@ -1209,7 +1438,7 @@
|
|
|
isa = XCBuildConfiguration;
|
|
|
buildSettings = {
|
|
|
ALWAYS_SEARCH_USER_PATHS = NO;
|
|
|
- ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
|
|
|
+ ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
|
|
COPY_PHASE_STRIP = NO;
|
|
|
FRAMEWORK_SEARCH_PATHS = "$(inherited)";
|
|
|
GCC_C_LANGUAGE_STANDARD = gnu99;
|
|
|
@@ -1234,18 +1463,18 @@
|
|
|
"../external-deps/libpng/include",
|
|
|
"../external-deps/bullet/include",
|
|
|
"../external-deps/oggvorbis/include",
|
|
|
+ ./gameplay,
|
|
|
);
|
|
|
LIBRARY_SEARCH_PATHS = (
|
|
|
"$(inherited)",
|
|
|
- "\"$(SRCROOT)/../external-deps/libpng/lib/macos\"",
|
|
|
- "\"$(SRCROOT)/../external-deps/bullet/lib/macos\"",
|
|
|
- "\"$(SRCROOT)/../external-deps/oggvorbis/lib/macos\"",
|
|
|
+ "\"$(SRCROOT)/../external-deps/libpng/lib/macosx\"",
|
|
|
+ "\"$(SRCROOT)/../external-deps/bullet/lib/macosx\"",
|
|
|
+ "\"$(SRCROOT)/../external-deps/oggvorbis/lib/macosx\"",
|
|
|
);
|
|
|
MACOSX_DEPLOYMENT_TARGET = 10.7;
|
|
|
- ONLY_ACTIVE_ARCH = NO;
|
|
|
+ ONLY_ACTIVE_ARCH = YES;
|
|
|
PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
|
|
|
PRODUCT_NAME = gameplay;
|
|
|
- SDKROOT = macosx;
|
|
|
SHARED_PRECOMPS_DIR = "";
|
|
|
SUPPORTED_PLATFORMS = macosx;
|
|
|
USER_HEADER_SEARCH_PATHS = "";
|
|
|
@@ -1257,7 +1486,7 @@
|
|
|
isa = XCBuildConfiguration;
|
|
|
buildSettings = {
|
|
|
ALWAYS_SEARCH_USER_PATHS = NO;
|
|
|
- ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
|
|
|
+ ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
|
|
COPY_PHASE_STRIP = YES;
|
|
|
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
|
|
FRAMEWORK_SEARCH_PATHS = "$(inherited)";
|
|
|
@@ -1276,17 +1505,17 @@
|
|
|
"../external-deps/libpng/include",
|
|
|
"../external-deps/bullet/include",
|
|
|
"../external-deps/oggvorbis/include",
|
|
|
+ ./gameplay,
|
|
|
);
|
|
|
LIBRARY_SEARCH_PATHS = (
|
|
|
"$(inherited)",
|
|
|
- "\"$(SRCROOT)/../external-deps/libpng/lib/macos\"",
|
|
|
- "\"$(SRCROOT)/../external-deps/bullet/lib/macos\"",
|
|
|
- "\"$(SRCROOT)/../external-deps/oggvorbis/lib/macos\"",
|
|
|
+ "\"$(SRCROOT)/../external-deps/libpng/lib/macosx\"",
|
|
|
+ "\"$(SRCROOT)/../external-deps/bullet/lib/macosx\"",
|
|
|
+ "\"$(SRCROOT)/../external-deps/oggvorbis/lib/macosx\"",
|
|
|
);
|
|
|
MACOSX_DEPLOYMENT_TARGET = 10.7;
|
|
|
PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
|
|
|
PRODUCT_NAME = gameplay;
|
|
|
- SDKROOT = macosx;
|
|
|
SHARED_PRECOMPS_DIR = "";
|
|
|
SUPPORTED_PLATFORMS = macosx;
|
|
|
USER_HEADER_SEARCH_PATHS = "";
|
|
|
@@ -1399,7 +1628,7 @@
|
|
|
defaultConfigurationIsVisible = 0;
|
|
|
defaultConfigurationName = Release;
|
|
|
};
|
|
|
- 4234D9AB14686C52003031B3 /* Build configuration list for PBXNativeTarget "gameplay-macos" */ = {
|
|
|
+ 4234D9AB14686C52003031B3 /* Build configuration list for PBXNativeTarget "gameplay-macosx" */ = {
|
|
|
isa = XCConfigurationList;
|
|
|
buildConfigurations = (
|
|
|
4234D9A914686C52003031B3 /* Debug */,
|