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Added missing word to Game::schedule() description.

Darryl Gough 13 tahun lalu
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1 mengubah file dengan 1 tambahan dan 1 penghapusan
  1. 1 1
      gameplay/src/Game.h

+ 1 - 1
gameplay/src/Game.h

@@ -290,7 +290,7 @@ public:
     inline void getAccelerometerValues(float* pitch, float* roll);
 
     /**
-     * Schedules a time event to be sent to the given TimeListener a given of game milliseconds from now.
+     * Schedules a time event to be sent to the given TimeListener a given number of game milliseconds from now.
      * Game time stops while the game is paused. A time offset of zero will fire the time event in the next frame.
      * 
      * @param timeOffset The number of game milliseconds in the future to schedule the event to be fired.