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@@ -18,10 +18,8 @@ namespace gameplay
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size = <width, height> // Size of the Control, measured in pixels.
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size = <width, height> // Size of the Control, measured in pixels.
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radius = <float> // The value of the left- / bottom-most point on the slider.
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radius = <float> // The value of the left- / bottom-most point on the slider.
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consumeEvents = <bool> // Whether the slider propagates input events to the Game's input event handler. Default is true.
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consumeEvents = <bool> // Whether the slider propagates input events to the Game's input event handler. Default is true.
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-
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}
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}
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@endverbatim
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@endverbatim
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- *
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*/
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*/
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class Joystick : public Control
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class Joystick : public Control
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{
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{
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