seanpaultaylor
|
0360e021cc
Added initialDirectory to FileSystem::displayOpenDialog of desktop tools.
|
há 12 anos atrás |
seanpaultaylor
|
bae5b0aef7
Added FileSystem::displayFileDialog and implemented on Windows.
|
há 12 anos atrás |
Paul-Arthur SAUVAGEOT
|
4b0bfb0739
Adding Drag & Drop gestures support for iOs
|
há 12 anos atrás |
Paul-Arthur SAUVAGEOT
|
24c4e674f4
Adding LongTap gesture support for iOs
|
há 12 anos atrás |
Dale Ducharme
|
b9fa8e77e7
Adding Game Center support for IOS and OSX
|
há 12 anos atrás |
seanpaultaylor
|
b501091711
Updated to XCode 5 and iOS 7
|
há 12 anos atrás |
seanpaultaylor
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
há 12 anos atrás |
Ken Whatmough
|
652edff393
Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835.
|
há 12 anos atrás |
Ken Whatmough
|
12a6492597
Remove simulated accelerometer on desktop. Use keys in longboard sample. This is part 2 of #835.
|
há 12 anos atrás |
sgrenier
|
db77222bc7
Exposed gesture events to script.
|
há 12 anos atrás |
sgrenier
|
04aa4e68c0
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
há 13 anos atrás |
Darryl Gough
|
a78e9ea1dd
Fixed error in getArguments for Mac and Linux
|
há 13 anos atrás |
Darryl Gough
|
8d4899ccec
Added Game::getArguments().
|
há 13 anos atrás |
Steve Grenier
|
6febb8d0e4
Created a new Platform.cpp source file and moved some of the common Platform methods from platform-specific source files into this source file to prevent duplication of code.
|
há 13 anos atrás |
Sean Paul Taylor
|
c3043bef2e
Merge pull request #806 from johnbrandle/next
|
há 13 anos atrás |
Ken Whatmough
|
a5d05b784d
Change iOS touch indices to behave like other mobile platforms.
|
há 13 anos atrás |
John Brandle
|
57fee7a08f
adding multisampling getter/setter methods for MacOSX and iOS, and ensuring multisampling is initially true if samples is > 0 in config
|
há 13 anos atrás |
Ken Whatmough
|
8b9f40e510
On iOS we now provide touch index values instead of hashes. Use home-grown list implementation for speed. Use standard heap allocation for now.
|
há 13 anos atrás |
setaylor
|
5b9ca0c7e9
Fixed shutdown on Windows and added shutdownInternal on Platform.
|
há 13 anos atrás |
setaylor
|
8069cdcd2a
Changes to Gamepad API
|
há 13 anos atrás |
setaylor
|
2060284f26
Adds gamepadEventInternal on Platform
|
há 13 anos atrás |
Ken Whatmough
|
114fe77711
Adds missing swipe directions for iOS plus some minor clean-up of layout in tests.
|
há 13 anos atrás |
Adam Blake
|
979c8e2e9d
Big changes to the Gamepad class.
|
há 13 anos atrás |
Ken Whatmough
|
1b0620d784
Adds missing KEY_CHAR events for MacOS and iOS. Also adds virtual keyboard support for Input Test.
|
há 13 anos atrás |
Darryl Gough
|
13d693fdb0
Changed launchUrl to launchURL for Mac and iOS.
|
há 13 anos atrás |
pooerh
|
c2a37f2d28
launchUrl to open URLs in external browser added to Game, run through static delegate to Platform implementation
|
há 13 anos atrás |
Sean Paul Taylor
|
37a21b5445
Typo in gesture registration
|
há 13 anos atrás |
Steve Grenier
|
f89f8bf414
Fix for iOS splash screens (first frame) not drawing.
|
há 13 anos atrás |
Ken Whatmough
|
5ff256593e
Adds canExit to Platform and Game.
|
há 13 anos atrás |
Ken Whatmough
|
4c3c96a6cf
Adds pause button to display game menu.
|
há 13 anos atrás |